Player Matchup

Cu Chulainn
Cu Chulainn
AgentMarshall03
Cu Chulainn
Level 27
God Stats
0W - 2L
1,279 SR
Queue Stats
77W - 75L
1,663 Elo+
Solo
Izanami
Izanami
HouseofLove
Izanami
Level 27
God Stats
10W - 10L
1,690 SR
Queue Stats
114W - 101L
1,704 Elo+
Solo
Hel
Hel
VanHealn
Hel
Level 28
God Stats
9W - 8L
1,749 SR
Queue Stats
227W - 223L
1,627 Elo+
Solo
Terra
Terra
Zombie5269595
Terra
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
98W - 64L
1,747 Elo+
Solo
Bellona
Bellona
xStarDawgg
Bellona
Level 18
God Stats
11W - 12L
1,596 SR
Queue Stats
98W - 99L
1,559 Elo+
Solo
Team Averages
Level 23
1,563 SR
1,660 Elo+

VS

Team Averages
Level 21
1,515 SR
1,656 Elo+
Cabrakan
Cabrakan
Ban_CoBe
Cabrakan
Level 12
God Stats
1W - 0L
1,260 SR
Queue Stats
10W - 9L
1,609 Elo+
Solo
Kali
Kali
Dayax003
Kali
Level 28
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 5L
1,842 Elo+
Solo
Sol
Sol
SeanBryo
Sol
Level 29
God Stats
16W - 8L
1,770 SR
Queue Stats
63W - 48L
1,679 Elo+
Solo
Da Ji
Da Ji
Tough_Bagel
Da Ji
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
38W - 28L
1,612 Elo+
Solo
Chang'e
Chang'e
adamx776
Chang'e
Level 12
God Stats
16W - 13L
1,547 SR
Queue Stats
43W - 36L
1,535 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
AgentMarshall03
Cu Chulainn
10
0 / 7 / 3
6,561
410
5,138
11,520
4,013
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Izanami
HouseofLove
Izanami
10
0 / 5 / 2
6,732
421
6,202
7,884
2,029
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Bow

Short Bow

+15%
Attack Speed

13
5 / 8 / 2
8,563
535
6,814
10,784
3,703
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

13
1 / 3 / 2
7,986
499
5,843
11,738
9,560
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Bellona
xStarDawgg
Bellona
13
2 / 3 / 2
7,821
489
5,091
14,147
8,768
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Ban_CoBe
Cabrakan
13
3 / 1 / 14
8,371
523
6,004
13,098
16,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
16
8 / 2 / 5
10,323
645
12,241
16,610
7,456
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

15
6 / 3 / 7
9,846
615
8,347
10,054
3,088
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

16
8 / 1 / 8
10,427
652
9,514
10,587
4,623
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
adamx776
Chang'e
15
1 / 1 / 1
9,274
580
5,945
9,211
6,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
61
8
Kills
26
26
Deaths
8
11
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
AgentMarshall03
Cu Chulainn
0
7
3
0.21
W
Cabrakan
Ban_CoBe
Cabrakan
3
1
14
10
W
Kali
8
2
5
5.25
L
Izanami
HouseofLove
Izanami
0
5
2
0.2
W
6
3
7
3.17
W
8
1
8
12
L
5
8
2
0.75
L
1
3
2
0.67
W
Chang'e
adamx776
Chang'e
1
1
1
1.5
L
Bellona
xStarDawgg
Bellona
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,088
Damage
42,051
56,073
Taken
59,560
28,073
Mitigated
37,978
14,736
Healing
23,661
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
AgentMarshall03
Cu Chulainn
5,138
1,694
0
1,863
11,520
4,013
0
3,927
7,383
0
34,318
W
Cabrakan
Ban_CoBe
Cabrakan
6,004
873
0
3,520
13,098
16,035
0
3,280
9,818
19,990
0
W
Kali
12,241
6,824
0
8,019
16,610
7,456
400
4,018
12,592
0
67,944
L
Izanami
HouseofLove
Izanami
6,202
3,435
0
767
7,884
2,029
17
2,049
5,817
0
47,487
W
8,347
2,648
0
5,452
10,054
3,088
2,801
3,319
6,735
62,213
0
W
9,514
3,240
0
960
10,587
4,623
0
823
9,764
0
70,458
L
6,814
617
1,109
2,542
10,784
3,703
0
3,353
7,319
45,606
0
L
5,843
642
1,124
3,511
11,738
9,560
0
3,505
8,201
32,987
0
W
Chang'e
adamx776
Chang'e
5,945
166
803
4,907
9,211
6,776
831
1,217
7,994
62,009
0
L
Bellona
xStarDawgg
Bellona
5,091
1,516
0
3,820
14,147
8,768
0
7,444
6,641
0
34,864

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,663
Gold Earned
48,241
359
Minions Killed
497
0
Camps Cleared
0
1,398,130
Distance Traveled
1,537,512
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
6,561
410
57
4
0
284,030
4
W
Cabrakan
8,371
523
33
2
0
313,661
2
W
Kali
10,323
645
112
7
0
312,052
1
L
Izanami
6,732
421
92
6
0
250,036
0
W
Sol
9,846
615
116
7
0
306,024
2
W
Da Ji
10,427
652
116
7
0
332,122
0
L
Hel
8,563
535
88
6
0
265,988
1
L
Terra
7,986
499
50
3
0
286,602
3
W
Chang'e
9,274
580
120
8
0
273,653
1
L
Bellona
7,821
489
72
5
0
311,474
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role