Player Matchup

Hades
Hades
Armocalypsis
Hades
Level 26
God Stats
3W - 4L
1,560 SR
Queue Stats
12W - 14L
1,498 Elo+
Party 2
Cerberus
Cerberus
Drustyy
Cerberus
Level 156
God Stats
3W - 3L
1,318 SR
Queue Stats
50W - 43L
1,567 Elo+
Party 2
Cu Chulainn
Cu Chulainn
Røsii
Cu Chulainn
Level 123
God Stats
1W - 0L
1,393 SR
Queue Stats
11W - 5L
1,511 Elo+
Party 2
Artemis
Artemis
teddyfluff
Artemis
Level 160
God Stats
1W - 0L
1,673 SR
Queue Stats
14W - 9L
1,631 Elo+
Party 2
Team Averages
Level 116
1,486 SR
1,552 Elo+

VS

Team Averages
Level 92
1,602 SR
1,515 Elo+
Horus
Horus
 
Horus
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Scylla
Scylla
ChainLink_GoD
Scylla
Level 100
God Stats
1W - 1L
1,745 SR
Queue Stats
20W - 31L
1,550 Elo+
Party 1
Janus
Janus
Pipochicho
Janus
Level 85
God Stats
2W - 9L
1,454 SR
Queue Stats
7W - 14L
1,511 Elo+
Party 1
Neith
Neith
aventajas10
Neith
Level 26
God Stats
0W - 1L
1,710 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 3
8,470
1,059
4,397
6,122
2,932
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cerberus
Drustyy
Cerberus
12
0 / 2 / 5
7,716
965
2,202
9,408
5,744
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Cu Chulainn
Røsii
Cu Chulainn
13
6 / 1 / 3
8,705
1,088
4,594
8,636
6,008
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artemis
teddyfluff
Artemis
15
7 / 2 / 6
9,276
1,160
11,461
5,787
2,055
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
 
Horus
11
1 / 5 / 2
6,399
800
2,945
6,307
2,628
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

12
2 / 3 / 3
7,168
896
2,926
6,018
1,842
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Janus
11
1 / 4 / 3
6,513
814
4,527
6,542
2,142
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

12
2 / 5 / 1
6,968
871
3,343
8,825
2,739
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
15
17
Kills
6
7
Deaths
17
17
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Horus
 
Horus
1
5
2
0.4
W
4
2
3
2.75
L
2
3
3
1.17
W
Cerberus
Drustyy
Cerberus
0
2
5
1.25
L
Janus
1
4
3
0.63
W
Cu Chulainn
Røsii
Cu Chulainn
6
1
3
7.5
L
2
5
1
0.5
W
Artemis
teddyfluff
Artemis
7
2
6
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,654
Damage
13,741
29,953
Taken
27,692
16,739
Mitigated
9,351
6,834
Healing
3,670
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
 
Horus
2,945
1,076
314
242
6,307
2,628
0
2,138
4,120
0
11,528
W
4,397
557
166
1,865
6,122
2,932
997
1,400
4,648
24,238
0
L
2,926
97
0
1,307
6,018
1,842
0
837
5,181
15,190
0
W
Cerberus
Drustyy
Cerberus
2,202
225
207
2,527
9,408
5,744
438
2,345
6,861
15,075
0
L
Janus
4,527
274
0
504
6,542
2,142
0
2,210
4,332
15,100
0
W
Cu Chulainn
Røsii
Cu Chulainn
4,594
572
0
864
8,636
6,008
423
1,853
6,611
3,760
16,502
L
3,343
1,341
0
1,303
8,825
2,739
0
2,805
6,020
0
19,802
W
Artemis
teddyfluff
Artemis
11,461
5,254
0
1,205
5,787
2,055
3,393
1,640
3,811
0
35,535

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,167
Gold Earned
27,048
166
Minions Killed
114
8
Camps Cleared
7
680,715
Distance Traveled
562,342
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
6,399
800
18
2
1
153,323
2
W
Hades
8,470
1,059
56
7
1
142,106
0
L
Scylla
7,168
896
32
4
2
155,030
2
W
Cerberus
7,716
965
23
3
3
168,443
2
L
Janus
6,513
814
35
4
3
140,565
1
W
Cu Chulainn
8,705
1,088
33
4
1
206,230
0
L
Neith
6,968
871
29
4
1
113,424
0
W
Artemis
9,276
1,160
54
7
3
163,936
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role