Player Matchup

Hachiman
Hachiman
Hitman_Mark47
Hachiman
Level 100
God Stats
10W - 18L
1,383 SR
Queue Stats
55W - 91L
1,334 Elo+
Solo
Hera
Hera
LilRambo1998
Hera
Level 47
God Stats
26W - 33L
1,689 SR
Queue Stats
444W - 617L
1,383 Elo+
Solo
Sun Wukong
Sun Wukong
Slimy_Salmon
Sun Wukong
Level 86
God Stats
10W - 7L
1,375 SR
Queue Stats
90W - 85L
1,485 Elo+
Solo
Team Averages
Level 78
1,482 SR
1,401 Elo+

VS

Team Averages
Level 51
1,548 SR
1,370 Elo+
Ares
Ares
DrunkTeddyBear
Ares
Level 64
God Stats
5W - 8L
1,425 SR
Queue Stats
61W - 71L
1,390 Elo+
Solo
Baron Samedi
Baron Samedi
FreakingBratt20
Baron Samedi
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,249 Elo+
Solo
Amaterasu
Amaterasu
NiceHonkersBro
Amaterasu
Level 84
God Stats
1W - 2L
1,720 SR
Queue Stats
78W - 100L
1,470 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Hitman_Mark47
Hachiman
16
5 / 6 / 4
11,999
667
17,484
14,866
6,357
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
3 / 2 / 8
11,831
657
18,425
9,724
4,747
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sun Wukong
Slimy_Salmon
Sun Wukong
16
3 / 1 / 8
11,450
636
11,909
16,901
14,884
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman

Talisman

+75
Health
+15
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
10,632
591
6,647
14,434
19,312
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Baron Samedi
FreakingBratt20
Baron Samedi
15
1 / 5 / 4
10,997
611
13,627
17,364
8,124
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Amaterasu
NiceHonkersBro
Amaterasu
15
6 / 4 / 2
12,491
694
14,492
26,790
29,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
17
11
Kills
9
9
Deaths
11
20
Assists
8
Player
Kills
Deaths
Assists
KDA
L
2
2
2
1.5
L
Baron Samedi
FreakingBratt20
Baron Samedi
1
5
4
0.6
W
Hachiman
Hitman_Mark47
Hachiman
5
6
4
1.17
W
3
2
8
3.5
L
Amaterasu
NiceHonkersBro
Amaterasu
6
4
2
1.75
W
Sun Wukong
Slimy_Salmon
Sun Wukong
3
1
8
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,818
Damage
34,766
41,491
Taken
58,588
25,988
Mitigated
56,542
5,466
Healing
20,802
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,647
379
0
3,478
14,434
19,312
438
4,819
9,615
26,431
0
L
Baron Samedi
FreakingBratt20
Baron Samedi
13,627
596
2,297
7,385
17,364
8,124
159
5,857
11,507
60,050
0
W
Hachiman
Hitman_Mark47
Hachiman
17,484
9,440
0
1,710
14,866
6,357
559
6,330
8,054
0
52,120
W
18,425
6,156
0
1,855
9,724
4,747
244
3,062
6,297
52,620
0
L
Amaterasu
NiceHonkersBro
Amaterasu
14,492
4,449
0
7,642
26,790
29,106
455
7,749
19,041
0
44,398
W
Sun Wukong
Slimy_Salmon
Sun Wukong
11,909
3,165
0
1,901
16,901
14,884
622
8,917
6,866
0
32,499

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,280
Gold Earned
34,120
177
Minions Killed
161
0
Camps Cleared
0
909,020
Distance Traveled
989,867
12
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
10,632
591
38
2
0
334,527
2
L
Baron Samedi
10,997
611
76
4
0
304,049
0
W
Hachiman
11,999
667
92
5
0
266,132
1
W
Hera
11,831
657
57
3
0
297,054
3
L
Amaterasu
12,491
694
47
3
0
351,291
4
W
Sun Wukong
11,450
636
28
2
0
345,834
8

Distance Traveled

Minion Kills by Role

Gold Earned by Role