Player Matchup

Cabrakan
Cabrakan
AgentMarshall03
Cabrakan
Level 27
God Stats
0W - 1L
1,707 SR
Queue Stats
77W - 75L
1,652 Elo+
Solo
Ymir
Ymir
Flamestar107
Ymir
Level 10
God Stats
4W - 3L
1,529 SR
Queue Stats
22W - 20L
1,556 Elo+
Solo
Fenrir
Fenrir
MestreKuku
Fenrir
Level 8
God Stats
1W - 2L
1,752 SR
Queue Stats
54W - 44L
1,619 Elo+
Solo
Chang'e
Chang'e
adamx776
Chang'e
Level 12
God Stats
16W - 13L
1,575 SR
Queue Stats
43W - 36L
1,558 Elo+
Solo
Danzaburou
Danzaburou
jhuyftvutb
Danzaburou
Level 10
God Stats
1W - 1L
1,710 SR
Queue Stats
15W - 14L
1,552 Elo+
Solo
Team Averages
Level 13
1,654 SR
1,587 Elo+

VS

Team Averages
Level 21
1,696 SR
1,566 Elo+
Da Ji
Da Ji
FlukyFrags
Da Ji
Level 7
God Stats
2W - 0L
1,707 SR
Queue Stats
9W - 7L
1,433 Elo+
Party 1
Hou Yi
Hou Yi
Mk-yacine
Hou Yi
Level 29
God Stats
42W - 46L
1,446 SR
Queue Stats
135W - 140L
1,430 Elo+
Party 1
Tiamat
Tiamat
Tough_Bagel
Tiamat
Level 25
God Stats
1W - 1L
1,500 SR
Queue Stats
38W - 28L
1,627 Elo+
Solo
Cerberus
Cerberus
VanHealn
Cerberus
Level 28
God Stats
12W - 17L
1,790 SR
Queue Stats
227W - 223L
1,618 Elo+
Solo
Hercules
Hercules
Zombie5269595
Hercules
Level 14
God Stats
8W - 2L
2,039 SR
Queue Stats
98W - 64L
1,720 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
16
1 / 6 / 8
10,897
404
16,467
31,572
50,798
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

15
0 / 13 / 9
10,974
406
8,955
37,149
44,502
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Fenrir
MestreKuku
Fenrir
20
11 / 5 / 6
14,682
544
24,934
36,440
34,435
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chang'e
adamx776
Chang'e
19
3 / 7 / 8
12,473
462
21,607
32,373
24,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Danzaburou
jhuyftvutb
Danzaburou
15
6 / 9 / 2
12,266
454
12,008
18,585
9,086
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
15
6 / 7 / 7
11,471
425
9,880
13,331
5,571
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hou Yi
Mk-yacine
Hou Yi
20
19 / 6 / 10
15,648
580
45,158
32,414
14,368
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Tiamat
20
8 / 5 / 12
15,067
558
35,286
30,891
20,420
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
VanHealn
Cerberus
3
0 / 0 / 0
7,669
284
0
0
0
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hercules
Zombie5269595
Hercules
20
6 / 3 / 12
15,788
585
26,077
51,469
76,460
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
80
21
Kills
39
40
Deaths
21
33
Assists
41
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
1
6
8
0.83
L
0
13
9
0.35
W
Da Ji
6
7
7
1.36
L
Fenrir
MestreKuku
Fenrir
11
5
6
2.8
W
Hou Yi
Mk-yacine
Hou Yi
19
6
10
4
W
Tiamat
8
5
12
2.8
W
Cerberus
VanHealn
Cerberus
0
0
0
0
W
Hercules
Zombie5269595
Hercules
6
3
12
4
L
Chang'e
adamx776
Chang'e
3
7
8
1
L
Danzaburou
jhuyftvutb
Danzaburou
6
9
2
0.78

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,971
Damage
116,401
156,119
Taken
128,105
163,140
Mitigated
116,819
37,635
Healing
61,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
16,467
2,700
0
2,039
31,572
50,798
1,242
6,579
24,612
48,790
0
L
8,955
2,458
0
322
37,149
44,502
745
8,879
28,110
27,189
0
W
Da Ji
9,880
3,412
0
1,594
13,331
5,571
35
4,270
9,061
0
36,862
L
Fenrir
MestreKuku
Fenrir
24,934
4,964
0
8,676
36,440
34,435
663
10,585
25,529
0
94,482
W
Hou Yi
Mk-yacine
Hou Yi
45,158
30,248
0
16,271
32,414
14,368
3,987
11,274
21,140
0
131,866
W
Tiamat
35,286
2,620
1,034
12,077
30,891
20,420
1,082
8,499
22,232
147,756
0
W
Cerberus
VanHealn
Cerberus
0
0
0
0
0
0
0
0
0
0
0
W
Hercules
Zombie5269595
Hercules
26,077
7,894
0
30,625
51,469
76,460
498
22,986
28,083
1,136
93,405
L
Chang'e
adamx776
Chang'e
21,607
1,534
9,110
14,062
32,373
24,319
1,706
8,808
23,337
94,406
0
L
Danzaburou
jhuyftvutb
Danzaburou
12,008
6,148
0
3,426
18,585
9,086
2,011
1,242
17,343
0
33,325

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,292
Gold Earned
65,643
435
Minions Killed
533
0
Camps Cleared
0
2,212,339
Distance Traveled
1,706,286
11
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
10,897
404
74
3
0
392,590
5
L
Ymir
10,974
406
37
1
0
416,136
0
W
Da Ji
11,471
425
61
2
0
296,781
0
L
Fenrir
14,682
544
137
5
0
556,643
3
W
Hou Yi
15,648
580
115
4
0
474,148
1
W
Tiamat
15,067
558
188
7
0
475,926
2
W
Cerberus
7,669
284
0
0
0
0
0
W
Hercules
15,788
585
169
6
0
459,431
4
L
Chang'e
12,473
462
132
5
0
494,414
0
L
Danzaburou
12,266
454
55
2
0
352,556
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role