Player Matchup

Ares
Ares
Junky Boy xXx
Ares
Level 27
God Stats
4W - 4L
1,503 SR
Queue Stats
188W - 197L
1,394 Elo+
Party 2
Anubis
Anubis
PolarXenomorph
Anubis
Level 64
God Stats
2W - 0L
1,670 SR
Queue Stats
4W - 11L
1,256 Elo+
Solo
Set
Set
tatave13
Set
Level 62
God Stats
3W - 2L
1,345 SR
Queue Stats
159W - 181L
1,375 Elo+
Party 2
Team Averages
Level 51
1,506 SR
1,342 Elo+

VS

Team Averages
Level 45
1,255 SR
1,500 Elo+
Ah Puch
Ah Puch
 
Ah Puch
Level 122
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Horus
Horus
GucciWotsits
Horus
Level 7
God Stats
0W - 1L
1,243 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
King Arthur
King Arthur
TL Shadowzz
King Arthur
Level 6
God Stats
0W - 1L
1,021 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
1 / 0 / 2
5,666
708
1,063
6,476
4,405
Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

9
2 / 0 / 2
5,901
738
1,409
1,998
1,025
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

10
1 / 0 / 2
5,952
744
3,873
5,955
2,918
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
10
0 / 0 / 0
5,224
653
6,500
4,536
1,223
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

4
0 / 2 / 0
4,456
557
584
2,464
953
Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

King Arthur
TL Shadowzz
King Arthur
4
0 / 2 / 0
4,471
559
1,147
1,785
752
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
0
4
Kills
0
0
Deaths
4
6
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
0
0
0
0
L
0
2
0
0
W
1
0
2
2
W
2
0
2
3
L
King Arthur
TL Shadowzz
King Arthur
0
2
0
0
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,345
Damage
8,231
14,429
Taken
8,785
8,348
Mitigated
2,928
3,298
Healing
1,524
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
6,500
235
0
1,482
4,536
1,223
0
999
3,537
25,731
0
L
584
271
0
42
2,464
953
0
1,015
1,449
0
1,000
W
1,063
200
0
621
6,476
4,405
154
3,185
3,291
10,082
0
W
1,409
0
271
854
1,998
1,025
943
1,456
542
12,237
0
L
King Arthur
TL Shadowzz
King Arthur
1,147
281
0
0
1,785
752
0
458
1,327
0
1,577
W
3,873
1,850
291
1,261
5,955
2,918
288
1,859
4,096
0
19,346

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,519
Gold Earned
14,151
85
Minions Killed
38
0
Camps Cleared
0
388,139
Distance Traveled
229,351
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
5,224
653
37
5
0
135,715
0
L
Horus
4,456
557
0
0
0
58,525
0
W
Ares
5,666
708
21
3
0
122,295
1
W
Anubis
5,901
738
30
4
0
115,223
0
L
King Arthur
4,471
559
1
0
0
35,111
0
W
Set
5,952
744
34
4
0
150,621
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role