Player Matchup

Jormungandr
Jormungandr
Elbobros
Jormungandr
Level 67
God Stats
5W - 4L
1,414 SR
Queue Stats
212W - 216L
1,455 Elo+
Party 3
Anubis
Anubis
LukasTheKopy
Anubis
Level 43
God Stats
12W - 17L
1,260 SR
Queue Stats
113W - 106L
1,442 Elo+
Party 3
Poseidon
Poseidon
danielmartinezrm
Poseidon
Level 27
God Stats
3W - 3L
1,576 SR
Queue Stats
26W - 20L
1,516 Elo+
Party 4
Danzaburou
Danzaburou
lI-Sanchez-lI
Danzaburou
Level 85
God Stats
2W - 1L
1,874 SR
Queue Stats
85W - 74L
1,484 Elo+
Party 4
Arachne
Arachne
pZyle
Arachne
Level 105
God Stats
2W - 0L
1,577 SR
Queue Stats
109W - 90L
1,517 Elo+
Party 4
Team Averages
Level 65
1,540 SR
1,483 Elo+

VS

Team Averages
Level 46
1,497 SR
1,358 Elo+
Hel
Hel
AsifTheKing4900
Hel
Level 40
God Stats
12W - 22L
1,410 SR
Queue Stats
110W - 142L
1,344 Elo+
Party 1
King Arthur
King Arthur
NovaTheSecond
King Arthur
Level 39
God Stats
12W - 10L
1,531 SR
Queue Stats
140W - 149L
1,356 Elo+
Party 2
Camazotz
Camazotz
PowerBoss852614
Camazotz
Level 59
God Stats
9W - 11L
1,376 SR
Queue Stats
308W - 343L
1,344 Elo+
Party 1
Danzaburou
Danzaburou
TheFatGandalfs
Danzaburou
Level 64
God Stats
1W - 2L
1,521 SR
Queue Stats
195W - 232L
1,401 Elo+
Party 1
Ah Puch
Ah Puch
plasmole
Ah Puch
Level 27
God Stats
12W - 7L
1,648 SR
Queue Stats
81W - 90L
1,345 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Elbobros
Jormungandr
14
4 / 1 / 8
9,146
538
5,821
12,231
10,638
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Anubis
16
2 / 4 / 2
9,772
575
8,139
10,252
6,241
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

16
1 / 0 / 7
9,966
586
4,981
6,353
2,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Danzaburou
lI-Sanchez-lI
Danzaburou
17
7 / 1 / 6
10,336
608
17,500
12,096
5,747
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Arachne
pZyle
Arachne
18
14 / 1 / 5
11,699
688
17,554
14,379
7,106
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 5 / 2
6,837
402
4,976
13,187
8,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

King Arthur
NovaTheSecond
King Arthur
13
2 / 5 / 1
8,107
477
9,406
18,173
9,810
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Camazotz
13
1 / 5 / 3
8,146
479
8,490
16,317
7,407
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
TheFatGandalfs
Danzaburou
11
2 / 6 / 0
7,462
439
7,316
13,839
4,382
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Ah Puch
plasmole
Ah Puch
12
1 / 7 / 0
7,290
429
4,931
11,984
4,451
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
12
28
Kills
6
7
Deaths
28
28
Assists
6
Player
Kills
Deaths
Assists
KDA
L
0
5
2
0.2
W
Jormungandr
Elbobros
Jormungandr
4
1
8
8
W
Anubis
2
4
2
0.75
L
King Arthur
NovaTheSecond
King Arthur
2
5
1
0.5
L
Camazotz
1
5
3
0.5
L
Danzaburou
TheFatGandalfs
Danzaburou
2
6
0
0.33
W
1
0
7
4.5
W
Danzaburou
lI-Sanchez-lI
Danzaburou
7
1
6
10
W
Arachne
pZyle
Arachne
14
1
5
16.5
L
Ah Puch
plasmole
Ah Puch
1
7
0
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,995
Damage
35,119
55,311
Taken
73,500
32,079
Mitigated
34,979
21,074
Healing
21,082
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,976
1,120
1,902
3,927
13,187
8,929
0
2,409
10,728
20,526
0
W
Jormungandr
Elbobros
Jormungandr
5,821
1,778
412
2,979
12,231
10,638
30
2,612
9,619
24,516
0
W
Anubis
8,139
1,474
0
4,994
10,252
6,241
2,414
0
10,252
59,722
0
L
King Arthur
NovaTheSecond
King Arthur
9,406
347
0
4,284
18,173
9,810
218
8,704
9,446
268
42,869
L
Camazotz
8,490
2,742
0
6,192
16,317
7,407
0
2,918
13,289
0
63,609
L
Danzaburou
TheFatGandalfs
Danzaburou
7,316
3,422
0
2,802
13,839
4,382
183
3,157
10,626
0
41,365
W
4,981
420
0
686
6,353
2,347
564
3,051
3,302
57,875
0
W
Danzaburou
lI-Sanchez-lI
Danzaburou
17,500
12,187
0
5,242
12,096
5,747
3,182
931
11,165
0
82,373
W
Arachne
pZyle
Arachne
17,554
11,601
0
6,761
14,379
7,106
0
3,537
10,842
0
83,600
L
Ah Puch
plasmole
Ah Puch
4,931
533
0
1,975
11,984
4,451
0
1,382
10,470
38,254
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,919
Gold Earned
37,842
528
Minions Killed
374
0
Camps Cleared
0
1,601,816
Distance Traveled
1,453,815
15
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
6,837
402
32
2
0
273,470
3
W
Jormungandr
9,146
538
45
3
0
325,577
3
W
Anubis
9,772
575
119
7
0
237,235
3
L
King Arthur
8,107
477
84
5
0
308,184
2
L
Camazotz
8,146
479
111
7
0
333,111
1
L
Danzaburou
7,462
439
78
5
0
263,755
0
W
Poseidon
9,966
586
129
8
0
350,175
5
W
Danzaburou
10,336
608
113
7
0
304,321
3
W
Arachne
11,699
688
122
7
0
384,508
1
L
Ah Puch
7,290
429
69
4
0
275,295
11

Distance Traveled

Minion Kills by Role

Gold Earned by Role