Player Matchup

Cthulhu
Cthulhu
BoomyDifference
Cthulhu
Level 18
God Stats
0W - 8L
1,397 SR
Queue Stats
1W - 10L
1,009 Elo+
Party 2
Hel
Hel
Deadlive987
Hel
Level 17
God Stats
0W - 1L
1,270 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Rama
Rama
RunnerDaRapper
Rama
Level 16
God Stats
6W - 7L
1,294 SR
Queue Stats
8W - 12L
1,500 Elo+
Party 2
Team Averages
Level 17
1,320 SR
1,336 Elo+

VS

Team Averages
Level 53
1,415 SR
1,489 Elo+
Cupid
Cupid
RevolverRicky
Cupid
Level 29
God Stats
12W - 7L
1,667 SR
Queue Stats
48W - 23L
1,600 Elo+
Party 1
Ymir
Ymir
juicyjosie365
Ymir
Level 27
God Stats
8W - 9L
1,111 SR
Queue Stats
309W - 438L
1,283 Elo+
Solo
Anubis
Anubis
potes0415
Anubis
Level 104
God Stats
20W - 27L
1,466 SR
Queue Stats
1,306W - 948L
1,584 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 8 / 1
7,085
644
6,998
14,201
6,885
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 8 / 2
6,391
581
3,165
9,662
6,983
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

10
1 / 9 / 1
6,759
614
4,137
13,119
3,434
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 1 / 11
8,333
758
5,321
4,917
1,544
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

13
2 / 2 / 22
8,991
817
5,794
11,100
5,610
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Anubis
potes0415
Anubis
15
19 / 0 / 6
10,966
997
18,956
8,956
5,592
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
64
3
Kills
25
25
Deaths
3
4
Assists
39
Player
Kills
Deaths
Assists
KDA
L
2
8
1
0.31
L
0
8
2
0.13
W
4
1
11
9.5
L
1
9
1
0.17
W
2
2
22
6.5
W
Anubis
potes0415
Anubis
19
0
6
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,300
Damage
30,071
36,982
Taken
24,973
17,302
Mitigated
12,746
5,216
Healing
13,453
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,998
643
282
824
14,201
6,885
40
9,853
4,348
18,439
0
L
3,165
268
2,068
1,421
9,662
6,983
0
6,155
3,507
10,353
0
W
5,321
2,505
1,253
1,391
4,917
1,544
1,227
2,489
2,428
0
15,387
L
4,137
3,226
0
621
13,119
3,434
0
8,742
4,377
0
23,740
W
5,794
877
599
3,406
11,100
5,610
436
3,412
7,688
20,301
0
W
Anubis
potes0415
Anubis
18,956
360
0
6,804
8,956
5,592
902
4,262
4,694
53,470
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,235
Gold Earned
28,290
78
Minions Killed
125
0
Camps Cleared
0
482,111
Distance Traveled
525,428
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
7,085
644
35
3
0
157,906
1
L
Hel
6,391
581
10
1
0
177,876
0
W
Cupid
8,333
758
28
3
0
162,129
1
L
Rama
6,759
614
33
3
0
146,329
2
W
Ymir
8,991
817
23
2
0
181,017
0
W
Anubis
10,966
997
74
7
0
182,282
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role