Player Matchup

Fafnir
Fafnir
FLASH3341
Fafnir
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
98W - 130L
1,273 Elo+
Solo
Aphrodite
Aphrodite
TheDevilLawyer
Aphrodite
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
Weprox
Sun Wukong
Level 18
God Stats
7W - 9L
1,514 SR
Queue Stats
31W - 36L
1,373 Elo+
Solo
Merlin
Merlin
j0tate
Merlin
Level 20
God Stats
5W - 16L
1,342 SR
Queue Stats
174W - 199L
1,294 Elo+
Solo
Danzaburou
Danzaburou
БууБлляш
Danzaburou
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 19
1,471 SR
1,388 Elo+

VS

Team Averages
Level 17
1,480 SR
1,358 Elo+
Yemoja
Yemoja
 
Yemoja
Level 18
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Kukulkan
Kukulkan
DaroTheMonkey
Kukulkan
Level 26
God Stats
3W - 3L
1,536 SR
Queue Stats
50W - 50L
1,352 Elo+
Solo
Achilles
Achilles
Jarell78
Achilles
Level 7
God Stats
5W - 2L
1,500 SR
Queue Stats
37W - 37L
1,500 Elo+
Solo
Neith
Neith
Mr1ALPHA
Neith
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,006 Elo+
Solo
Arachne
Arachne
Rake1337
Arachne
Level 28
God Stats
2W - 3L
1,366 SR
Queue Stats
33W - 38L
1,433 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
FLASH3341
Fafnir
6
0 / 4 / 0
4,674
390
1,184
7,228
5,700
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
TheDevilLawyer
Aphrodite
7
0 / 4 / 0
5,026
419
3,077
8,261
2,912
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Sun Wukong
Weprox
Sun Wukong
9
1 / 5 / 0
5,491
458
3,207
9,373
3,985
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
j0tate
Merlin
9
0 / 2 / 0
5,107
426
1,590
5,217
1,970
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
БууБлляш
Danzaburou
6
0 / 10 / 0
4,388
366
2,895
9,086
2,260
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
9
3 / 0 / 6
6,307
526
2,413
5,398
2,766
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Kukulkan
DaroTheMonkey
Kukulkan
12
5 / 0 / 5
7,558
630
7,008
4,063
1,436
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Achilles
Jarell78
Achilles
12
5 / 1 / 1
6,951
579
5,289
7,288
6,014
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Neith
Mr1ALPHA
Neith
11
2 / 0 / 3
6,782
565
4,275
5,479
1,619
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Arachne
Rake1337
Arachne
12
10 / 0 / 6
7,600
633
7,883
6,243
2,999
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
46
1
Kills
25
25
Deaths
1
0
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Yemoja
 
Yemoja
3
0
6
6
W
Kukulkan
DaroTheMonkey
Kukulkan
5
0
5
7.5
L
Fafnir
FLASH3341
Fafnir
0
4
0
0
W
Achilles
Jarell78
Achilles
5
1
1
5.5
W
Neith
Mr1ALPHA
Neith
2
0
3
3.5
W
Arachne
Rake1337
Arachne
10
0
6
13
L
Aphrodite
TheDevilLawyer
Aphrodite
0
4
0
0
L
Sun Wukong
Weprox
Sun Wukong
1
5
0
0.2
L
Merlin
j0tate
Merlin
0
2
0
0
L
Danzaburou
БууБлляш
Danzaburou
0
10
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,953
Damage
26,868
39,165
Taken
28,471
16,827
Mitigated
14,834
7,489
Healing
9,551
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
 
Yemoja
2,413
603
850
1,433
5,398
2,766
0
1,320
4,078
14,989
0
W
Kukulkan
DaroTheMonkey
Kukulkan
7,008
1,148
0
868
4,063
1,436
1,001
1,226
2,837
42,243
0
L
Fafnir
FLASH3341
Fafnir
1,184
319
0
463
7,228
5,700
0
643
6,477
9,238
0
W
Achilles
Jarell78
Achilles
5,289
1,659
0
1,834
7,288
6,014
712
214
7,074
0
26,234
W
Neith
Mr1ALPHA
Neith
4,275
2,586
0
1,129
5,479
1,619
2,560
1,920
3,559
0
38,754
W
Arachne
Rake1337
Arachne
7,883
5,622
0
3,437
6,243
2,999
0
1,379
4,864
0
34,098
L
Aphrodite
TheDevilLawyer
Aphrodite
3,077
680
530
1,674
8,261
2,912
0
2,530
5,647
15,748
0
L
Sun Wukong
Weprox
Sun Wukong
3,207
432
0
2,650
9,373
3,985
0
0
9,373
0
23,081
L
Merlin
j0tate
Merlin
1,590
187
0
1,908
5,217
1,970
0
2,846
2,233
25,397
0
L
Danzaburou
БууБлляш
Danzaburou
2,895
1,361
0
264
9,086
2,260
0
2,976
6,014
0
10,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,686
Gold Earned
35,198
148
Minions Killed
299
0
Camps Cleared
0
964,792
Distance Traveled
998,186
10
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
6,307
526
23
2
0
188,146
0
W
Kukulkan
7,558
630
101
8
0
190,422
3
L
Fafnir
4,674
390
12
1
0
217,930
1
W
Achilles
6,951
579
45
4
0
166,311
0
W
Neith
6,782
565
73
6
0
188,428
0
W
Arachne
7,600
633
57
5
0
264,879
0
L
Aphrodite
5,026
419
34
3
0
227,553
3
L
Sun Wukong
5,491
458
40
3
0
191,025
4
L
Merlin
5,107
426
50
4
0
136,963
2
L
Danzaburou
4,388
366
12
1
0
191,321
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role