Player Matchup

Hun Batz
Hun Batz
 
Hun Batz
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
King Arthur
King Arthur
AnotherLostSlave
King Arthur
Level 47
God Stats
1W - 4L
1,162 SR
Queue Stats
105W - 117L
1,433 Elo+
Solo
Jing Wei
Jing Wei
JellyFeesh
Jing Wei
Level 48
God Stats
5W - 4L
1,275 SR
Queue Stats
76W - 77L
1,489 Elo+
Solo
Sylvanus
Sylvanus
thunderchrusher
Sylvanus
Level 99
God Stats
4W - 5L
1,212 SR
Queue Stats
76W - 72L
1,492 Elo+
Solo
Kukulkan
Kukulkan
weyrdket
Kukulkan
Level 128
God Stats
8W - 7L
1,588 SR
Queue Stats
476W - 428L
1,517 Elo+
Solo
Team Averages
Level 94
1,348 SR
1,486 Elo+

VS

Team Averages
Level 107
1,485 SR
1,496 Elo+
Jing Wei
Jing Wei
 
Jing Wei
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Kali
Kali
 
Kali
Level 91
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
WiljamWizard33
Chronos
Level 105
God Stats
1W - 1L
1,500 SR
Queue Stats
75W - 55L
1,521 Elo+
Solo
Bacchus
Bacchus
Zaintxo
Bacchus
Level 89
God Stats
3W - 2L
1,654 SR
Queue Stats
39W - 42L
1,486 Elo+
Party 1
Tyr
Tyr
хФорсабл
Tyr
Level 101
God Stats
3W - 11L
1,272 SR
Queue Stats
205W - 216L
1,475 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
 
Hun Batz
12
4 / 1 / 1
7,264
559
6,117
8,336
2,907
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

King Arthur
AnotherLostSlave
King Arthur
14
5 / 1 / 0
7,988
614
10,632
10,306
7,344
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate

Breastplate

+20
Physical Protection

Jing Wei
JellyFeesh
Jing Wei
11
3 / 1 / 4
6,987
537
5,728
5,637
1,766
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Sylvanus
9
1 / 3 / 7
6,242
480
4,473
10,486
4,792
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Kukulkan
weyrdket
Kukulkan
12
1 / 2 / 1
7,148
550
5,124
5,891
2,321
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
 
Jing Wei
12
3 / 3 / 2
7,334
564
4,714
7,202
1,816
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Kali
 
Kali
10
1 / 1 / 4
6,322
486
4,477
7,897
2,873
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
3 / 1 / 1
7,619
586
5,738
8,406
2,366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bacchus
Zaintxo
Bacchus
7
0 / 4 / 2
5,301
408
4,474
10,390
4,744
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 5 / 0
7,211
555
6,350
15,854
16,065
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
17
14
Kills
8
8
Deaths
14
13
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
 
Hun Batz
4
1
1
4.5
L
Jing Wei
 
Jing Wei
3
3
2
1.33
L
Kali
 
Kali
1
1
4
3
W
King Arthur
AnotherLostSlave
King Arthur
5
1
0
5
W
Jing Wei
JellyFeesh
Jing Wei
3
1
4
5
L
3
1
1
3.5
L
Bacchus
Zaintxo
Bacchus
0
4
2
0.25
W
Sylvanus
1
3
7
1.5
W
Kukulkan
weyrdket
Kukulkan
1
2
1
0.75
L
1
5
0
0.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,074
Damage
25,753
40,656
Taken
49,749
19,130
Mitigated
27,864
9,541
Healing
19,231
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
 
Hun Batz
6,117
1,425
0
1,879
8,336
2,907
0
1,555
6,781
0
38,997
L
Jing Wei
 
Jing Wei
4,714
4,309
0
2,687
7,202
1,816
1,104
1,499
5,703
0
46,286
L
Kali
 
Kali
4,477
1,473
0
3,772
7,897
2,873
0
1,528
6,369
0
34,194
W
King Arthur
AnotherLostSlave
King Arthur
10,632
1,708
0
1,765
10,306
7,344
210
0
10,306
314
49,635
W
Jing Wei
JellyFeesh
Jing Wei
5,728
3,972
0
2,896
5,637
1,766
1,395
2,074
3,563
0
33,587
L
5,738
3,223
0
4,626
8,406
2,366
124
2,562
5,844
50,418
0
L
Bacchus
Zaintxo
Bacchus
4,474
839
0
1,370
10,390
4,744
0
4,008
6,382
12,093
0
W
Sylvanus
4,473
1,143
888
1,683
10,486
4,792
285
3,107
7,379
13,583
0
W
Kukulkan
weyrdket
Kukulkan
5,124
579
0
430
5,891
2,321
0
3,476
2,415
49,518
0
L
6,350
1,022
0
6,776
15,854
16,065
77
151
15,703
0
45,211

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,629
Gold Earned
33,787
344
Minions Killed
370
0
Camps Cleared
0
1,312,323
Distance Traveled
1,209,339
9
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
7,264
559
68
5
0
285,591
3
L
Jing Wei
7,334
564
95
7
0
230,567
4
L
Kali
6,322
486
60
5
0
243,749
3
W
King Arthur
7,988
614
85
7
0
257,886
0
W
Jing Wei
6,987
537
70
5
0
260,616
3
L
Chronos
7,619
586
113
9
0
239,206
5
L
Bacchus
5,301
408
16
1
0
261,287
5
W
Sylvanus
6,242
480
17
1
0
249,071
0
W
Kukulkan
7,148
550
104
8
0
259,159
3
L
Tyr
7,211
555
86
7
0
234,530
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role