Player Matchup

Rama
Rama
AverageMeatt
Rama
Level 98
God Stats
6W - 5L
1,236 SR
Queue Stats
115W - 109L
1,417 Elo+
Party 3
Athena
Athena
Ballisticbengal
Athena
Level 149
God Stats
4W - 0L
1,500 SR
Queue Stats
91W - 76L
1,574 Elo+
Party 4
Cabrakan
Cabrakan
Jesus Rhodes
Cabrakan
Level 144
God Stats
20W - 9L
1,627 SR
Queue Stats
64W - 64L
1,464 Elo+
Party 3
Achilles
Achilles
just a big nut
Achilles
Level 100
God Stats
6W - 6L
1,341 SR
Queue Stats
115W - 119L
1,434 Elo+
Party 3
Set
Set
veladaceremony
Set
Level 147
God Stats
5W - 2L
1,500 SR
Queue Stats
80W - 70L
1,457 Elo+
Party 4
Team Averages
Level 128
1,441 SR
1,469 Elo+

VS

Team Averages
Level 65
1,427 SR
1,423 Elo+
Merlin
Merlin
Bacca69420
Merlin
Level 26
God Stats
5W - 8L
1,373 SR
Queue Stats
20W - 24L
1,429 Elo+
Party 1
Aphrodite
Aphrodite
Delta-Unit-O61
Aphrodite
Level 94
God Stats
225W - 189L
1,598 SR
Queue Stats
804W - 819L
1,495 Elo+
Party 2
Fenrir
Fenrir
Micules
Fenrir
Level 86
God Stats
300W - 291L
1,553 SR
Queue Stats
642W - 671L
1,470 Elo+
Party 2
Skadi
Skadi
MuffiestMuffin
Skadi
Level 101
God Stats
2W - 5L
1,261 SR
Queue Stats
90W - 101L
1,373 Elo+
Party 1
Amaterasu
Amaterasu
itmesissel
Amaterasu
Level 17
God Stats
8W - 12L
1,351 SR
Queue Stats
11W - 18L
1,347 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 1 / 4
8,151
479
11,782
7,916
3,414
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

13
0 / 3 / 5
7,676
452
3,271
14,517
14,624
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cabrakan
Jesus Rhodes
Cabrakan
17
9 / 2 / 2
10,415
613
12,624
10,184
9,537
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Achilles
16
1 / 0 / 1
9,224
543
9,454
11,174
9,886
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

15
4 / 6 / 2
8,824
519
6,007
12,521
6,531
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Bacca69420
Merlin
14
2 / 6 / 1
8,112
477
3,906
10,454
3,375
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Aphrodite
Delta-Unit-O61
Aphrodite
12
1 / 3 / 5
7,226
425
9,334
10,585
4,059
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Fenrir
Micules
Fenrir
14
5 / 4 / 3
8,794
517
6,621
12,342
5,099
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
4 / 1 / 3
8,507
500
8,245
10,893
3,614
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Amaterasu
itmesissel
Amaterasu
14
0 / 2 / 1
8,087
476
5,844
17,339
9,042
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
25
16
Kills
12
12
Deaths
16
14
Assists
13
Player
Kills
Deaths
Assists
KDA
W
2
1
4
4
L
Merlin
Bacca69420
Merlin
2
6
1
0.42
W
0
3
5
0.83
L
Aphrodite
Delta-Unit-O61
Aphrodite
1
3
5
1.17
W
Cabrakan
Jesus Rhodes
Cabrakan
9
2
2
5
L
Fenrir
Micules
Fenrir
5
4
3
1.63
L
4
1
3
5.5
L
Amaterasu
itmesissel
Amaterasu
0
2
1
0.25
W
Achilles
1
0
1
1.5
W
4
6
2
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,138
Damage
33,950
56,312
Taken
61,613
43,992
Mitigated
25,189
12,133
Healing
26,747
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,782
10,309
0
2,363
7,916
3,414
0
2,244
5,512
0
51,507
L
Merlin
Bacca69420
Merlin
3,906
544
0
1,351
10,454
3,375
100
5,152
5,302
47,261
0
W
3,271
449
0
1,228
14,517
14,624
244
5,066
8,918
22,297
0
L
Aphrodite
Delta-Unit-O61
Aphrodite
9,334
1,189
6,958
6,289
10,585
4,059
537
2,828
7,757
42,195
0
W
Cabrakan
Jesus Rhodes
Cabrakan
12,624
1,544
0
2,918
10,184
9,537
0
4,038
6,101
63,894
0
L
Fenrir
Micules
Fenrir
6,621
1,398
0
1,775
12,342
5,099
0
2,354
9,988
0
54,020
L
8,245
4,247
0
1,120
10,893
3,614
165
3,727
7,166
0
46,885
L
Amaterasu
itmesissel
Amaterasu
5,844
3,256
0
9,254
17,339
9,042
1,001
2,186
15,153
0
46,760
W
Achilles
9,454
3,919
0
3,195
11,174
9,886
6
0
11,174
0
61,605
W
6,007
2,556
0
2,429
12,521
6,531
0
1,088
11,367
0
72,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,290
Gold Earned
40,726
478
Minions Killed
454
0
Camps Cleared
0
1,599,727
Distance Traveled
1,505,108
13
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,151
479
103
6
0
286,935
4
L
Merlin
8,112
477
82
5
0
270,632
7
W
Athena
7,676
452
33
2
0
336,194
1
L
Aphrodite
7,226
425
80
5
0
310,344
7
W
Cabrakan
10,415
613
121
7
0
310,882
4
L
Fenrir
8,794
517
85
5
0
299,725
3
L
Skadi
8,507
500
104
6
0
323,554
6
L
Amaterasu
8,087
476
103
6
0
300,853
0
W
Achilles
9,224
543
118
7
0
318,833
3
W
Set
8,824
519
103
6
0
346,883
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role