Player Matchup

Tsukuyomi
Tsukuyomi
KuFee581
Tsukuyomi
Level 15
God Stats
2W - 0L
1,356 SR
Queue Stats
9W - 6L
1,700 Elo+
Solo
Sol
Sol
Milchmuffin
Sol
Level 14
God Stats
43W - 55L
1,349 SR
Queue Stats
64W - 90L
1,281 Elo+
Party 2
Cthulhu
Cthulhu
NoxNoctis22
Cthulhu
Level 21
God Stats
2W - 5L
1,495 SR
Queue Stats
17W - 17L
1,425 Elo+
Party 1
He Bo
He Bo
ritxuu
He Bo
Level 3
God Stats
2W - 0L
1,749 SR
Queue Stats
7W - 10L
1,401 Elo+
Party 1
Danzaburou
Danzaburou
sunxhunter
Danzaburou
Level 6
God Stats
12W - 7L
1,823 SR
Queue Stats
60W - 72L
1,266 Elo+
Party 2
Team Averages
Level 12
1,555 SR
1,415 Elo+

VS

Team Averages
Level 10
1,595 SR
1,458 Elo+
Danzaburou
Danzaburou
DomQueenLilith
Danzaburou
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 7L
1,695 Elo+
Solo
Set
Set
Kyuubi_182
Set
Level 21
God Stats
2W - 2L
1,710 SR
Queue Stats
40W - 44L
1,361 Elo+
Solo
Khepri
Khepri
Rednayru
Khepri
Level 4
God Stats
3W - 4L
1,484 SR
Queue Stats
48W - 57L
1,500 Elo+
Solo
Kukulkan
Kukulkan
elenastrom
Kukulkan
Level 8
God Stats
3W - 2L
1,711 SR
Queue Stats
10W - 14L
1,489 Elo+
Solo
Neith
Neith
godsleyerX
Neith
Level 11
God Stats
3W - 4L
1,570 SR
Queue Stats
3W - 7L
1,245 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
KuFee581
Tsukuyomi
20
32 / 7 / 8
21,261
1,329
60,475
31,890
16,804
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 0 / 10
14,013
876
4,902
9,676
3,434
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Cthulhu
NoxNoctis22
Cthulhu
20
4 / 0 / 25
15,852
991
20,934
22,829
35,500
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

He Bo
ritxuu
He Bo
20
2 / 7 / 18
14,857
929
12,891
18,649
6,423
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
sunxhunter
Danzaburou
20
1 / 8 / 18
14,195
887
12,735
23,967
10,131
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Team 1 Tickets

59

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
DomQueenLilith
Danzaburou
20
1 / 10 / 6
14,064
879
17,104
25,296
12,121
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

20
7 / 15 / 9
14,874
930
20,862
30,414
21,702
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Khepri
Rednayru
Khepri
20
0 / 8 / 15
14,297
894
8,055
24,391
34,849
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Kukulkan
elenastrom
Kukulkan
20
9 / 3 / 6
16,579
1,036
29,877
16,221
8,669
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Neith
20
5 / 7 / 10
14,905
932
23,739
19,120
8,855
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

122
Kill Participation
68
43
Kills
22
22
Deaths
43
79
Assists
46
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
DomQueenLilith
Danzaburou
1
10
6
0.4
W
Tsukuyomi
KuFee581
Tsukuyomi
32
7
8
5.14
L
7
15
9
0.77
W
4
0
10
9
W
Cthulhu
NoxNoctis22
Cthulhu
4
0
25
16.5
L
Khepri
Rednayru
Khepri
0
8
15
0.94
L
Kukulkan
elenastrom
Kukulkan
9
3
6
4
L
Neith
5
7
10
1.43
W
He Bo
ritxuu
He Bo
2
7
18
1.57
W
Danzaburou
sunxhunter
Danzaburou
1
8
18
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

111,937
Damage
99,637
107,011
Taken
115,442
72,292
Mitigated
86,196
18,780
Healing
9,172
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
DomQueenLilith
Danzaburou
17,104
7,670
0
5,656
25,296
12,121
0
6,004
19,292
0
47,568
W
Tsukuyomi
KuFee581
Tsukuyomi
60,475
26,698
0
13,002
31,890
16,804
0
10,769
21,121
0
91,789
L
20,862
13,215
0
829
30,414
21,702
0
13,325
16,975
0
32,221
W
4,902
1,373
0
769
9,676
3,434
0
2,665
7,011
16,549
0
W
Cthulhu
NoxNoctis22
Cthulhu
20,934
1,385
817
0
22,829
35,500
0
7,314
15,515
44,987
0
L
Khepri
Rednayru
Khepri
8,055
1,300
0
573
24,391
34,849
0
9,873
14,518
18,244
0
L
Kukulkan
elenastrom
Kukulkan
29,877
2,075
0
0
16,221
8,669
0
3,470
12,751
67,249
0
L
Neith
23,739
11,629
0
2,114
19,120
8,855
0
6,055
13,065
0
42,480
W
He Bo
ritxuu
He Bo
12,891
2,468
0
0
18,649
6,423
0
8,170
10,479
27,875
0
W
Danzaburou
sunxhunter
Danzaburou
12,735
7,137
0
4,192
23,967
10,131
0
9,014
14,953
0
28,139

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

80,178
Gold Earned
74,719
217
Minions Killed
238
6
Camps Cleared
11
1,441,339
Distance Traveled
1,381,399
0
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
14,064
879
76
5
5
260,368
0
W
Tsukuyomi
21,261
1,329
71
4
4
325,161
0
L
Set
14,874
930
25
2
2
268,374
1
W
Sol
14,013
876
26
2
0
251,543
0
W
Cthulhu
15,852
991
49
3
0
348,251
0
L
Khepri
14,297
894
16
1
1
270,713
2
L
Kukulkan
16,579
1,036
95
6
1
288,421
0
L
Neith
14,905
932
26
2
2
293,523
0
W
He Bo
14,857
929
44
3
0
285,399
0
W
Danzaburou
14,195
887
27
2
2
230,985
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role