Player Matchup

Tiamat
Tiamat
HeePeeTV
Tiamat
Level 22
God Stats
1W - 7L
1,380 SR
Queue Stats
93W - 83L
1,484 Elo+
Solo
Nemesis
Nemesis
Hudaak
Nemesis
Level 17
God Stats
0W - 2L
1,294 SR
Queue Stats
11W - 10L
1,359 Elo+
Party 3
Sun Wukong
Sun Wukong
Smipn
Sun Wukong
Level 29
God Stats
21W - 15L
1,633 SR
Queue Stats
78W - 69L
1,578 Elo+
Party 3
Ullr
Ullr
TrippinHeavy
Ullr
Level 28
God Stats
7W - 5L
1,489 SR
Queue Stats
158W - 195L
1,423 Elo+
Solo
Ares
Ares
elkin505
Ares
Level 17
God Stats
2W - 3L
1,585 SR
Queue Stats
10W - 13L
1,448 Elo+
Solo
Team Averages
Level 23
1,476 SR
1,459 Elo+

VS

Team Averages
Level 19
1,468 SR
1,453 Elo+
Cu Chulainn
Cu Chulainn
EXOTICBAKER
Cu Chulainn
Level 26
God Stats
7W - 10L
1,509 SR
Queue Stats
74W - 91L
1,412 Elo+
Party 1
Chronos
Chronos
Jellymac
Chronos
Level 13
God Stats
1W - 2L
1,500 SR
Queue Stats
109W - 75L
1,562 Elo+
Party 2
Neith
Neith
JonnySheckler
Neith
Level 18
God Stats
38W - 49L
1,541 SR
Queue Stats
168W - 184L
1,417 Elo+
Party 2
Aphrodite
Aphrodite
Senzubun
Aphrodite
Level 29
God Stats
6W - 8L
1,506 SR
Queue Stats
567W - 613L
1,403 Elo+
Solo
Arachne
Arachne
vindiesel42069
Arachne
Level 8
God Stats
7W - 11L
1,286 SR
Queue Stats
23W - 32L
1,470 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
HeePeeTV
Tiamat
13
1 / 3 / 1
7,706
514
7,560
10,624
6,131
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Nemesis
Hudaak
Nemesis
10
1 / 7 / 5
6,621
441
5,152
8,199
3,995
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Sun Wukong
Smipn
Sun Wukong
13
8 / 5 / 1
8,802
587
10,557
12,823
9,517
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

6
0 / 5 / 2
5,282
352
2,495
5,639
1,238
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ares
8
0 / 5 / 0
5,727
382
683
8,788
3,464
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
EXOTICBAKER
Cu Chulainn
12
8 / 4 / 4
8,472
565
6,855
12,055
9,660
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Chronos
Jellymac
Chronos
14
4 / 0 / 9
8,619
575
8,767
5,568
2,491
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

14
6 / 1 / 5
8,769
585
8,704
6,127
2,000
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Aphrodite
Senzubun
Aphrodite
13
1 / 1 / 3
7,968
531
5,615
11,150
4,242
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

13
6 / 4 / 7
8,320
555
5,999
9,902
3,455
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
53
10
Kills
25
25
Deaths
10
9
Assists
28
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
EXOTICBAKER
Cu Chulainn
8
4
4
2.5
L
Tiamat
HeePeeTV
Tiamat
1
3
1
0.5
L
Nemesis
Hudaak
Nemesis
1
7
5
0.5
W
Chronos
Jellymac
Chronos
4
0
9
8.5
W
6
1
5
8.5
W
Aphrodite
Senzubun
Aphrodite
1
1
3
2.5
L
Sun Wukong
Smipn
Sun Wukong
8
5
1
1.7
L
0
5
2
0.2
L
Ares
0
5
0
0
W
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,447
Damage
35,940
46,073
Taken
44,802
24,345
Mitigated
21,848
9,476
Healing
15,503
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
EXOTICBAKER
Cu Chulainn
6,855
1,374
0
400
12,055
9,660
259
379
11,676
0
24,377
L
Tiamat
HeePeeTV
Tiamat
7,560
2,004
0
3,006
10,624
6,131
1,353
6,832
3,792
51,287
0
L
Nemesis
Hudaak
Nemesis
5,152
2,645
0
867
8,199
3,995
0
183
8,016
0
20,766
W
Chronos
Jellymac
Chronos
8,767
4,530
0
4,231
5,568
2,491
1,089
881
4,687
59,994
0
W
8,704
5,329
0
1,158
6,127
2,000
3,305
1,159
4,968
0
47,302
W
Aphrodite
Senzubun
Aphrodite
5,615
945
870
7,562
11,150
4,242
2,339
5,030
6,120
48,721
0
L
Sun Wukong
Smipn
Sun Wukong
10,557
2,630
0
3,162
12,823
9,517
0
2,819
10,004
0
45,756
L
2,495
1,098
0
1,041
5,639
1,238
0
1,565
4,074
0
11,373
L
Ares
683
88
0
1,400
8,788
3,464
0
2,983
5,805
10,266
0
W
5,999
4,546
0
1,282
9,902
3,455
628
794
9,108
0
29,709

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,138
Gold Earned
42,148
256
Minions Killed
378
0
Camps Cleared
0
1,089,344
Distance Traveled
1,347,329
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
8,472
565
43
3
0
243,791
1
L
Tiamat
7,706
514
103
7
0
232,020
2
L
Nemesis
6,621
441
42
3
0
239,979
0
W
Chronos
8,619
575
93
6
0
274,617
1
W
Neith
8,769
585
90
6
0
256,618
1
W
Aphrodite
7,968
531
92
6
0
264,467
0
L
Sun Wukong
8,802
587
77
5
0
268,820
2
L
Ullr
5,282
352
21
1
0
144,326
1
L
Ares
5,727
382
13
1
0
204,199
0
W
Arachne
8,320
555
60
4
0
307,836
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role