Player Matchup

Bellona
Bellona
AmishPorkchop
Bellona
Level 29
God Stats
3W - 2L
1,682 SR
Queue Stats
64W - 51L
1,531 Elo+
Party 1
Danzaburou
Danzaburou
Cantrell_64
Danzaburou
Level 8
God Stats
10W - 2L
1,941 SR
Queue Stats
21W - 11L
1,686 Elo+
Solo
Cabrakan
Cabrakan
key_upbeat163
Cabrakan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,705 Elo+
Solo
Vulcan
Vulcan
sir pacoloco
Vulcan
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
90W - 49L
1,583 Elo+
Party 1
Hun Batz
Hun Batz
topical_need4
Hun Batz
Level 25
God Stats
2W - 3L
1,322 SR
Queue Stats
141W - 161L
1,577 Elo+
Solo
Team Averages
Level 18
1,589 SR
1,616 Elo+

VS

Team Averages
Level 21
1,545 SR
1,566 Elo+
Rama
Rama
Exot1c Monkey
Rama
Level 29
God Stats
0W - 2L
1,316 SR
Queue Stats
33W - 42L
1,519 Elo+
Solo
Chang'e
Chang'e
KidBotero
Chang'e
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
281W - 197L
1,589 Elo+
Solo
Ganesha
Ganesha
LTHP_Moon
Ganesha
Level 26
God Stats
6W - 7L
1,500 SR
Queue Stats
340W - 309L
1,644 Elo+
Solo
Kuzenbo
Kuzenbo
Nicojeff
Kuzenbo
Level 11
God Stats
3W - 2L
1,669 SR
Queue Stats
30W - 44L
1,496 Elo+
Solo
Chaac
Chaac
POLLO_NME
Chaac
Level 11
God Stats
4W - 3L
1,740 SR
Queue Stats
16W - 11L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
16
1 / 3 / 3
10,265
467
3,841
15,653
10,079
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Danzaburou
Cantrell_64
Danzaburou
20
4 / 1 / 6
14,398
654
7,747
10,365
4,564
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cabrakan
key_upbeat163
Cabrakan
3
0 / 0 / 0
6,596
300
0
0
0
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Vulcan
18
6 / 2 / 3
12,175
553
14,030
11,134
3,096
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
topical_need4
Hun Batz
19
8 / 1 / 5
12,363
562
14,276
15,754
7,864
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
0 / 4 / 0
6,868
312
828
5,000
981
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Short Bow

Short Bow

+15%
Attack Speed

Chang'e
KidBotero
Chang'e
9
0 / 3 / 0
7,347
334
2,946
9,034
2,196
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Ganesha
LTHP_Moon
Ganesha
17
0 / 4 / 3
10,358
471
4,824
15,590
6,891
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kuzenbo
Nicojeff
Kuzenbo
14
1 / 6 / 0
8,490
386
4,092
13,418
18,966
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Breastplate

Breastplate

+20
Physical Protection

Chaac
POLLO_NME
Chaac
18
6 / 3 / 1
11,921
542
14,598
20,062
24,762
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
11
19
Kills
7
7
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
Bellona
1
3
3
0.83
W
Danzaburou
Cantrell_64
Danzaburou
4
1
6
7
L
0
4
0
0
L
Chang'e
KidBotero
Chang'e
0
3
0
0
L
Ganesha
LTHP_Moon
Ganesha
0
4
3
0.38
L
Kuzenbo
Nicojeff
Kuzenbo
1
6
0
0.17
L
Chaac
POLLO_NME
Chaac
6
3
1
2.17
W
Cabrakan
key_upbeat163
Cabrakan
0
0
0
0
W
Vulcan
6
2
3
3.75
W
Hun Batz
topical_need4
Hun Batz
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,894
Damage
27,288
52,906
Taken
63,104
25,603
Mitigated
53,796
12,623
Healing
19,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
3,841
643
0
3,909
15,653
10,079
2,277
1,920
13,733
0
51,760
W
Danzaburou
Cantrell_64
Danzaburou
7,747
5,059
0
2,364
10,365
4,564
8,408
1,161
9,204
0
97,994
L
828
794
0
700
5,000
981
0
1,252
3,706
0
16,992
L
Chang'e
KidBotero
Chang'e
2,946
226
832
3,502
9,034
2,196
19
4,025
4,757
37,043
0
L
Ganesha
LTHP_Moon
Ganesha
4,824
707
0
6,514
15,590
6,891
106
1,734
13,792
73,648
0
L
Kuzenbo
Nicojeff
Kuzenbo
4,092
1,435
0
0
13,418
18,966
34
2,058
11,324
18,488
0
L
Chaac
POLLO_NME
Chaac
14,598
2,847
0
8,107
20,062
24,762
0
4,356
15,495
963
67,991
W
Cabrakan
key_upbeat163
Cabrakan
0
0
0
0
0
0
0
0
0
0
0
W
Vulcan
14,030
5,278
110
3,612
11,134
3,096
461
5,647
4,852
84,155
0
W
Hun Batz
topical_need4
Hun Batz
14,276
5,930
0
2,628
15,754
7,864
956
3,582
12,172
0
105,926

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,797
Gold Earned
44,984
600
Minions Killed
402
0
Camps Cleared
0
1,709,238
Distance Traveled
1,484,779
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
10,265
467
101
5
0
411,318
0
W
Danzaburou
14,398
654
195
9
0
428,099
0
L
Rama
6,868
312
37
2
0
111,618
1
L
Chang'e
7,347
334
77
4
0
182,169
2
L
Ganesha
10,358
471
122
6
0
373,841
1
L
Kuzenbo
8,490
386
28
1
0
383,799
2
L
Chaac
11,921
542
138
6
0
433,352
0
W
Cabrakan
6,596
300
0
0
0
0
0
W
Vulcan
12,175
553
152
7
0
389,652
6
W
Hun Batz
12,363
562
152
7
0
480,169
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role