Player Matchup

Izanami
Izanami
Debulletyt
Izanami
Level 16
God Stats
1W - 1L
1,520 SR
Queue Stats
12W - 20L
1,286 Elo+
Party 1
Nemesis
Nemesis
HZSade112
Nemesis
Level 14
God Stats
1W - 2L
1,373 SR
Queue Stats
4W - 10L
1,100 Elo+
Party 1
Cerberus
Cerberus
XxFertoxX
Cerberus
Level 6
God Stats
1W - 3L
1,281 SR
Queue Stats
1W - 6L
1,121 Elo+
Party 1
Team Averages
Level 12
1,391 SR
1,169 Elo+

VS

Team Averages
Level 27
1,621 SR
1,518 Elo+
Cthulhu
Cthulhu
Farnat
Cthulhu
Level 29
God Stats
6W - 2L
1,689 SR
Queue Stats
46W - 58L
1,407 Elo+
Solo
Neith
Neith
QzoN
Neith
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 2L
1,500 Elo+
Solo
Agni
Agni
kupson2
Agni
Level 23
God Stats
5W - 3L
1,673 SR
Queue Stats
94W - 42L
1,649 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Debulletyt
Izanami
11
2 / 9 / 1
8,270
689
7,912
12,813
4,073
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Nemesis
HZSade112
Nemesis
11
3 / 7 / 2
8,642
720
5,363
12,228
4,461
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
XxFertoxX
Cerberus
11
1 / 6 / 5
8,376
698
5,536
17,512
17,831
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Farnat
Cthulhu
13
5 / 3 / 13
10,099
842
8,206
13,633
15,833
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Neith
QzoN
Neith
13
9 / 2 / 12
9,996
833
13,130
8,447
3,147
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Agni
kupson2
Agni
14
8 / 1 / 9
10,509
876
13,467
5,298
2,337
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
56
6
Kills
22
22
Deaths
6
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
Izanami
Debulletyt
Izanami
2
9
1
0.28
W
Cthulhu
Farnat
Cthulhu
5
3
13
3.83
L
Nemesis
HZSade112
Nemesis
3
7
2
0.57
W
Neith
QzoN
Neith
9
2
12
7.5
L
Cerberus
XxFertoxX
Cerberus
1
6
5
0.58
W
Agni
kupson2
Agni
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,811
Damage
34,803
42,553
Taken
27,378
26,365
Mitigated
21,317
4,266
Healing
5,691
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
Debulletyt
Izanami
7,912
6,133
0
0
12,813
4,073
0
7,501
5,312
0
29,296
W
Cthulhu
Farnat
Cthulhu
8,206
1,749
91
820
13,633
15,833
188
2,021
11,612
27,311
0
L
Nemesis
HZSade112
Nemesis
5,363
2,124
0
1,897
12,228
4,461
0
6,599
5,629
0
11,745
W
Neith
QzoN
Neith
13,130
7,674
0
2,765
8,447
3,147
890
2,860
5,587
0
28,401
L
Cerberus
XxFertoxX
Cerberus
5,536
756
0
2,369
17,512
17,831
0
7,089
10,423
15,906
0
W
Agni
kupson2
Agni
13,467
1,805
0
2,015
5,298
2,337
1,120
655
4,643
46,353
3,940

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,288
Gold Earned
30,604
83
Minions Killed
125
0
Camps Cleared
0
593,812
Distance Traveled
626,959
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,270
689
40
3
0
182,592
0
W
Cthulhu
10,099
842
41
3
0
207,734
1
L
Nemesis
8,642
720
11
1
0
219,406
0
W
Neith
9,996
833
28
2
0
201,154
2
L
Cerberus
8,376
698
32
3
0
191,814
1
W
Agni
10,509
876
56
5
0
218,071
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role