Player Matchup

Baron Samedi
Baron Samedi
Gold V
 
Baron Samedi
Gold V
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Ymir
Ymir
Gold II
 
Ymir
Gold II
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Hachiman
Hachiman
Gold II
OneeHit
Hachiman
Gold II
Level 160
God Stats
4W - 1L
1,546 SR
Queue Stats
154W - 147L
1,407 MMR
Solo
Sun Wukong
Sun Wukong
Gold IV
Rockyy_1704
Sun Wukong
Gold IV
Level 82
God Stats
3W - 3L
1,547 SR
Queue Stats
24W - 24L
1,577 MMR
Solo
Bacchus
Bacchus
Gold IV
TheDavid_Live
Bacchus
Gold IV
Level 108
God Stats
2W - 3L
1,585 SR
Queue Stats
72W - 71L
1,522 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 134
1,536 SR
1,501 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 100
1,579 SR
1,556 MMR
Pele
Pele
Gold I
Athalwolf M
Pele
Gold I
Level 102
God Stats
23W - 25L
1,573 SR
Queue Stats
225W - 220L
1,801 MMR
Party 2
Kukulkan
Kukulkan
Gold II
Oumashu84
Kukulkan
Gold II
Level 86
God Stats
14W - 11L
1,665 SR
Queue Stats
112W - 115L
1,533 MMR
Party 2
Bellona
Bellona
Silver I
VVe R Nate
Bellona
Silver I
Level 35
God Stats
1W - 1L
1,827 SR
Queue Stats
25W - 25L
1,636 MMR
Solo
Kuzenbo
Kuzenbo
Gold III
fixmerk
Kuzenbo
Gold III
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
205W - 219L
1,491 MMR
Solo
Xbalanque
Xbalanque
Gold V
romerage
Xbalanque
Gold V
Level 160
God Stats
10W - 7L
1,328 SR
Queue Stats
110W - 108L
1,322 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
 
Baron Samedi
10
5 / 2 / 2
6,400
582
4,755
4,657
1,776
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ymir
 
Ymir
9
5 / 2 / 3
6,274
570
3,573
7,234
3,698
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Hachiman
OneeHit
Hachiman
11
0 / 0 / 7
6,300
573
6,709
6,710
1,780
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sun Wukong
Rockyy_1704
Sun Wukong
11
2 / 2 / 2
6,905
628
3,675
7,856
2,985
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Bacchus
8
2 / 0 / 4
5,570
506
2,723
6,068
4,412
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bans
TiamatMorgan Le FayGilgameshAthenaSet

VS

Bans
HadesDanzaburouRaijinArachneJanus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 3 / 2
6,263
569
4,505
8,802
3,098
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Kukulkan
Oumashu84
Kukulkan
10
4 / 4 / 0
6,408
583
5,480
5,028
1,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bellona
VVe R Nate
Bellona
8
2 / 2 / 2
5,798
527
4,428
3,804
2,374
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kuzenbo
fixmerk
Kuzenbo
7
0 / 2 / 1
4,883
444
2,800
8,851
4,203
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Xbalanque
romerage
Xbalanque
10
0 / 3 / 1
5,489
499
3,233
5,900
1,407
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

32
Kill Participation
12
14
Kills
6
6
Deaths
14
18
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
 
Baron Samedi
5
2
2
3
W
Ymir
 
Ymir
5
2
3
3.25
L
0
3
2
0.33
W
Hachiman
OneeHit
Hachiman
0
0
7
3.5
L
Kukulkan
Oumashu84
Kukulkan
4
4
0
1
W
Sun Wukong
Rockyy_1704
Sun Wukong
2
2
2
1.5
W
Bacchus
2
0
4
4
L
Bellona
VVe R Nate
Bellona
2
2
2
1.5
L
Kuzenbo
fixmerk
Kuzenbo
0
2
1
0.25
L
Xbalanque
romerage
Xbalanque
0
3
1
0.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,435
Damage
20,446
32,525
Taken
32,385
14,651
Mitigated
12,747
10,811
Healing
5,320
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
 
Baron Samedi
4,755
503
424
1,272
4,657
1,776
0
2,016
2,641
26,994
0
W
Ymir
 
Ymir
3,573
1,518
0
1,375
7,234
3,698
0
2,422
4,812
20,051
3,181
L
4,505
965
0
1,466
8,802
3,098
0
2,754
6,048
0
42,556
W
Hachiman
OneeHit
Hachiman
6,709
4,465
0
2,933
6,710
1,780
598
2,437
4,273
0
43,187
L
Kukulkan
Oumashu84
Kukulkan
5,480
121
0
250
5,028
1,665
0
3,617
1,411
28,382
0
W
Sun Wukong
Rockyy_1704
Sun Wukong
3,675
793
0
2,998
7,856
2,985
752
110
7,746
0
31,634
W
Bacchus
2,723
684
0
1,809
6,068
4,412
0
1,295
4,773
13,339
0
L
Bellona
VVe R Nate
Bellona
4,428
1,302
0
908
3,804
2,374
0
506
3,298
0
22,349
L
Kuzenbo
fixmerk
Kuzenbo
2,800
1,251
0
800
8,851
4,203
0
2,415
6,436
7,537
0
L
Xbalanque
romerage
Xbalanque
3,233
1,363
327
1,569
5,900
1,407
1,288
1,521
4,379
0
31,257

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,449
Gold Earned
28,841
265
Minions Killed
275
0
Camps Cleared
0
1,072,588
Distance Traveled
997,701
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
6,400
582
52
5
0
215,530
6
W
Ymir
6,274
570
40
4
0
198,510
3
L
Pele
6,263
569
89
8
0
238,308
5
W
Hachiman
6,300
573
88
8
0
212,763
2
L
Kukulkan
6,408
583
58
5
0
218,681
3
W
Sun Wukong
6,905
628
70
6
0
213,871
2
W
Bacchus
5,570
506
15
1
0
231,914
3
L
Bellona
5,798
527
53
5
0
145,204
3
L
Kuzenbo
4,883
444
14
1
0
216,481
0
L
Xbalanque
5,489
499
61
6
0
179,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role