Player Matchup

Zeus
Zeus
AidenBlack064
Zeus
Level 29
God Stats
25W - 30L
1,385 SR
Queue Stats
64W - 102L
1,239 Elo+
Party 2
Yemoja
Yemoja
FilipS1218537
Yemoja
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 34L
1,162 Elo+
Solo
Thor
Thor
alebin12345
Thor
Level 8
God Stats
3W - 5L
1,444 SR
Queue Stats
8W - 14L
1,250 Elo+
Party 2
Ra
Ra
kokochannel45
Ra
Level 25
God Stats
2W - 2L
1,500 SR
Queue Stats
82W - 89L
1,190 Elo+
Solo
Cerberus
Cerberus
mnbv29098
Cerberus
Level 6
God Stats
5W - 4L
1,588 SR
Queue Stats
6W - 7L
1,304 Elo+
Party 2
Team Averages
Level 15
1,483 SR
1,229 Elo+

VS

Team Averages
Level 12
1,462 SR
1,249 Elo+
Bellona
Bellona
Annikal87
Bellona
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
14W - 7L
1,500 Elo+
Solo
Bakasura
Bakasura
Sith-ka
Bakasura
Level 4
God Stats
1W - 3L
1,500 SR
Queue Stats
1W - 5L
1,183 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
imLespay
Ah Muzen Cab
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 20L
1,136 Elo+
Solo
Scylla
Scylla
lummytrom
Scylla
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,183 Elo+
Party 1
Ymir
Ymir
tourettes88
Ymir
Level 11
God Stats
4W - 4L
1,309 SR
Queue Stats
13W - 17L
1,241 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
9 / 6 / 5
10,964
498
10,981
13,629
4,570
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

12
1 / 13 / 3
8,541
388
6,034
17,248
8,721
Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

14
2 / 7 / 8
9,682
440
5,693
14,987
5,640
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
9 / 11 / 8
11,897
541
15,780
16,600
6,768
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cerberus
mnbv29098
Cerberus
12
1 / 5 / 5
8,458
384
2,278
16,750
11,300
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Annikal87
Bellona
20
16 / 1 / 5
13,240
602
16,085
15,800
17,605
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Bakasura
Sith-ka
Bakasura
17
5 / 6 / 5
11,313
514
8,234
18,580
7,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ah Muzen Cab
imLespay
Ah Muzen Cab
20
11 / 2 / 0
12,588
572
15,020
10,996
4,086
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Scylla
lummytrom
Scylla
16
6 / 8 / 9
10,679
485
10,547
14,657
5,117
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

16
3 / 6 / 10
11,254
512
6,149
18,368
16,336
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
70
22
Kills
41
42
Deaths
23
29
Assists
29
Player
Kills
Deaths
Assists
KDA
L
9
6
5
1.92
W
Bellona
Annikal87
Bellona
16
1
5
18.5
L
1
13
3
0.19
W
Bakasura
Sith-ka
Bakasura
5
6
5
1.25
L
2
7
8
0.86
W
Ah Muzen Cab
imLespay
Ah Muzen Cab
11
2
0
5.5
L
9
11
8
1.18
W
Scylla
lummytrom
Scylla
6
8
9
1.31
L
Cerberus
mnbv29098
Cerberus
1
5
5
0.7
W
3
6
10
1.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,766
Damage
56,035
79,214
Taken
78,401
36,999
Mitigated
50,660
5,892
Healing
14,066
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
10,981
4,978
0
0
13,629
4,570
787
1,298
12,046
71,053
0
W
Bellona
Annikal87
Bellona
16,085
6,083
0
4,484
15,800
17,605
431
3,710
12,090
0
83,041
L
6,034
1,212
217
162
17,248
8,721
81
1,876
14,463
24,795
0
W
Bakasura
Sith-ka
Bakasura
8,234
5,793
0
6,580
18,580
7,516
436
8,675
9,905
0
49,302
L
5,693
1,387
0
481
14,987
5,640
693
3,175
11,402
0
40,273
W
Ah Muzen Cab
imLespay
Ah Muzen Cab
15,020
7,174
0
1,334
10,996
4,086
6,735
3,577
7,419
0
107,588
L
15,780
4,308
1,292
2,871
16,600
6,768
1,885
8,486
7,487
60,623
0
W
Scylla
lummytrom
Scylla
10,547
2,954
0
1,668
14,657
5,117
580
8,750
5,907
40,373
0
L
Cerberus
mnbv29098
Cerberus
2,278
25
0
869
16,750
11,300
223
1,861
14,889
24,174
0
W
6,149
1,785
0
0
18,368
16,336
481
10,526
7,842
35,670
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,542
Gold Earned
59,074
355
Minions Killed
505
0
Camps Cleared
0
1,494,319
Distance Traveled
1,778,985
6
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zeus
10,964
498
93
4
0
331,919
0
W
Bellona
13,240
602
142
6
0
352,259
4
L
Yemoja
8,541
388
32
1
0
252,851
2
W
Bakasura
11,313
514
84
4
0
381,202
1
L
Thor
9,682
440
74
3
0
335,364
2
W
Ah Muzen Cab
12,588
572
157
7
0
375,307
3
L
Ra
11,897
541
92
4
0
306,983
1
W
Scylla
10,679
485
63
3
0
322,037
1
L
Cerberus
8,458
384
64
3
0
267,202
1
W
Ymir
11,254
512
59
3
0
348,180
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role