Player Matchup

Chronos
Chronos
DragonBorn010
Chronos
Level 118
God Stats
7W - 0L
1,786 SR
Queue Stats
162W - 138L
1,534 Elo+
Solo
Zhong Kui
Zhong Kui
Larzen_91
Zhong Kui
Level 159
God Stats
120W - 110L
1,491 SR
Queue Stats
617W - 626L
1,455 Elo+
Solo
Baron Samedi
Baron Samedi
StarkkyyBoyy
Baron Samedi
Level 151
God Stats
12W - 10L
1,619 SR
Queue Stats
881W - 865L
1,503 Elo+
Party 2
Arachne
Arachne
eCxLoony
Arachne
Level 109
God Stats
16W - 13L
1,576 SR
Queue Stats
464W - 470L
1,504 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
iExOd1ha
Ah Muzen Cab
Level 103
God Stats
1W - 1L
1,421 SR
Queue Stats
164W - 137L
1,544 Elo+
Solo
Team Averages
Level 128
1,579 SR
1,508 Elo+

VS

Team Averages
Level 115
1,411 SR
1,473 Elo+
Tsukuyomi
Tsukuyomi
AntyForTheWin
Tsukuyomi
Level 160
God Stats
3W - 5L
1,470 SR
Queue Stats
166W - 179L
1,466 Elo+
Party 3
Ares
Ares
HollowedRonin
Ares
Level 109
God Stats
0W - 3L
1,196 SR
Queue Stats
135W - 120L
1,503 Elo+
Party 1
Kali
Kali
Little Wykes
Kali
Level 104
God Stats
0W - 1L
1,694 SR
Queue Stats
57W - 38L
1,511 Elo+
Party 1
Cernunnos
Cernunnos
SlimTevis
Cernunnos
Level 66
God Stats
6W - 7L
1,314 SR
Queue Stats
166W - 181L
1,378 Elo+
Solo
Kukulkan
Kukulkan
daneutd
Kukulkan
Level 137
God Stats
1W - 1L
1,382 SR
Queue Stats
91W - 95L
1,509 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chronos
12
0 / 0 / 1
6,627
602
2,114
6,430
2,030
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Zhong Kui
Larzen_91
Zhong Kui
12
1 / 0 / 0
7,155
650
3,186
6,825
3,872
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Baron Samedi
StarkkyyBoyy
Baron Samedi
8
1 / 2 / 3
5,260
478
4,086
6,367
3,723
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Arachne
eCxLoony
Arachne
11
8 / 1 / 1
7,129
648
5,821
7,793
2,432
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ah Muzen Cab
iExOd1ha
Ah Muzen Cab
10
3 / 2 / 4
6,420
584
7,375
5,531
1,700
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
AntyForTheWin
Tsukuyomi
11
0 / 1 / 0
6,089
554
4,223
6,067
2,246
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

6
0 / 4 / 3
4,581
416
2,011
8,999
3,759
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

8
4 / 3 / 1
5,826
530
4,548
8,305
3,556
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cernunnos
SlimTevis
Cernunnos
7
0 / 4 / 1
4,650
423
1,488
6,245
1,548
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kukulkan
daneutd
Kukulkan
10
1 / 1 / 1
5,979
544
3,804
3,116
1,126
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
11
13
Kills
5
5
Deaths
13
9
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
AntyForTheWin
Tsukuyomi
0
1
0
0
W
Chronos
0
0
1
0.5
L
0
4
3
0.38
W
Zhong Kui
Larzen_91
Zhong Kui
1
0
0
1
L
4
3
1
1.5
L
Cernunnos
SlimTevis
Cernunnos
0
4
1
0.13
W
Baron Samedi
StarkkyyBoyy
Baron Samedi
1
2
3
1.25
L
Kukulkan
daneutd
Kukulkan
1
1
1
1.5
W
Arachne
eCxLoony
Arachne
8
1
1
8.5
W
Ah Muzen Cab
iExOd1ha
Ah Muzen Cab
3
2
4
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,582
Damage
16,074
32,946
Taken
32,732
13,757
Mitigated
12,235
12,656
Healing
11,141
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
AntyForTheWin
Tsukuyomi
4,223
2,209
0
2,858
6,067
2,246
0
3,186
2,881
0
39,602
W
Chronos
2,114
673
0
2,530
6,430
2,030
0
2,449
3,799
36,971
0
L
2,011
200
159
2,381
8,999
3,759
0
1,524
7,475
6,170
0
W
Zhong Kui
Larzen_91
Zhong Kui
3,186
850
0
4,642
6,825
3,872
2,083
0
6,825
44,326
0
L
4,548
2,130
0
3,679
8,305
3,556
0
1,631
6,674
0
24,099
L
Cernunnos
SlimTevis
Cernunnos
1,488
585
0
1,608
6,245
1,548
0
1,683
4,562
0
19,953
W
Baron Samedi
StarkkyyBoyy
Baron Samedi
4,086
377
728
1,805
6,367
3,723
115
1,211
5,111
10,953
0
L
Kukulkan
daneutd
Kukulkan
3,804
512
0
456
3,116
1,126
0
1,362
1,754
33,665
0
W
Arachne
eCxLoony
Arachne
5,821
4,194
0
2,576
7,793
2,432
0
1,298
6,445
0
45,446
W
Ah Muzen Cab
iExOd1ha
Ah Muzen Cab
7,375
4,312
0
375
5,531
1,700
595
580
4,951
0
35,137

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,591
Gold Earned
27,125
333
Minions Killed
284
0
Camps Cleared
0
1,027,213
Distance Traveled
987,042
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,089
554
95
9
0
211,649
1
W
Chronos
6,627
602
81
7
0
209,115
5
L
Ares
4,581
416
14
1
0
184,280
3
W
Zhong Kui
7,155
650
100
9
0
171,475
0
L
Kali
5,826
530
45
4
0
211,240
3
L
Cernunnos
4,650
423
45
4
0
181,419
0
W
Baron Samedi
5,260
478
9
1
0
186,280
1
L
Kukulkan
5,979
544
85
8
0
198,454
3
W
Arachne
7,129
648
79
7
0
261,379
3
W
Ah Muzen Cab
6,420
584
64
6
0
198,964
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role