Player Matchup

Nemesis
Nemesis
Juuzouken
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 1
Ymir
Ymir
K4rm4f4
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,104 Elo+
Solo
Bakasura
Bakasura
Pepezou
Bakasura
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 21L
1,288 Elo+
Solo
Medusa
Medusa
PlantGrant
Medusa
Level 26
God Stats
2W - 1L
1,500 SR
Queue Stats
7W - 11L
1,341 Elo+
Solo
Odin
Odin
Vpollyon
Odin
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,377 Elo+
Party 1
Team Averages
Level 11
1,500 SR
1,297 Elo+

VS

Team Averages
Level 20
1,526 SR
1,413 Elo+
Terra
Terra
 
Terra
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Olorun
Olorun
EAVANAHEE
Olorun
Level 7
God Stats
3W - 0L
1,500 SR
Queue Stats
31W - 21L
1,400 Elo+
Party 2
Serqet
Serqet
Heaven888
Serqet
Level 17
God Stats
10W - 13L
1,575 SR
Queue Stats
22W - 41L
1,271 Elo+
Solo
Aphrodite
Aphrodite
Kiriyou
Aphrodite
Level 22
God Stats
8W - 2L
1,500 SR
Queue Stats
21W - 16L
1,500 Elo+
Party 2
Da Ji
Da Ji
zusetaihao
Da Ji
Level 26
God Stats
17W - 10L
1,557 SR
Queue Stats
43W - 34L
1,397 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Juuzouken
Nemesis
20
7 / 13 / 18
16,415
1,026
28,547
28,221
12,555
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ymir
K4rm4f4
Ymir
20
4 / 6 / 20
15,678
980
21,686
34,956
48,795
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Pepezou
Bakasura
20
1 / 7 / 12
13,702
856
15,255
23,848
13,635
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Medusa
PlantGrant
Medusa
20
13 / 6 / 9
17,409
1,088
34,943
21,629
8,413
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odin
20
6 / 5 / 20
16,054
1,003
22,569
25,471
34,476
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Team 1 Tickets

0

VS

Team 2 Tickets

16

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Terra
 
Terra
20
4 / 3 / 26
15,600
975
13,051
27,845
42,035
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Olorun
EAVANAHEE
Olorun
20
7 / 11 / 21
16,325
1,020
39,446
34,447
20,216
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Serqet
Heaven888
Serqet
20
0 / 6 / 18
14,092
881
8,493
16,885
10,752
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Aphrodite
Kiriyou
Aphrodite
20
5 / 3 / 20
15,492
968
19,795
26,281
26,721
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Da Ji
20
21 / 8 / 10
19,409
1,213
43,527
28,017
19,227
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

110
Kill Participation
132
31
Kills
37
37
Deaths
31
79
Assists
95
Player
Kills
Deaths
Assists
KDA
W
Terra
 
Terra
4
3
26
5.67
W
Olorun
EAVANAHEE
Olorun
7
11
21
1.59
W
Serqet
Heaven888
Serqet
0
6
18
1.5
L
Nemesis
Juuzouken
Nemesis
7
13
18
1.23
L
Ymir
K4rm4f4
Ymir
4
6
20
2.33
W
Aphrodite
Kiriyou
Aphrodite
5
3
20
5
L
Bakasura
Pepezou
Bakasura
1
7
12
1
L
Medusa
PlantGrant
Medusa
13
6
9
2.92
L
Odin
6
5
20
3.2
W
Da Ji
21
8
10
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

123,000
Damage
124,312
134,125
Taken
133,475
117,874
Mitigated
118,951
5,314
Healing
48,642
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Terra
 
Terra
13,051
2,648
9,784
6,402
27,845
42,035
0
4,055
23,650
33,651
0
W
Olorun
EAVANAHEE
Olorun
39,446
20,038
3,840
8,797
34,447
20,216
0
8,181
25,237
85,527
0
W
Serqet
Heaven888
Serqet
8,493
2,361
0
0
16,885
10,752
0
3,203
13,542
0
25,195
L
Nemesis
Juuzouken
Nemesis
28,547
11,498
0
2,162
28,221
12,555
0
18,295
9,926
0
56,130
L
Ymir
K4rm4f4
Ymir
21,686
3,318
0
0
34,956
48,795
0
22,888
10,769
46,603
0
W
Aphrodite
Kiriyou
Aphrodite
19,795
4,533
8,352
10,245
26,281
26,721
0
4,589
21,343
43,567
0
L
Bakasura
Pepezou
Bakasura
15,255
6,404
212
2,940
23,848
13,635
0
12,376
10,531
0
29,327
L
Medusa
PlantGrant
Medusa
34,943
17,236
0
0
21,629
8,413
0
4,586
17,043
0
81,638
L
Odin
22,569
7,874
0
0
25,471
34,476
0
14,147
10,386
2,087
38,382
W
Da Ji
43,527
10,808
0
1,222
28,017
19,227
0
2,512
25,023
0
58,760

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

79,258
Gold Earned
80,918
287
Minions Killed
288
8
Camps Cleared
7
1,498,121
Distance Traveled
1,353,587
3
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
15,600
975
39
2
1
296,363
4
W
Olorun
16,325
1,020
89
6
1
241,490
1
W
Serqet
14,092
881
63
4
1
231,048
0
L
Nemesis
16,415
1,026
67
4
1
338,684
1
L
Ymir
15,678
980
50
3
0
300,912
0
W
Aphrodite
15,492
968
62
4
0
269,008
2
L
Bakasura
13,702
856
35
2
4
265,369
1
L
Medusa
17,409
1,088
104
7
3
270,152
0
L
Odin
16,054
1,003
31
2
0
323,004
1
W
Da Ji
19,409
1,213
35
2
4
315,678
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role