Player Matchup

Nemesis
Nemesis
BrOz_NeOnFlAsH
Nemesis
Level 12
God Stats
0W - 1L
1,432 SR
Queue Stats
3W - 3L
1,446 Elo+
Party 2
Apollo
Apollo
EliteArrow19876
Apollo
Level 11
God Stats
0W - 1L
1,203 SR
Queue Stats
5W - 2L
1,696 Elo+
Party 2
Janus
Janus
NotBeckham_551
Janus
Level 86
God Stats
1W - 3L
1,397 SR
Queue Stats
282W - 256L
1,457 Elo+
Party 2
Pele
Pele
XDemonicKarmaX
Pele
Level 19
God Stats
1W - 1L
1,422 SR
Queue Stats
10W - 10L
1,364 Elo+
Party 2
Ymir
Ymir
knucklehead370
Ymir
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Team Averages
Level 26
1,391 SR
1,493 Elo+

VS

Team Averages
Level 20
1,445 SR
1,465 Elo+
Mercury
Mercury
MKxEN3RGYx
Mercury
Level 26
God Stats
7W - 8L
1,384 SR
Queue Stats
23W - 18L
1,501 Elo+
Solo
Danzaburou
Danzaburou
NineBloom134094
Danzaburou
Level 18
God Stats
6W - 8L
1,390 SR
Queue Stats
34W - 44L
1,344 Elo+
Party 1
Khepri
Khepri
Nineteen Whales
Khepri
Level 23
God Stats
6W - 5L
1,478 SR
Queue Stats
136W - 147L
1,415 Elo+
Party 1
Kukulkan
Kukulkan
dninja6556
Kukulkan
Level 4
God Stats
2W - 0L
1,407 SR
Queue Stats
2W - 0L
1,599 Elo+
Solo
Bellona
Bellona
jdelicious
Bellona
Level 27
God Stats
3W - 1L
1,566 SR
Queue Stats
31W - 34L
1,464 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 5 / 0
8,798
440
8,437
12,133
8,108
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
0 / 15 / 3
7,316
366
10,539
16,565
4,883
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
6 / 8 / 2
11,046
552
18,556
17,114
5,620
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
3 / 10 / 1
8,511
426
8,256
18,877
7,509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

11
0 / 13 / 3
7,889
394
7,493
22,683
16,822
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
MKxEN3RGYx
Mercury
18
9 / 2 / 10
11,610
581
12,039
15,990
7,328
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Danzaburou
NineBloom134094
Danzaburou
17
13 / 3 / 12
11,722
586
16,809
11,624
4,823
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
11 / 1 / 27
12,529
626
10,415
20,806
30,977
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Kukulkan
dninja6556
Kukulkan
13
1 / 7 / 0
8,726
436
1,220
11,133
4,119
Bellona
jdelicious
Bellona
19
17 / 0 / 12
12,470
624
24,025
15,369
16,935
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
112
13
Kills
51
51
Deaths
13
9
Assists
61
Player
Kills
Deaths
Assists
KDA
L
4
5
0
0.8
L
0
15
3
0.1
W
Mercury
MKxEN3RGYx
Mercury
9
2
10
7
W
Danzaburou
NineBloom134094
Danzaburou
13
3
12
6.33
W
11
1
27
24.5
L
6
8
2
0.88
L
3
10
1
0.35
W
Kukulkan
dninja6556
Kukulkan
1
7
0
0.14
W
Bellona
jdelicious
Bellona
17
0
12
23
L
0
13
3
0.12

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,281
Damage
64,508
87,372
Taken
74,922
42,942
Mitigated
64,182
10,112
Healing
20,842
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,437
4,605
0
1,636
12,133
8,108
841
909
11,224
0
37,127
L
10,539
5,237
0
966
16,565
4,883
474
3,574
12,991
0
34,262
W
Mercury
MKxEN3RGYx
Mercury
12,039
8,812
0
925
15,990
7,328
185
4,051
11,939
0
97,007
W
Danzaburou
NineBloom134094
Danzaburou
16,809
8,614
0
2,997
11,624
4,823
2,398
6,847
4,777
0
54,217
W
10,415
2,430
1,937
8,904
20,806
30,977
711
6,931
13,875
37,485
0
L
18,556
1,771
224
2,997
17,114
5,620
0
1,688
15,426
78,874
0
L
8,256
3,074
0
4,039
18,877
7,509
0
1,762
17,115
0
43,241
W
Kukulkan
dninja6556
Kukulkan
1,220
315
0
1,896
11,133
4,119
995
3,962
7,171
28,765
0
W
Bellona
jdelicious
Bellona
24,025
10,493
0
4,183
15,369
16,935
2,106
4,258
11,111
0
73,768
L
7,493
1,541
0
250
22,683
16,822
26
3,702
18,981
27,784
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,560
Gold Earned
57,057
352
Minions Killed
449
0
Camps Cleared
0
1,716,413
Distance Traveled
1,873,325
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
8,798
440
60
3
0
377,045
0
L
Apollo
7,316
366
49
2
0
306,331
0
W
Mercury
11,610
581
123
6
0
472,760
1
W
Danzaburou
11,722
586
87
4
0
341,293
0
W
Khepri
12,529
626
56
3
0
324,126
0
L
Janus
11,046
552
144
7
0
328,728
0
L
Pele
8,511
426
61
3
0
383,798
0
W
Kukulkan
8,726
436
63
3
0
312,037
4
W
Bellona
12,470
624
120
6
0
423,109
1
L
Ymir
7,889
394
38
2
0
320,511
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role