Player Matchup

Ra
Ra
 
Ra
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thanatos
Thanatos
GIeerious
Thanatos
Level 115
God Stats
1W - 2L
1,279 SR
Queue Stats
45W - 37L
1,451 Elo+
Solo
Terra
Terra
Seasoned_ballz33
Terra
Level 62
God Stats
7W - 0L
1,500 SR
Queue Stats
70W - 67L
1,347 Elo+
Solo
Bellona
Bellona
WrinkldSprinkls
Bellona
Level 52
God Stats
12W - 10L
1,434 SR
Queue Stats
43W - 44L
1,363 Elo+
Solo
Medusa
Medusa
vampireizzy00
Medusa
Level 108
God Stats
299W - 264L
1,489 SR
Queue Stats
345W - 339L
1,395 Elo+
Solo
Team Averages
Level 99
1,440 SR
1,411 Elo+

VS

Team Averages
Level 94
1,508 SR
1,384 Elo+
Discordia
Discordia
AuT_Tiger95
Discordia
Level 68
God Stats
1W - 1L
1,500 SR
Queue Stats
531W - 600L
1,333 Elo+
Party 1
Anhur
Anhur
Stonfol_wewe
Anhur
Level 87
God Stats
0W - 1L
1,500 SR
Queue Stats
370W - 423L
1,402 Elo+
Solo
Hercules
Hercules
WallySub095
Hercules
Level 69
God Stats
20W - 24L
1,374 SR
Queue Stats
269W - 273L
1,401 Elo+
Solo
Zeus
Zeus
xTriance_
Zeus
Level 104
God Stats
76W - 51L
1,570 SR
Queue Stats
1,077W - 1,116L
1,369 Elo+
Party 1
Sun Wukong
Sun Wukong
xXI-Shadow-IXx
Sun Wukong
Level 140
God Stats
6W - 5L
1,597 SR
Queue Stats
297W - 309L
1,417 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
15
7 / 0 / 3
8,834
589
7,699
6,433
2,502
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Thanatos
GIeerious
Thanatos
13
8 / 4 / 3
8,421
561
7,707
10,836
3,723
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
1 / 0 / 7
6,965
464
3,903
14,800
5,779
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

13
1 / 3 / 6
7,892
526
7,845
12,458
9,514
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

11
3 / 3 / 3
7,117
474
7,273
9,437
2,421
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
AuT_Tiger95
Discordia
11
0 / 5 / 4
6,692
446
2,981
8,146
1,861
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

11
0 / 6 / 3
6,608
441
3,696
9,870
2,197
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hercules
WallySub095
Hercules
13
3 / 3 / 1
7,803
520
7,233
11,207
7,665
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Zeus
12
3 / 4 / 2
7,552
503
9,914
8,378
2,349
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Sun Wukong
xXI-Shadow-IXx
Sun Wukong
10
3 / 2 / 3
6,379
425
7,418
10,537
7,332
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
22
20
Kills
9
10
Deaths
20
22
Assists
13
Player
Kills
Deaths
Assists
KDA
W
Ra
 
Ra
7
0
3
8.5
L
Discordia
AuT_Tiger95
Discordia
0
5
4
0.4
W
Thanatos
GIeerious
Thanatos
8
4
3
2.38
W
1
0
7
4.5
L
0
6
3
0.25
L
Hercules
WallySub095
Hercules
3
3
1
1.17
W
1
3
6
1.33
W
3
3
3
1.5
L
Zeus
3
4
2
1
L
Sun Wukong
xXI-Shadow-IXx
Sun Wukong
3
2
3
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,427
Damage
31,242
53,964
Taken
48,138
23,939
Mitigated
21,404
28,086
Healing
10,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ra
 
Ra
7,699
303
986
3,235
6,433
2,502
490
2,735
3,463
52,360
0
L
Discordia
AuT_Tiger95
Discordia
2,981
183
0
1,619
8,146
1,861
24
881
7,265
26,669
0
W
Thanatos
GIeerious
Thanatos
7,707
2,237
0
9,054
10,836
3,723
0
2,513
8,119
0
38,658
W
3,903
593
858
5,782
14,800
5,779
217
3,452
11,185
18,101
0
L
3,696
1,888
0
1,639
9,870
2,197
0
2,930
6,940
0
36,520
L
Hercules
WallySub095
Hercules
7,233
1,907
0
2,717
11,207
7,665
0
1,976
9,231
0
39,447
W
7,845
3,560
0
5,393
12,458
9,514
481
2,227
10,165
0
44,506
W
7,273
2,514
472
2,306
9,437
2,421
288
1,472
7,892
0
42,077
L
Zeus
9,914
443
0
1,647
8,378
2,349
0
3,050
5,328
42,508
0
L
Sun Wukong
xXI-Shadow-IXx
Sun Wukong
7,418
1,014
743
2,336
10,537
7,332
0
2,765
7,772
0
24,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,229
Gold Earned
35,034
341
Minions Killed
334
0
Camps Cleared
0
1,432,842
Distance Traveled
1,348,509
8
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
8,834
589
102
7
0
312,056
5
L
Discordia
6,692
446
56
4
0
269,332
1
W
Thanatos
8,421
561
68
5
0
290,541
1
W
Terra
6,965
464
24
2
0
280,127
0
L
Anhur
6,608
441
73
5
0
275,378
1
L
Hercules
7,803
520
87
6
0
273,392
1
W
Bellona
7,892
526
85
6
0
289,688
2
W
Medusa
7,117
474
62
4
0
260,430
0
L
Zeus
7,552
503
87
6
0
253,069
7
L
Sun Wukong
6,379
425
31
2
0
277,338
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role