Player Matchup

Gilgamesh
Gilgamesh
ANKQWJNAUHN
Gilgamesh
Level 26
God Stats
50W - 25L
1,750 SR
Queue Stats
305W - 287L
1,548 Elo+
Solo
Ra
Ra
Hazymatrix4121
Ra
Level 16
God Stats
2W - 2L
1,220 SR
Queue Stats
107W - 108L
1,372 Elo+
Solo
Cernunnos
Cernunnos
Maqthv42
Cernunnos
Level 25
God Stats
2W - 1L
1,398 SR
Queue Stats
4W - 4L
1,418 Elo+
Solo
Ares
Ares
MijitoVZ010
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,251 Elo+
Solo
Nemesis
Nemesis
PICKLEREEE
Nemesis
Level 28
God Stats
6W - 2L
1,624 SR
Queue Stats
11W - 10L
1,566 Elo+
Solo
Team Averages
Level 20
1,498 SR
1,431 Elo+

VS

Team Averages
Level 12
1,416 SR
1,252 Elo+
Hera
Hera
 
Hera
Level 6
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Morgan Le Fay
Morgan Le Fay
AkalinkaOwO
Morgan Le Fay
Level 7
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 23L
1,083 Elo+
Party 1
Guan Yu
Guan Yu
Lotvailer
Guan Yu
Level 16
God Stats
1W - 5L
1,270 SR
Queue Stats
2W - 15L
946 Elo+
Party 1
Nu Wa
Nu Wa
maipuck
Nu Wa
Level 7
God Stats
0W - 2L
1,263 SR
Queue Stats
7W - 20L
1,230 Elo+
Party 1
Jing Wei
Jing Wei
xXqpOsiphonOqpxX
Jing Wei
Level 25
God Stats
1W - 3L
1,546 SR
Queue Stats
61W - 52L
1,503 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
ANKQWJNAUHN
Gilgamesh
20
9 / 1 / 19
15,015
1,073
32,288
35,091
28,041
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

20
4 / 1 / 14
13,642
974
16,545
17,617
7,065
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cernunnos
Maqthv42
Cernunnos
20
8 / 3 / 13
14,016
1,001
21,422
15,841
6,262
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
1 / 1 / 21
12,951
925
3,293
14,445
14,873
Breastplate

Breastplate

+20
Physical Protection

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Nemesis
PICKLEREEE
Nemesis
20
11 / 2 / 11
14,192
1,014
16,520
17,305
8,309
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Team 1 Tickets

188

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
19
0 / 5 / 5
12,336
881
18,634
16,944
5,950
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Morgan Le Fay
AkalinkaOwO
Morgan Le Fay
19
3 / 10 / 4
12,881
920
23,043
22,587
10,014
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
Lotvailer
Guan Yu
17
0 / 8 / 3
11,354
811
6,284
17,361
18,511
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Nu Wa
maipuck
Nu Wa
19
3 / 9 / 4
13,261
947
23,421
22,344
8,848
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

17
2 / 1 / 3
12,058
861
22,559
14,896
4,719
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
27
33
Kills
8
8
Deaths
33
78
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
0
5
5
0.5
W
Gilgamesh
ANKQWJNAUHN
Gilgamesh
9
1
19
18.5
L
Morgan Le Fay
AkalinkaOwO
Morgan Le Fay
3
10
4
0.5
W
4
1
14
11
L
Guan Yu
Lotvailer
Guan Yu
0
8
3
0.19
W
Cernunnos
Maqthv42
Cernunnos
8
3
13
4.83
W
1
1
21
11.5
W
Nemesis
PICKLEREEE
Nemesis
11
2
11
8.25
L
Nu Wa
maipuck
Nu Wa
3
9
4
0.56
L
2
1
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

90,068
Damage
93,941
100,299
Taken
94,132
64,550
Mitigated
48,042
19,430
Healing
9,416
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
18,634
4,132
630
1,370
16,944
5,950
0
2,547
14,397
58,386
0
W
Gilgamesh
ANKQWJNAUHN
Gilgamesh
32,288
8,526
0
9,288
35,091
28,041
0
25,272
9,819
0
56,059
L
Morgan Le Fay
AkalinkaOwO
Morgan Le Fay
23,043
2,717
0
1,134
22,587
10,014
0
5,161
17,426
55,340
0
W
16,545
1,411
3,025
3,023
17,617
7,065
0
10,650
6,967
87,766
0
L
Guan Yu
Lotvailer
Guan Yu
6,284
909
2,364
1,557
17,361
18,511
0
4,794
12,567
0
14,210
W
Cernunnos
Maqthv42
Cernunnos
21,422
8,790
0
2,892
15,841
6,262
0
9,333
6,508
0
56,960
W
3,293
280
0
0
14,445
14,873
0
10,584
3,861
14,199
0
W
Nemesis
PICKLEREEE
Nemesis
16,520
6,409
0
1,202
17,305
8,309
0
9,259
8,046
0
35,557
L
Nu Wa
maipuck
Nu Wa
23,421
7,297
88
1,220
22,344
8,848
0
4,819
17,525
40,616
0
L
22,559
22,055
0
1,053
14,896
4,719
0
2,517
12,379
0
37,859

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,816
Gold Earned
61,890
331
Minions Killed
249
11
Camps Cleared
4
1,417,718
Distance Traveled
1,267,851
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
12,336
881
111
8
0
270,114
0
W
Gilgamesh
15,015
1,073
36
3
2
317,698
0
L
Morgan Le Fay
12,881
920
68
5
3
251,490
4
W
Ra
13,642
974
167
12
0
271,647
0
L
Guan Yu
11,354
811
13
1
0
173,864
0
W
Cernunnos
14,016
1,001
81
6
1
228,062
0
W
Ares
12,951
925
17
1
1
293,884
4
W
Nemesis
14,192
1,014
30
2
7
306,427
0
L
Nu Wa
13,261
947
32
2
0
241,384
0
L
Jing Wei
12,058
861
25
2
1
330,999
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role