Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
Pituerto13
Achilles
Level 124
God Stats
2W - 2L
1,702 SR
Queue Stats
283W - 298L
1,491 Elo+
Solo
Medusa
Medusa
Rehnorr
Medusa
Level 103
God Stats
12W - 9L
1,611 SR
Queue Stats
322W - 324L
1,493 Elo+
Solo
Nu Wa
Nu Wa
Separatist0924
Nu Wa
Level 28
God Stats
4W - 1L
1,566 SR
Queue Stats
164W - 196L
1,379 Elo+
Solo
Hades
Hades
reder-_-ghost986
Hades
Level 127
God Stats
5W - 4L
1,507 SR
Queue Stats
237W - 230L
1,366 Elo+
Solo
Team Averages
Level 90
1,577 SR
1,446 Elo+

VS

Team Averages
Level 85
1,375 SR
1,417 Elo+
Geb
Geb
Balttasarr
Geb
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
17W - 30L
1,315 Elo+
Party 1
Loki
Loki
CupcakesTheLion
Loki
Level 104
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 6L
1,621 Elo+
Solo
Ah Puch
Ah Puch
M3DV3D
Ah Puch
Level 120
God Stats
1W - 2L
1,478 SR
Queue Stats
261W - 226L
1,423 Elo+
Party 1
Merlin
Merlin
Medvedeva
Merlin
Level 102
God Stats
0W - 3L
1,155 SR
Queue Stats
116W - 111L
1,320 Elo+
Party 1
Vamana
Vamana
TheCrazyKahn
Vamana
Level 79
God Stats
0W - 3L
1,243 SR
Queue Stats
81W - 90L
1,405 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
17
0 / 4 / 24
10,781
770
8,049
21,819
23,065
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Achilles
Pituerto13
Achilles
16
4 / 6 / 22
10,632
759
10,261
20,396
30,881
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Medusa
Rehnorr
Medusa
20
12 / 2 / 20
12,297
878
23,531
12,923
6,478
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
10 / 3 / 19
11,681
834
21,305
12,406
6,000
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

19
13 / 3 / 19
12,693
907
21,461
17,946
12,858
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 7 / 10
9,645
689
8,690
23,537
25,358
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

14
2 / 10 / 7
9,100
650
5,991
15,563
6,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ah Puch
M3DV3D
Ah Puch
19
8 / 7 / 9
11,870
848
30,040
15,985
8,723
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Focus

Magic Focus

+20
Magical Power

Merlin
Medvedeva
Merlin
17
3 / 9 / 11
10,493
750
17,410
15,586
11,021
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
15
1 / 6 / 15
9,663
690
9,017
22,715
26,169
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

143
Kill Participation
70
39
Kills
18
18
Deaths
39
104
Assists
52
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
4
24
3
L
4
7
10
1.29
L
2
10
7
0.55
L
Ah Puch
M3DV3D
Ah Puch
8
7
9
1.79
L
Merlin
Medvedeva
Merlin
3
9
11
0.94
W
Achilles
Pituerto13
Achilles
4
6
22
2.5
W
Medusa
Rehnorr
Medusa
12
2
20
11
W
10
3
19
6.5
L
Vamana
1
6
15
1.42
W
13
3
19
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,607
Damage
71,148
85,490
Taken
93,386
79,282
Mitigated
77,951
30,308
Healing
19,955
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
8,049
566
1,462
3,499
21,819
23,065
780
15,460
6,359
14,523
0
L
8,690
1,138
953
1,254
23,537
25,358
0
14,504
9,033
16,643
0
L
5,991
982
1,184
1,262
15,563
6,680
322
8,487
7,076
0
16,335
L
Ah Puch
M3DV3D
Ah Puch
30,040
1,635
1,813
1,726
15,985
8,723
717
8,724
7,261
55,095
0
L
Merlin
Medvedeva
Merlin
17,410
1,434
982
1,462
15,586
11,021
379
7,617
7,969
46,063
0
W
Achilles
Pituerto13
Achilles
10,261
1,627
2,313
3,315
20,396
30,881
645
10,347
10,049
60
21,126
W
Medusa
Rehnorr
Medusa
23,531
12,973
2,941
3,485
12,923
6,478
2,438
9,674
3,249
0
39,061
W
21,305
4,631
1,997
1,905
12,406
6,000
1,797
7,461
4,945
42,303
0
L
Vamana
9,017
3,383
1,891
7,428
22,715
26,169
250
11,514
11,201
0
18,029
W
21,461
790
2,406
6,985
17,946
12,858
1,396
13,198
4,748
35,478
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,084
Gold Earned
50,771
149
Minions Killed
155
0
Camps Cleared
0
1,311,399
Distance Traveled
1,162,580
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
10,781
770
6
0
0
265,358
1
L
Geb
9,645
689
11
1
0
207,857
0
L
Loki
9,100
650
13
1
0
213,390
0
L
Ah Puch
11,870
848
51
4
0
225,204
1
L
Merlin
10,493
750
56
4
0
222,444
0
W
Achilles
10,632
759
16
1
0
259,232
1
W
Medusa
12,297
878
51
4
0
276,973
1
W
Nu Wa
11,681
834
46
3
0
233,120
1
L
Vamana
9,663
690
24
2
0
293,685
1
W
Hades
12,693
907
30
2
0
276,716
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role