Player Matchup

Kukulkan
Kukulkan
DPS Yoda
Kukulkan
Level 14
God Stats
2W - 2L
1,538 SR
Queue Stats
15W - 10L
1,688 Elo+
Solo
Izanami
Izanami
HouseofLove
Izanami
Level 27
God Stats
10W - 10L
1,659 SR
Queue Stats
114W - 101L
1,693 Elo+
Solo
Freya
Freya
KpopStanVerb
Freya
Level 25
God Stats
37W - 14L
1,788 SR
Queue Stats
127W - 79L
1,673 Elo+
Solo
Chaac
Chaac
LukePlayz4
Chaac
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 87L
1,622 Elo+
Solo
Cerberus
Cerberus
VanHealn
Cerberus
Level 28
God Stats
12W - 17L
1,743 SR
Queue Stats
227W - 223L
1,614 Elo+
Solo
Team Averages
Level 24
1,646 SR
1,658 Elo+

VS

Team Averages
Level 18
1,458 SR
1,712 Elo+
Ymir
Ymir
Cantrell_64
Ymir
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 11L
1,756 Elo+
Solo
Danzaburou
Danzaburou
Givemecarry
Danzaburou
Level 8
God Stats
1W - 1L
1,500 SR
Queue Stats
56W - 23L
1,833 Elo+
Solo
Loki
Loki
HellBringerOni
Loki
Level 28
God Stats
4W - 4L
1,604 SR
Queue Stats
173W - 173L
1,682 Elo+
Solo
Mercury
Mercury
SeanBryo
Mercury
Level 29
God Stats
1W - 3L
1,186 SR
Queue Stats
63W - 48L
1,692 Elo+
Solo
Raijin
Raijin
Sgtatum
Raijin
Level 19
God Stats
1W - 2L
1,500 SR
Queue Stats
146W - 132L
1,597 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
DPS Yoda
Kukulkan
19
3 / 2 / 4
12,024
633
5,153
7,082
2,742
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Izanami
HouseofLove
Izanami
18
2 / 4 / 2
11,547
608
5,633
10,593
3,459
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

19
10 / 3 / 6
12,336
649
17,791
17,770
8,290
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Chaac
17
5 / 4 / 4
10,738
565
7,438
15,992
9,366
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Cerberus
VanHealn
Cerberus
20
2 / 0 / 3
12,804
674
5,888
8,449
8,741
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 5 / 7
7,922
417
2,704
11,307
8,262
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Danzaburou
Givemecarry
Danzaburou
17
6 / 5 / 3
10,877
572
12,131
14,616
7,150
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
1 / 1 / 1
7,485
394
644
3,427
1,653
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Mercury
SeanBryo
Mercury
14
2 / 5 / 2
9,088
478
7,687
14,574
5,990
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Raijin
Sgtatum
Raijin
16
3 / 6 / 1
9,836
518
8,482
14,012
4,613
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
27
22
Kills
13
13
Deaths
22
19
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
5
7
0.9
W
Kukulkan
DPS Yoda
Kukulkan
3
2
4
2.5
L
Danzaburou
Givemecarry
Danzaburou
6
5
3
1.5
L
1
1
1
1.5
W
Izanami
HouseofLove
Izanami
2
4
2
0.75
W
10
3
6
4.33
W
Chaac
5
4
4
1.75
L
Mercury
SeanBryo
Mercury
2
5
2
0.6
L
Raijin
Sgtatum
Raijin
3
6
1
0.58
W
Cerberus
VanHealn
Cerberus
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,903
Damage
31,648
59,886
Taken
57,936
32,598
Mitigated
27,668
20,285
Healing
7,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,704
901
0
380
11,307
8,262
0
6,716
4,591
13,559
0
W
Kukulkan
DPS Yoda
Kukulkan
5,153
688
0
1,105
7,082
2,742
228
1,708
5,250
95,558
0
L
Danzaburou
Givemecarry
Danzaburou
12,131
4,981
0
3,554
14,616
7,150
1,101
2,972
11,644
0
94,660
L
644
114
0
1,540
3,427
1,653
35
1,414
2,013
0
12,600
W
Izanami
HouseofLove
Izanami
5,633
2,949
0
1,499
10,593
3,459
2,550
408
10,185
0
91,506
W
17,791
6,920
0
8,309
17,770
8,290
47
2,830
14,838
78,424
15,528
W
Chaac
7,438
1,369
0
6,353
15,992
9,366
66
3,778
12,120
706
50,431
L
Mercury
SeanBryo
Mercury
7,687
4,248
0
678
14,574
5,990
88
6,313
8,261
0
58,947
L
Raijin
Sgtatum
Raijin
8,482
1,101
0
1,190
14,012
4,613
0
9,905
4,107
65,527
0
W
Cerberus
VanHealn
Cerberus
5,888
697
0
3,019
8,449
8,741
1,098
2,104
6,307
98,616
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,449
Gold Earned
45,208
802
Minions Killed
452
0
Camps Cleared
0
1,798,619
Distance Traveled
1,688,245
15
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
7,922
417
20
1
0
371,012
4
W
Kukulkan
12,024
633
183
10
0
379,078
1
L
Danzaburou
10,877
572
167
9
0
326,811
3
L
Loki
7,485
394
22
1
0
269,185
1
W
Izanami
11,547
608
178
9
0
339,977
1
W
Freya
12,336
649
114
6
0
362,696
1
W
Chaac
10,738
565
77
4
0
374,591
12
L
Mercury
9,088
478
97
5
0
423,633
3
L
Raijin
9,836
518
146
8
0
297,604
5
W
Cerberus
12,804
674
250
13
0
342,277
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role