Player Matchup

Gilgamesh
Gilgamesh
LifestealgoBrrr
Gilgamesh
Level 27
God Stats
17W - 10L
1,700 SR
Queue Stats
138W - 102L
1,520 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
Level 29
God Stats
10W - 3L
1,865 SR
Queue Stats
142W - 32L
1,768 Elo+
Solo
Medusa
Medusa
U_R0CK-CanceITht
Medusa
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 15L
1,545 Elo+
Solo
Erlang Shen
Erlang Shen
VorTeX ZeeuS
Erlang Shen
Level 26
God Stats
24W - 13L
1,801 SR
Queue Stats
233W - 139L
1,630 Elo+
Solo
Cthulhu
Cthulhu
nopoblemo
Cthulhu
Level 29
God Stats
3W - 4L
1,601 SR
Queue Stats
223W - 201L
1,603 Elo+
Solo
Team Averages
Level 26
1,693 SR
1,613 Elo+

VS

Team Averages
Level 19
1,499 SR
1,623 Elo+
Hachiman
Hachiman
DoctorMentiras
Hachiman
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
212W - 117L
1,663 Elo+
Party 1
Nemesis
Nemesis
JLusive
Nemesis
Level 23
God Stats
4W - 1L
1,707 SR
Queue Stats
130W - 41L
1,781 Elo+
Party 1
Eset
Eset
PicnicBomb
Eset
Level 10
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 10L
1,549 Elo+
Solo
Vamana
Vamana
Respected112
Vamana
Level 14
God Stats
1W - 2L
1,290 SR
Queue Stats
134W - 105L
1,518 Elo+
Solo
Odin
Odin
TopThat03
Odin
Level 19
God Stats
6W - 5L
1,500 SR
Queue Stats
223W - 224L
1,604 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
LifestealgoBrrr
Gilgamesh
14
1 / 2 / 0
8,213
548
9,419
9,413
4,463
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
10
1 / 7 / 0
6,815
454
4,202
9,004
2,972
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

12
0 / 3 / 0
6,913
461
2,335
8,600
2,179
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Erlang Shen
VorTeX ZeeuS
Erlang Shen
11
0 / 4 / 0
6,555
437
3,185
11,341
5,688
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cthulhu
nopoblemo
Cthulhu
11
1 / 4 / 1
6,567
438
5,085
12,821
9,025
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
14
4 / 1 / 5
8,117
541
6,097
7,308
2,204
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Nemesis
JLusive
Nemesis
15
13 / 0 / 4
9,470
631
13,280
8,319
3,744
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 0 / 11
8,781
585
8,735
6,187
2,130
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
1 / 1 / 2
7,973
532
5,712
13,291
5,567
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Short Bow

Short Bow

+15%
Attack Speed

Odin
11
0 / 1 / 7
6,971
465
2,043
6,962
5,134
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
49
3
Kills
20
20
Deaths
3
1
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Hachiman
4
1
5
6.5
W
Nemesis
JLusive
Nemesis
13
0
4
15
L
Gilgamesh
LifestealgoBrrr
Gilgamesh
1
2
0
0.5
L
Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
1
7
0
0.14
W
2
0
11
7.5
W
Vamana
1
1
2
2
W
Odin
0
1
7
3.5
L
0
3
0
0
L
Erlang Shen
VorTeX ZeeuS
Erlang Shen
0
4
0
0
L
Cthulhu
nopoblemo
Cthulhu
1
4
1
0.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,226
Damage
35,867
51,179
Taken
42,067
24,327
Mitigated
18,779
10,081
Healing
16,171
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
6,097
3,492
0
3,491
7,308
2,204
1,355
1,462
5,846
0
58,181
W
Nemesis
JLusive
Nemesis
13,280
7,326
0
3,570
8,319
3,744
0
2,599
5,720
0
58,517
L
Gilgamesh
LifestealgoBrrr
Gilgamesh
9,419
2,920
0
2,081
9,413
4,463
188
1,184
8,183
0
57,473
L
Morgan Le Fay
M4ST__BlackDevil
Morgan Le Fay
4,202
53
0
442
9,004
2,972
0
1,669
7,231
36,995
0
W
8,735
387
431
1,591
6,187
2,130
189
2,328
3,859
53,273
0
W
Vamana
5,712
3,060
0
5,780
13,291
5,567
232
135
13,156
0
47,405
W
Odin
2,043
412
0
1,308
6,962
5,134
0
2,933
4,029
0
20,665
L
2,335
861
0
2,738
8,600
2,179
0
0
8,600
0
41,194
L
Erlang Shen
VorTeX ZeeuS
Erlang Shen
3,185
842
0
3,668
11,341
5,688
0
1,384
9,845
0
44,281
L
Cthulhu
nopoblemo
Cthulhu
5,085
158
0
1,152
12,821
9,025
0
4,013
8,585
31,202
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,063
Gold Earned
41,312
398
Minions Killed
435
0
Camps Cleared
0
1,310,361
Distance Traveled
1,495,397
12
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
8,117
541
112
7
0
268,044
3
W
Nemesis
9,470
631
82
5
0
348,378
6
L
Gilgamesh
8,213
548
115
8
0
293,208
4
L
Morgan Le Fay
6,815
454
85
6
0
207,765
1
W
Eset
8,781
585
114
8
0
303,315
5
W
Vamana
7,973
532
95
6
0
292,157
2
W
Odin
6,971
465
32
2
0
283,503
2
L
Medusa
6,913
461
76
5
0
243,411
4
L
Erlang Shen
6,555
437
75
5
0
293,150
1
L
Cthulhu
6,567
438
47
3
0
272,827
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role