Player Matchup

Mulan
Mulan
 
Mulan
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
Agus-Diaz2
Thor
Level 28
God Stats
50W - 41L
1,619 SR
Queue Stats
62W - 57L
1,498 Elo+
Solo
Tiamat
Tiamat
PortalKing5
Tiamat
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
80W - 69L
1,512 Elo+
Solo
Sobek
Sobek
SinekBug
Sobek
Level 9
God Stats
10W - 9L
1,584 SR
Queue Stats
11W - 17L
1,481 Elo+
Solo
Cernunnos
Cernunnos
lostboyplays
Cernunnos
Level 29
God Stats
12W - 9L
1,881 SR
Queue Stats
130W - 105L
1,629 Elo+
Solo
Team Averages
Level 22
1,617 SR
1,524 Elo+

VS

Team Averages
Level 14
1,525 SR
1,540 Elo+
Discordia
Discordia
DeserterBert
Discordia
Level 6
God Stats
9W - 3L
1,248 SR
Queue Stats
13W - 5L
1,612 Elo+
Party 1
Kali
Kali
DeserterErnie
Kali
Level 6
God Stats
3W - 1L
1,718 SR
Queue Stats
8W - 5L
1,612 Elo+
Party 1
Chaac
Chaac
JosphJostar
Chaac
Level 28
God Stats
2W - 3L
1,237 SR
Queue Stats
21W - 15L
1,516 Elo+
Solo
Chernobog
Chernobog
MadBrit123
Chernobog
Level 26
God Stats
9W - 7L
1,517 SR
Queue Stats
289W - 278L
1,477 Elo+
Solo
Cthulhu
Cthulhu
MorpheusDreamer
Cthulhu
Level 5
God Stats
6W - 3L
1,907 SR
Queue Stats
6W - 5L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
 
Mulan
12
1 / 4 / 0
7,451
532
4,648
11,679
8,034
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

9
0 / 7 / 2
6,218
444
2,225
11,287
3,545
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Tiamat
10
2 / 11 / 0
6,497
464
4,458
11,544
4,415
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
SinekBug
Sobek
9
0 / 8 / 3
6,231
445
2,610
17,940
9,772
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cernunnos
lostboyplays
Cernunnos
10
2 / 5 / 1
6,456
461
6,087
9,193
3,083
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
DeserterBert
Discordia
14
7 / 1 / 14
8,784
627
12,509
9,129
3,177
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

15
11 / 1 / 2
9,669
691
9,683
8,880
4,456
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

14
3 / 0 / 4
8,248
589
5,277
7,538
6,824
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Chernobog
MadBrit123
Chernobog
15
12 / 2 / 8
9,276
663
15,539
8,373
2,680
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
2 / 1 / 11
7,507
536
4,696
8,270
6,965
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
74
5
Kills
35
35
Deaths
5
6
Assists
39
Player
Kills
Deaths
Assists
KDA
L
Mulan
 
Mulan
1
4
0
0.25
L
0
7
2
0.14
W
Discordia
DeserterBert
Discordia
7
1
14
14
W
11
1
2
12
W
3
0
4
5
W
Chernobog
MadBrit123
Chernobog
12
2
8
8
W
2
1
11
7.5
L
Tiamat
2
11
0
0.18
L
Sobek
SinekBug
Sobek
0
8
3
0.19
L
Cernunnos
lostboyplays
Cernunnos
2
5
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,028
Damage
47,704
61,643
Taken
42,190
28,849
Mitigated
24,102
9,449
Healing
13,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
 
Mulan
4,648
1,484
50
2,026
11,679
8,034
1,100
952
10,727
0
33,295
L
2,225
708
0
1,681
11,287
3,545
0
2,822
8,465
0
25,221
W
Discordia
DeserterBert
Discordia
12,509
1,781
184
2,100
9,129
3,177
1,279
2,364
6,765
56,711
0
W
9,683
4,343
0
4,119
8,880
4,456
65
1,175
7,705
0
58,921
W
5,277
553
0
2,369
7,538
6,824
1,582
277
7,261
5,742
36,952
W
Chernobog
MadBrit123
Chernobog
15,539
11,696
0
3,288
8,373
2,680
3,058
1,280
7,093
0
58,296
W
4,696
947
7
1,542
8,270
6,965
244
1,972
6,298
15,080
0
L
Tiamat
4,458
390
102
1,825
11,544
4,415
0
6,866
4,678
13,585
0
L
Sobek
SinekBug
Sobek
2,610
386
64
2,974
17,940
9,772
0
5,484
12,456
16,432
0
L
Cernunnos
lostboyplays
Cernunnos
6,087
2,735
0
727
9,193
3,083
0
1,763
7,430
0
30,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,853
Gold Earned
43,484
225
Minions Killed
387
0
Camps Cleared
0
1,156,568
Distance Traveled
1,386,024
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
7,451
532
70
5
0
213,426
2
L
Thor
6,218
444
51
4
0
250,534
3
W
Discordia
8,784
627
81
6
0
264,063
3
W
Kali
9,669
691
103
7
0
300,124
5
W
Chaac
8,248
589
77
6
0
243,293
2
W
Chernobog
9,276
663
95
7
0
289,464
2
W
Cthulhu
7,507
536
31
2
0
289,080
4
L
Tiamat
6,497
464
20
1
0
229,768
1
L
Sobek
6,231
445
22
2
0
233,444
0
L
Cernunnos
6,456
461
62
4
0
229,396
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role