Player Matchup

Kumbhakarna
Kumbhakarna
 
Kumbhakarna
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tiamat
Tiamat
 
Tiamat
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Gilgamesh
Gilgamesh
KiDCuDizxz
Gilgamesh
Level 39
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,498 Elo+
Solo
Achilles
Achilles
MJ-kou
Achilles
Level 66
God Stats
1W - 2L
1,500 SR
Queue Stats
50W - 60L
1,364 Elo+
Solo
Thoth
Thoth
zippitybang7
Thoth
Level 110
God Stats
0W - 2L
1,430 SR
Queue Stats
9W - 10L
1,418 Elo+
Solo
Team Averages
Level 92
1,486 SR
1,456 Elo+

VS

Team Averages
Level 60
1,464 SR
1,390 Elo+
Jormungandr
Jormungandr
CraiGrenadier369
Jormungandr
Level 82
God Stats
14W - 5L
1,645 SR
Queue Stats
301W - 315L
1,541 Elo+
Party 1
Amaterasu
Amaterasu
MountKrumpz
Amaterasu
Level 15
God Stats
2W - 0L
1,500 SR
Queue Stats
95W - 95L
1,129 Elo+
Party 1
Sun Wukong
Sun Wukong
PunchedBurrito9
Sun Wukong
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
140W - 148L
1,381 Elo+
Solo
Odin
Odin
Skwadzilla
Odin
Level 65
God Stats
4W - 5L
1,411 SR
Queue Stats
244W - 254L
1,381 Elo+
Party 1
Ymir
Ymir
moistchikkywing
Ymir
Level 69
God Stats
4W - 3L
1,265 SR
Queue Stats
183W - 147L
1,519 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
 
Kumbhakarna
16
4 / 6 / 13
10,142
724
7,394
27,590
20,687
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Tiamat
 
Tiamat
16
0 / 5 / 13
8,924
637
10,694
12,993
8,570
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Gilgamesh
KiDCuDizxz
Gilgamesh
17
5 / 4 / 11
10,201
729
15,125
22,714
14,818
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Breastplate

Breastplate

+20
Physical Protection

Achilles
MJ-kou
Achilles
18
3 / 3 / 16
9,919
709
8,240
15,195
18,698
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

19
9 / 6 / 8
10,918
780
25,504
11,749
5,172
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
CraiGrenadier369
Jormungandr
19
5 / 5 / 12
11,250
804
23,109
20,089
21,635
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Breastplate

Breastplate

+20
Physical Protection

Amaterasu
MountKrumpz
Amaterasu
18
4 / 1 / 13
10,540
753
7,933
13,910
10,313
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sun Wukong
PunchedBurrito9
Sun Wukong
18
6 / 4 / 13
11,229
802
17,573
15,089
13,629
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 16
10,462
747
12,719
17,016
16,234
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
7 / 7 / 7
11,002
786
16,018
15,668
7,621
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
85
21
Kills
24
24
Deaths
22
61
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Kumbhakarna
 
Kumbhakarna
4
6
13
1.75
L
Tiamat
 
Tiamat
0
5
13
1.3
W
Jormungandr
CraiGrenadier369
Jormungandr
5
5
12
2.2
L
Gilgamesh
KiDCuDizxz
Gilgamesh
5
4
11
2.63
L
Achilles
MJ-kou
Achilles
3
3
16
3.67
W
Amaterasu
MountKrumpz
Amaterasu
4
1
13
10.5
W
Sun Wukong
PunchedBurrito9
Sun Wukong
6
4
13
3.13
W
2
5
16
2
W
7
7
7
1.5
L
9
6
8
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,957
Damage
77,352
90,241
Taken
81,772
67,945
Mitigated
69,432
30,012
Healing
22,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kumbhakarna
 
Kumbhakarna
7,394
651
270
6,468
27,590
20,687
0
10,520
17,070
11,112
0
L
Tiamat
 
Tiamat
10,694
1,326
1,935
4,694
12,993
8,570
0
6,028
6,965
27,856
0
W
Jormungandr
CraiGrenadier369
Jormungandr
23,109
3,920
808
2,274
20,089
21,635
330
10,273
9,816
49,472
0
L
Gilgamesh
KiDCuDizxz
Gilgamesh
15,125
3,723
1,639
6,993
22,714
14,818
0
8,396
14,318
0
24,131
L
Achilles
MJ-kou
Achilles
8,240
2,360
894
5,183
15,195
18,698
0
8,065
7,130
0
16,700
W
Amaterasu
MountKrumpz
Amaterasu
7,933
3,703
0
5,235
13,910
10,313
765
7,916
5,994
0
12,866
W
Sun Wukong
PunchedBurrito9
Sun Wukong
17,573
3,219
2,015
4,047
15,089
13,629
265
6,919
8,170
0
31,934
W
12,719
1,586
1,481
1,759
17,016
16,234
489
10,649
6,367
329
21,881
W
16,018
1,167
2,216
2,315
15,668
7,621
1,464
7,835
7,833
21,711
0
L
25,504
2,945
1,216
720
11,749
5,172
0
6,447
5,302
41,306
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,104
Gold Earned
54,483
115
Minions Killed
129
0
Camps Cleared
0
1,252,432
Distance Traveled
1,230,685
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kumbhakarna
10,142
724
4
0
0
246,416
1
L
Tiamat
8,924
637
36
3
0
244,292
0
W
Jormungandr
11,250
804
62
4
0
230,644
2
L
Gilgamesh
10,201
729
21
2
0
255,027
1
L
Achilles
9,919
709
15
1
0
279,188
3
W
Amaterasu
10,540
753
6
0
0
287,474
0
W
Sun Wukong
11,229
802
23
2
0
244,290
2
W
Odin
10,462
747
28
2
0
282,243
0
W
Ymir
11,002
786
10
1
0
186,034
0
L
Thoth
10,918
780
39
3
0
227,509
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role