Player Matchup

Sobek
Sobek
H0WZAB0UTASLAP
Sobek
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
43W - 46L
1,519 Elo+
Solo
Mercury
Mercury
Icy Reaper4630
Mercury
Level 26
God Stats
13W - 7L
1,812 SR
Queue Stats
73W - 69L
1,564 Elo+
Solo
Zhong Kui
Zhong Kui
KickingArtist75
Zhong Kui
Level 23
God Stats
1W - 1L
1,350 SR
Queue Stats
44W - 33L
1,621 Elo+
Solo
Hera
Hera
Ragnarok XVX
Hera
Level 13
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 18L
1,773 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
demonhunter6554
Ah Muzen Cab
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
30W - 34L
1,509 Elo+
Solo
Team Averages
Level 21
1,533 SR
1,597 Elo+

VS

Team Averages
Level 14
1,514 SR
1,655 Elo+
Artemis
Artemis
LiminalSpaceTV
Artemis
Level 7
God Stats
2W - 4L
1,534 SR
Queue Stats
3W - 6L
1,511 Elo+
Solo
Yemoja
Yemoja
SRalejandro1994
Yemoja
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 4L
1,820 Elo+
Solo
Sun Wukong
Sun Wukong
Slaterade
Sun Wukong
Level 27
God Stats
3W - 5L
1,500 SR
Queue Stats
294W - 264L
1,508 Elo+
Solo
Artio
Artio
bgttgttyyhgfdccv
Artio
Level 6
God Stats
5W - 5L
1,537 SR
Queue Stats
16W - 8L
1,797 Elo+
Solo
Merlin
Merlin
chill_patch
Merlin
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
105W - 93L
1,636 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 4 / 12
9,253
514
4,395
15,804
11,778
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

18
7 / 3 / 8
11,505
639
4,878
14,480
5,531
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Zhong Kui
KickingArtist75
Zhong Kui
18
10 / 2 / 6
12,141
675
17,132
16,665
12,548
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
19 / 0 / 6
13,008
723
29,805
9,140
3,277
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
demonhunter6554
Ah Muzen Cab
15
8 / 6 / 6
10,915
606
11,345
13,601
5,038
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 17 / 2
6,577
365
4,699
15,339
4,520
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
0 / 11 / 6
7,576
421
3,348
18,722
8,399
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Sun Wukong
Slaterade
Sun Wukong
12
0 / 5 / 1
7,259
403
2,869
9,560
5,639
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

16
11 / 6 / 1
10,660
592
14,497
27,296
12,692
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
14
4 / 6 / 3
8,711
484
9,812
12,810
4,916
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

83
Kill Participation
28
45
Kills
15
15
Deaths
45
38
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
4
12
1.75
W
7
3
8
3.67
W
Zhong Kui
KickingArtist75
Zhong Kui
10
2
6
6.5
L
0
17
2
0.06
W
19
0
6
22
L
0
11
6
0.27
L
Sun Wukong
Slaterade
Sun Wukong
0
5
1
0.1
L
11
6
1
1.92
L
Merlin
4
6
3
0.92
W
Ah Muzen Cab
demonhunter6554
Ah Muzen Cab
8
6
6
1.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,555
Damage
35,225
69,690
Taken
83,727
38,172
Mitigated
36,166
28,259
Healing
12,409
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,395
414
0
4,733
15,804
11,778
397
8,429
7,375
21,039
0
W
4,878
2,758
0
4,067
14,480
5,531
1,962
3,209
11,271
0
97,061
W
Zhong Kui
KickingArtist75
Zhong Kui
17,132
2,739
177
10,005
16,665
12,548
2,953
6,332
10,333
78,985
0
L
4,699
2,169
0
100
15,339
4,520
1,322
9,526
5,813
0
21,055
W
29,805
9,454
0
4,312
9,140
3,277
3,793
4,063
5,077
100,421
0
L
3,348
1,077
363
0
18,722
8,399
0
12,777
5,917
18,688
0
L
Sun Wukong
Slaterade
Sun Wukong
2,869
1,022
0
1,380
9,560
5,639
0
5,686
3,874
0
32,198
L
14,497
2,406
763
8,277
27,296
12,692
0
14,681
12,410
49,651
0
L
Merlin
9,812
615
0
1,526
12,810
4,916
0
8,429
4,381
43,877
0
W
Ah Muzen Cab
demonhunter6554
Ah Muzen Cab
11,345
4,284
0
4,965
13,601
5,038
506
5,624
7,977
0
61,126

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,822
Gold Earned
40,783
575
Minions Killed
291
0
Camps Cleared
0
1,683,382
Distance Traveled
1,405,523
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
9,253
514
29
2
0
341,607
1
W
Mercury
11,505
639
147
8
0
402,640
1
W
Zhong Kui
12,141
675
150
8
0
286,500
1
L
Artemis
6,577
365
33
2
0
249,267
4
W
Hera
13,008
723
154
9
0
357,657
3
L
Yemoja
7,576
421
31
2
0
266,185
1
L
Sun Wukong
7,259
403
64
4
0
249,800
7
L
Artio
10,660
592
75
4
0
349,865
1
L
Merlin
8,711
484
88
5
0
290,406
2
W
Ah Muzen Cab
10,915
606
95
5
0
294,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role