Player Matchup

Arachne
Arachne
AngryWaffles09
Arachne
Level 35
God Stats
8W - 9L
1,530 SR
Queue Stats
99W - 111L
1,494 Elo+
Party 2
Cthulhu
Cthulhu
Kvothe7777
Cthulhu
Level 28
God Stats
21W - 26L
1,423 SR
Queue Stats
40W - 55L
1,381 Elo+
Party 2
Scylla
Scylla
LargePackageGuy
Scylla
Level 26
God Stats
20W - 24L
1,540 SR
Queue Stats
87W - 100L
1,434 Elo+
Party 2
Jing Wei
Jing Wei
OpalSoup
Jing Wei
Level 67
God Stats
16W - 6L
1,624 SR
Queue Stats
92W - 94L
1,447 Elo+
Party 2
Yemoja
Yemoja
sterdain
Yemoja
Level 77
God Stats
11W - 13L
1,444 SR
Queue Stats
235W - 278L
1,318 Elo+
Solo
Team Averages
Level 47
1,512 SR
1,415 Elo+

VS

Team Averages
Level 41
1,514 SR
1,406 Elo+
He Bo
He Bo
CuddleyBunny
He Bo
Level 63
God Stats
7W - 5L
1,649 SR
Queue Stats
91W - 89L
1,521 Elo+
Party 1
Aphrodite
Aphrodite
Phyrëfly
Aphrodite
Level 29
God Stats
22W - 16L
1,606 SR
Queue Stats
29W - 32L
1,477 Elo+
Party 1
Sol
Sol
Shawleira
Sol
Level 68
God Stats
8W - 18L
1,272 SR
Queue Stats
544W - 601L
1,361 Elo+
Solo
Bellona
Bellona
Townsley
Bellona
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,154 Elo+
Party 1
Anhur
Anhur
kidanarky626
Anhur
Level 29
God Stats
22W - 20L
1,544 SR
Queue Stats
43W - 40L
1,515 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 1 / 4
6,246
625
4,010
6,536
2,452
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
Kvothe7777
Cthulhu
11
3 / 3 / 2
6,556
656
4,419
8,356
5,303
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

10
1 / 2 / 2
5,753
575
2,666
5,097
1,692
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

Jing Wei
OpalSoup
Jing Wei
10
10 / 0 / 2
6,585
659
7,661
7,597
2,129
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Yemoja
sterdain
Yemoja
10
2 / 0 / 11
6,182
618
1,512
6,233
4,012
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
4 / 3 / 2
6,137
614
7,533
6,212
1,888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Aphrodite
Phyrëfly
Aphrodite
6
0 / 4 / 0
4,553
455
1,606
6,671
2,524
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

10
2 / 3 / 1
5,633
563
4,985
7,100
2,630
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bellona
Townsley
Bellona
9
0 / 4 / 2
4,800
480
2,305
6,179
4,918
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

5
0 / 7 / 0
4,057
406
2,348
8,222
1,508
Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
11
20
Kills
6
6
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
L
4
3
2
1.67
W
Cthulhu
Kvothe7777
Cthulhu
3
3
2
1.33
W
1
2
2
1
W
Jing Wei
OpalSoup
Jing Wei
10
0
2
11
L
Aphrodite
Phyrëfly
Aphrodite
0
4
0
0
L
2
3
1
0.83
L
Bellona
Townsley
Bellona
0
4
2
0.25
L
0
7
0
0
W
Yemoja
sterdain
Yemoja
2
0
11
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,268
Damage
18,777
33,819
Taken
34,384
15,588
Mitigated
13,468
16,118
Healing
10,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,010
2,829
0
3,136
6,536
2,452
0
2,617
3,919
0
32,949
L
7,533
753
0
999
6,212
1,888
0
1,391
4,821
35,441
0
W
Cthulhu
Kvothe7777
Cthulhu
4,419
576
0
2,701
8,356
5,303
762
3,882
4,474
27,170
0
W
2,666
259
0
653
5,097
1,692
339
2,650
2,447
29,544
0
W
Jing Wei
OpalSoup
Jing Wei
7,661
6,067
0
2,891
7,597
2,129
1,550
2,514
5,083
0
34,175
L
Aphrodite
Phyrëfly
Aphrodite
1,606
706
883
2,857
6,671
2,524
0
906
5,765
12,692
0
L
4,985
1,428
0
2,951
7,100
2,630
208
2,157
4,739
30,326
0
L
Bellona
Townsley
Bellona
2,305
682
0
1,327
6,179
4,918
112
3,001
3,178
0
16,011
L
2,348
1,025
54
1,591
8,222
1,508
0
1,319
6,863
0
12,174
W
Yemoja
sterdain
Yemoja
1,512
710
3,461
3,276
6,233
4,012
141
2,590
3,643
11,301
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,322
Gold Earned
25,180
263
Minions Killed
192
0
Camps Cleared
0
1,000,978
Distance Traveled
946,595
9
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
6,246
625
70
7
0
232,738
0
L
He Bo
6,137
614
63
6
0
194,612
2
W
Cthulhu
6,556
656
61
6
0
202,855
0
W
Scylla
5,753
575
59
6
0
189,896
5
W
Jing Wei
6,585
659
50
5
0
182,277
0
L
Aphrodite
4,553
455
19
2
0
192,152
5
L
Sol
5,633
563
54
5
0
174,192
3
L
Bellona
4,800
480
30
3
0
180,591
0
L
Anhur
4,057
406
26
3
0
205,048
4
W
Yemoja
6,182
618
23
2
0
193,212
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role