Player Matchup

Anubis
Anubis
 
Anubis
Level 83
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
Kyaoist
Da Ji
Level 65
God Stats
2W - 4L
1,299 SR
Queue Stats
97W - 90L
1,392 Elo+
Party 2
Chiron
Chiron
Mseifah
Chiron
Level 125
God Stats
20W - 15L
1,584 SR
Queue Stats
149W - 139L
1,478 Elo+
Solo
Pele
Pele
Ser4ph1m
Pele
Level 105
God Stats
42W - 35L
1,562 SR
Queue Stats
149W - 133L
1,494 Elo+
Solo
Sylvanus
Sylvanus
prime459
Sylvanus
Level 121
God Stats
17W - 16L
1,559 SR
Queue Stats
276W - 273L
1,418 Elo+
Solo
Team Averages
Level 100
1,501 SR
1,456 Elo+

VS

Team Averages
Level 87
1,530 SR
1,467 Elo+
Arachne
Arachne
Azroma
Arachne
Level 120
God Stats
15W - 11L
1,492 SR
Queue Stats
280W - 288L
1,463 Elo+
Party 1
Ra
Ra
Cacoxyr
Ra
Level 27
God Stats
1W - 1L
1,236 SR
Queue Stats
22W - 23L
1,385 Elo+
Party 1
Anubis
Anubis
JarnyTarny
Anubis
Level 86
God Stats
1W - 1L
1,845 SR
Queue Stats
32W - 24L
1,491 Elo+
Solo
Izanami
Izanami
KnickSchuss
Izanami
Level 117
God Stats
30W - 11L
1,741 SR
Queue Stats
278W - 282L
1,494 Elo+
Party 1
Horus
Horus
Painkiller875
Horus
Level 84
God Stats
6W - 4L
1,337 SR
Queue Stats
118W - 100L
1,503 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
 
Anubis
13
4 / 8 / 3
8,579
477
10,915
12,574
5,324
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Da Ji
Kyaoist
Da Ji
11
2 / 6 / 3
7,843
436
7,327
13,030
3,813
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Chiron
Mseifah
Chiron
13
3 / 4 / 3
8,243
458
11,382
13,132
3,664
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Pele
13
5 / 7 / 2
9,026
501
12,832
18,887
6,184
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Sylvanus
prime459
Sylvanus
11
1 / 7 / 5
7,167
398
6,941
16,613
10,685
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Azroma
Arachne
19
14 / 2 / 8
12,439
691
19,577
23,910
11,675
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

13
2 / 5 / 13
8,739
486
6,780
16,151
9,418
Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Anubis
JarnyTarny
Anubis
16
5 / 4 / 11
9,885
549
11,748
12,006
6,049
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
KnickSchuss
Izanami
18
7 / 1 / 1
11,223
624
11,290
10,029
3,073
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
4 / 3 / 11
9,727
540
7,534
13,569
12,201
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
76
15
Kills
32
32
Deaths
15
16
Assists
44
Player
Kills
Deaths
Assists
KDA
L
Anubis
 
Anubis
4
8
3
0.69
W
Arachne
Azroma
Arachne
14
2
8
9
W
2
5
13
1.7
W
Anubis
JarnyTarny
Anubis
5
4
11
2.63
W
Izanami
KnickSchuss
Izanami
7
1
1
7.5
L
Da Ji
Kyaoist
Da Ji
2
6
3
0.58
L
Chiron
Mseifah
Chiron
3
4
3
1.13
W
4
3
11
3.17
L
Pele
5
7
2
0.86
L
Sylvanus
prime459
Sylvanus
1
7
5
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,397
Damage
56,929
74,236
Taken
75,665
29,670
Mitigated
42,416
16,934
Healing
33,365
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anubis
 
Anubis
10,915
675
0
3,061
12,574
5,324
212
4,563
8,011
46,825
0
W
Arachne
Azroma
Arachne
19,577
13,538
0
14,717
23,910
11,675
1,420
3,709
20,201
0
112,354
W
6,780
1,690
1,972
4,734
16,151
9,418
683
4,233
11,918
28,043
0
W
Anubis
JarnyTarny
Anubis
11,748
349
0
4,062
12,006
6,049
1,053
4,374
7,632
56,192
0
W
Izanami
KnickSchuss
Izanami
11,290
8,030
0
2,868
10,029
3,073
1,678
2,256
7,773
0
94,341
L
Da Ji
Kyaoist
Da Ji
7,327
1,357
0
500
13,030
3,813
384
3,276
9,754
0
36,836
L
Chiron
Mseifah
Chiron
11,382
3,587
776
2,316
13,132
3,664
987
3,096
10,036
0
57,600
W
7,534
2,762
1,259
3,753
13,569
12,201
574
3,284
10,285
0
46,656
L
Pele
12,832
2,536
0
6,092
18,887
6,184
0
2,841
16,046
0
59,481
L
Sylvanus
prime459
Sylvanus
6,941
1,558
1,754
2,435
16,613
10,685
467
4,816
11,797
19,705
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,858
Gold Earned
52,013
364
Minions Killed
544
0
Camps Cleared
0
1,491,924
Distance Traveled
1,756,686
36
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anubis
8,579
477
82
5
0
285,184
7
W
Arachne
12,439
691
163
9
0
415,789
4
W
Ra
8,739
486
39
2
0
316,914
2
W
Anubis
9,885
549
86
5
0
310,484
8
W
Izanami
11,223
624
181
10
0
352,444
2
L
Da Ji
7,843
436
58
3
0
314,064
5
L
Chiron
8,243
458
98
5
0
325,443
4
W
Horus
9,727
540
75
4
0
361,055
2
L
Pele
9,026
501
106
6
0
289,781
7
L
Sylvanus
7,167
398
20
1
0
277,452
13

Distance Traveled

Minion Kills by Role

Gold Earned by Role