Player Matchup

Neith
Neith
AA Guesty
Neith
Level 29
God Stats
42W - 29L
1,581 SR
Queue Stats
45W - 41L
1,416 Elo+
Solo
Janus
Janus
BiquetteInfernal
Janus
Level 30
God Stats
8W - 12L
1,447 SR
Queue Stats
85W - 98L
1,422 Elo+
Solo
Ullr
Ullr
Rdy_joan
Ullr
Level 29
God Stats
7W - 2L
1,650 SR
Queue Stats
10W - 2L
1,521 Elo+
Solo
Da Ji
Da Ji
Wolfharddd
Da Ji
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 122L
1,235 Elo+
Solo
Cthulhu
Cthulhu
ghostturtel
Cthulhu
Level 29
God Stats
1W - 0L
1,732 SR
Queue Stats
4W - 5L
1,178 Elo+
Solo
Team Averages
Level 27
1,582 SR
1,354 Elo+

VS

Team Averages
Level 25
1,484 SR
1,419 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artemis
Artemis
A_Kalaschnikov87
Artemis
Level 6
God Stats
1W - 1L
1,542 SR
Queue Stats
1W - 3L
1,630 Elo+
Party 1
Anubis
Anubis
MLG Hayes
Anubis
Level 8
God Stats
1W - 1L
1,522 SR
Queue Stats
5W - 9L
1,279 Elo+
Solo
Cerberus
Cerberus
Maczo123452216
Cerberus
Level 18
God Stats
0W - 1L
1,357 SR
Queue Stats
13W - 26L
1,187 Elo+
Solo
Tsukuyomi
Tsukuyomi
SuiSico
Tsukuyomi
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
AA Guesty
Neith
12
6 / 0 / 0
6,932
693
3,565
3,912
1,307
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
7 / 0 / 1
6,971
697
6,627
3,562
840
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ullr
11
6 / 0 / 4
6,837
684
6,477
4,802
1,404
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Da Ji
8
1 / 0 / 1
5,499
550
596
5,054
1,344
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Cthulhu
ghostturtel
Cthulhu
9
4 / 1 / 5
5,956
596
4,366
6,916
3,270
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
4
0 / 4 / 0
3,682
368
2,887
6,367
2,538
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 5 / 1
4,024
402
1,515
5,424
1,219
Heavy Mace

Heavy Mace

+30
Physical Power

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
MLG Hayes
Anubis
8
0 / 4 / 0
4,626
463
986
6,475
2,727
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
5
0 / 6 / 0
3,993
399
1,910
8,337
3,098
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Tsukuyomi
SuiSico
Tsukuyomi
4
0 / 5 / 0
3,810
381
506
4,933
845
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
1
24
Kills
0
1
Deaths
24
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Jormungandr
 
Jormungandr
0
4
0
0
W
Neith
AA Guesty
Neith
6
0
0
6
L
0
5
1
0.1
W
7
0
1
7.5
L
Anubis
MLG Hayes
Anubis
0
4
0
0
L
Cerberus
0
6
0
0
W
Ullr
6
0
4
8
L
Tsukuyomi
SuiSico
Tsukuyomi
0
5
0
0
W
Da Ji
1
0
1
1.5
W
Cthulhu
ghostturtel
Cthulhu
4
1
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,631
Damage
7,804
24,246
Taken
31,536
8,165
Mitigated
10,427
7,098
Healing
4,281
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jormungandr
 
Jormungandr
2,887
767
0
554
6,367
2,538
0
1,281
5,086
8,254
0
W
Neith
AA Guesty
Neith
3,565
1,508
0
1,656
3,912
1,307
2,464
868
2,888
0
38,160
L
1,515
834
0
127
5,424
1,219
0
1,940
3,442
0
12,065
W
6,627
1,184
0
1,169
3,562
840
877
1,439
2,123
35,713
0
L
Anubis
MLG Hayes
Anubis
986
226
0
1,471
6,475
2,727
0
3,780
2,402
19,549
0
L
Cerberus
1,910
622
0
1,641
8,337
3,098
183
3,076
5,107
12,777
0
W
Ullr
6,477
3,635
0
859
4,802
1,404
267
1,093
3,445
0
38,192
L
Tsukuyomi
SuiSico
Tsukuyomi
506
302
0
488
4,933
845
0
427
4,506
0
5,011
W
Da Ji
596
224
0
1,891
5,054
1,344
51
0
5,054
0
23,596
W
Cthulhu
ghostturtel
Cthulhu
4,366
873
83
1,440
6,916
3,270
169
1,776
4,953
15,817
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,195
Gold Earned
20,135
274
Minions Killed
135
0
Camps Cleared
0
903,260
Distance Traveled
775,416
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jormungandr
3,682
368
13
1
0
136,815
1
W
Neith
6,932
693
63
6
0
132,615
0
L
Artemis
4,024
402
21
2
0
153,842
0
W
Janus
6,971
697
65
7
0
196,356
0
L
Anubis
4,626
463
45
5
0
159,602
0
L
Cerberus
3,993
399
41
4
0
167,074
0
W
Ullr
6,837
684
74
7
0
165,085
2
L
Tsukuyomi
3,810
381
15
2
0
158,083
0
W
Da Ji
5,499
550
53
5
0
205,003
0
W
Cthulhu
5,956
596
19
2
0
204,201
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role