Player Matchup

Danzaburou
Danzaburou
Fnetc
Danzaburou
Level 27
God Stats
12W - 5L
1,598 SR
Queue Stats
41W - 29L
1,538 Elo+
Party 1
Cerberus
Cerberus
Herects
Cerberus
Level 119
God Stats
4W - 4L
1,325 SR
Queue Stats
18W - 26L
1,521 Elo+
Party 1
Olorun
Olorun
gustakiki
Olorun
Level 128
God Stats
5W - 1L
1,474 SR
Queue Stats
168W - 136L
1,601 Elo+
Party 1
Team Averages
Level 91
1,466 SR
1,553 Elo+

VS

Team Averages
Level 50
1,478 SR
1,469 Elo+
Mulan
Mulan
EnragedSquirrel
Mulan
Level 116
God Stats
27W - 25L
1,458 SR
Queue Stats
208W - 209L
1,464 Elo+
Party 2
Anubis
Anubis
obnerage
Anubis
Level 7
God Stats
12W - 10L
1,576 SR
Queue Stats
12W - 14L
1,453 Elo+
Solo
Merlin
Merlin
wakuflaku
Merlin
Level 28
God Stats
1W - 3L
1,402 SR
Queue Stats
157W - 214L
1,489 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Fnetc
Danzaburou
14
5 / 6 / 11
12,016
751
9,666
13,035
3,987
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
Herects
Cerberus
15
1 / 2 / 20
11,289
706
11,310
23,563
30,941
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Olorun
gustakiki
Olorun
19
20 / 2 / 5
14,415
901
25,969
21,593
11,915
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 6 / 6
10,423
651
12,855
23,038
20,952
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Anubis
obnerage
Anubis
15
4 / 11 / 5
11,240
703
17,874
20,062
7,443
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
wakuflaku
Merlin
14
4 / 9 / 3
10,800
675
14,314
11,930
3,506
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
26
Kills
10
10
Deaths
26
36
Assists
14
Player
Kills
Deaths
Assists
KDA
L
2
6
6
0.83
W
Danzaburou
Fnetc
Danzaburou
5
6
11
1.75
W
Cerberus
Herects
Cerberus
1
2
20
5.5
W
Olorun
gustakiki
Olorun
20
2
5
11.25
L
Anubis
obnerage
Anubis
4
11
5
0.59
L
Merlin
wakuflaku
Merlin
4
9
3
0.61

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

46,945
Damage
45,043
58,191
Taken
55,030
46,843
Mitigated
31,901
24,216
Healing
11,206
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
12,855
1,702
0
3,925
23,038
20,952
313
13,015
10,023
0
24,517
W
Danzaburou
Fnetc
Danzaburou
9,666
5,387
0
553
13,035
3,987
0
8,950
4,085
0
21,969
W
Cerberus
Herects
Cerberus
11,310
785
0
5,960
23,563
30,941
81
13,836
9,727
33,078
0
W
Olorun
gustakiki
Olorun
25,969
14,740
2,766
14,937
21,593
11,915
3,284
9,402
12,191
87,759
0
L
Anubis
obnerage
Anubis
17,874
623
307
6,974
20,062
7,443
280
15,627
4,435
53,460
0
L
Merlin
wakuflaku
Merlin
14,314
1,446
0
0
11,930
3,506
876
8,637
3,293
44,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,720
Gold Earned
32,463
215
Minions Killed
151
0
Camps Cleared
0
856,577
Distance Traveled
754,891
5
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
10,423
651
25
2
0
293,765
0
W
Danzaburou
12,016
751
28
2
0
278,333
2
W
Cerberus
11,289
706
61
4
0
295,731
0
W
Olorun
14,415
901
126
8
0
282,513
3
L
Anubis
11,240
703
65
4
0
218,968
7
L
Merlin
10,800
675
61
4
0
242,158
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role