Player Matchup

Bacchus
Bacchus
HighschDxD
Bacchus
Level 18
God Stats
4W - 2L
1,766 SR
Queue Stats
22W - 24L
1,290 Elo+
Solo
Da Ji
Da Ji
SlfMadeLeeko
Da Ji
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,500 Elo+
Solo
Hades
Hades
freen_rr
Hades
Level 18
God Stats
12W - 15L
1,414 SR
Queue Stats
105W - 134L
1,275 Elo+
Solo
Apollo
Apollo
tanque993141
Apollo
Level 24
God Stats
5W - 4L
1,515 SR
Queue Stats
14W - 11L
1,288 Elo+
Solo
Kukulkan
Kukulkan
visor-tierno
Kukulkan
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,539 SR
1,371 Elo+

VS

Team Averages
Level 11
1,500 SR
1,376 Elo+
Susano
Susano
Kauagames6858
Susano
Level 3
God Stats
2W - 3L
1,500 SR
Queue Stats
10W - 20L
1,500 Elo+
Solo
Nox
Nox
LOOW8
Nox
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,181 Elo+
Solo
Thor
Thor
Slick_Gohan
Thor
Level 27
God Stats
1W - 4L
1,500 SR
Queue Stats
74W - 72L
1,458 Elo+
Solo
King Arthur
King Arthur
YTMaster_op
King Arthur
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,240 Elo+
Solo
Ra
Ra
scoglio-alzato
Ra
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
HighschDxD
Bacchus
19
14 / 4 / 8
14,691
544
15,093
36,500
23,028
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

4
0 / 2 / 2
7,875
292
618
1,624
345
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
freen_rr
Hades
20
20 / 6 / 5
14,721
545
24,224
22,225
16,555
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Apollo
19
10 / 2 / 5
13,124
486
16,577
12,099
4,703
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Kukulkan
visor-tierno
Kukulkan
13
1 / 18 / 9
10,194
378
1,307
15,266
4,214

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 21 / 3
9,405
348
8,087
22,053
10,098
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Mace

Mace

+10
Physical Power

Nox
LOOW8
Nox
19
2 / 4 / 4
13,116
486
11,696
29,142
18,091
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

20
13 / 3 / 1
14,022
519
20,944
19,937
10,158
Heavy Mace

Heavy Mace

+30
Physical Power

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

King Arthur
YTMaster_op
King Arthur
11
1 / 14 / 7
9,157
339
2,860
14,154
5,078
8
4 / 13 / 2
8,766
325
6,517
9,605
2,877
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Match Insights

Player Kills, Deaths, and Assists

74
Kill Participation
38
45
Kills
21
32
Deaths
55
29
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Bacchus
HighschDxD
Bacchus
14
4
8
4.5
L
1
21
3
0.12
L
Nox
LOOW8
Nox
2
4
4
1
W
0
2
2
0.5
L
13
3
1
4.5
L
King Arthur
YTMaster_op
King Arthur
1
14
7
0.32
W
Hades
freen_rr
Hades
20
6
5
3.75
L
4
13
2
0.38
W
Apollo
10
2
5
6.25
W
Kukulkan
visor-tierno
Kukulkan
1
18
9
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,819
Damage
50,104
87,714
Taken
94,891
48,845
Mitigated
46,302
30,280
Healing
15,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
HighschDxD
Bacchus
15,093
3,923
119
16,946
36,500
23,028
4,490
2,915
33,262
59,516
0
L
8,087
3,658
0
66
22,053
10,098
346
10,192
11,861
0
37,135
L
Nox
LOOW8
Nox
11,696
2,004
58
11,355
29,142
18,091
1,808
11,774
17,368
85,547
0
W
618
387
0
166
1,624
345
0
246
1,338
0
2,061
L
20,944
6,387
0
3,600
19,937
10,158
0
8,009
11,928
0
126,763
L
King Arthur
YTMaster_op
King Arthur
2,860
1,330
0
0
14,154
5,078
0
5,719
8,435
0
15,739
W
Hades
freen_rr
Hades
24,224
4,521
502
9,871
22,225
16,555
2,612
9,314
12,736
71,321
0
L
6,517
1,810
90
283
9,605
2,877
402
4,930
4,675
14,510
0
W
Apollo
16,577
11,494
0
2,676
12,099
4,703
3,095
3,529
8,530
0
72,586
W
Kukulkan
visor-tierno
Kukulkan
1,307
890
0
0
15,266
4,214
1,314
1,501
13,635
12,315
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,605
Gold Earned
54,466
315
Minions Killed
420
0
Camps Cleared
0
1,716,210
Distance Traveled
1,802,992
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
14,691
544
72
3
0
444,931
0
L
Susano
9,405
348
50
2
0
396,357
3
L
Nox
13,116
486
147
5
0
381,229
0
W
Da Ji
7,875
292
6
0
0
72,427
0
L
Thor
14,022
519
176
7
0
434,381
0
L
King Arthur
9,157
339
25
1
0
321,614
4
W
Hades
14,721
545
99
4
0
367,377
0
L
Ra
8,766
325
22
1
0
269,411
1
W
Apollo
13,124
486
114
4
0
440,497
0
W
Kukulkan
10,194
378
24
1
0
390,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role