Player Matchup

Bakasura
Bakasura
 
Bakasura
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
H0WZAB0UTASLAP
Bellona
Level 25
God Stats
2W - 1L
1,406 SR
Queue Stats
43W - 46L
1,508 Elo+
Solo
Izanami
Izanami
Izanami_Backward
Izanami
Level 24
God Stats
62W - 44L
1,652 SR
Queue Stats
78W - 64L
1,605 Elo+
Solo
Poseidon
Poseidon
Rickyroll69
Poseidon
Level 13
God Stats
41W - 54L
1,547 SR
Queue Stats
102W - 103L
1,551 Elo+
Solo
Zeus
Zeus
chill_patch
Zeus
Level 26
God Stats
2W - 0L
1,726 SR
Queue Stats
105W - 93L
1,628 Elo+
Solo
Team Averages
Level 23
1,566 SR
1,558 Elo+

VS

Team Averages
Level 10
1,439 SR
1,539 Elo+
Yemoja
Yemoja
Clockerwise2071
Yemoja
Level 7
God Stats
0W - 1L
1,326 SR
Queue Stats
4W - 8L
1,461 Elo+
Solo
Erlang Shen
Erlang Shen
KickingArtist75
Erlang Shen
Level 23
God Stats
8W - 11L
1,584 SR
Queue Stats
44W - 33L
1,634 Elo+
Solo
Bakasura
Bakasura
MerryKushmas
Bakasura
Level 12
God Stats
29W - 25L
1,411 SR
Queue Stats
86W - 99L
1,416 Elo+
Solo
Thor
Thor
Ricardo4825
Thor
Level 5
God Stats
0W - 2L
1,208 SR
Queue Stats
1W - 4L
1,362 Elo+
Solo
Tsukuyomi
Tsukuyomi
Smash_Jam
Tsukuyomi
Level 4
God Stats
3W - 1L
1,666 SR
Queue Stats
3W - 1L
1,821 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
 
Bakasura
20
8 / 0 / 11
13,713
653
8,869
13,324
8,351
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
3 / 4 / 8
11,573
551
8,513
21,047
19,799
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

20
19 / 2 / 7
14,526
692
22,909
13,746
5,825
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poseidon
Rickyroll69
Poseidon
17
6 / 4 / 6
11,897
567
7,791
10,502
3,451
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

18
17 / 1 / 10
13,951
664
19,453
9,182
3,731
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
2 / 6 / 2
9,472
451
4,007
18,943
17,946
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Erlang Shen
KickingArtist75
Erlang Shen
17
6 / 5 / 1
11,978
570
15,055
22,305
21,559
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Bakasura
MerryKushmas
Bakasura
9
0 / 14 / 0
6,784
323
642
16,650
6,538
Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

11
1 / 13 / 1
7,773
370
4,054
14,217
5,529
Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tsukuyomi
Smash_Jam
Tsukuyomi
14
1 / 16 / 2
8,440
402
5,701
18,556
6,444
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
16
53
Kills
10
11
Deaths
54
42
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Bakasura
 
Bakasura
8
0
11
13.5
L
2
6
2
0.5
W
3
4
8
1.75
W
19
2
7
11.25
L
Erlang Shen
KickingArtist75
Erlang Shen
6
5
1
1.3
L
Bakasura
MerryKushmas
Bakasura
0
14
0
0
L
1
13
1
0.12
W
Poseidon
Rickyroll69
Poseidon
6
4
6
2.25
L
Tsukuyomi
Smash_Jam
Tsukuyomi
1
16
2
0.13
W
17
1
10
22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,535
Damage
29,459
67,801
Taken
90,671
41,157
Mitigated
58,016
24,927
Healing
10,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
 
Bakasura
8,869
6,435
0
7,972
13,324
8,351
177
530
12,794
0
101,529
L
4,007
386
750
283
18,943
17,946
308
7,728
10,309
30,271
0
W
8,513
4,300
0
6,383
21,047
19,799
2,159
320
20,727
0
45,705
W
22,909
16,962
0
5,766
13,746
5,825
4,204
1,339
12,357
0
148,430
L
Erlang Shen
KickingArtist75
Erlang Shen
15,055
8,252
0
5,825
22,305
21,559
0
4,675
17,036
0
71,985
L
Bakasura
MerryKushmas
Bakasura
642
467
0
1,657
16,650
6,538
0
6,477
9,294
0
7,263
L
4,054
806
0
580
14,217
5,529
0
3,091
10,859
0
23,599
W
Poseidon
Rickyroll69
Poseidon
7,791
541
967
1,977
10,502
3,451
2,368
1,344
9,158
73,481
0
L
Tsukuyomi
Smash_Jam
Tsukuyomi
5,701
1,144
0
1,224
18,556
6,444
775
3,735
14,533
0
34,215
W
19,453
4,314
0
1,862
9,182
3,731
2,345
602
8,455
70,074
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,660
Gold Earned
44,447
673
Minions Killed
302
0
Camps Cleared
0
2,052,212
Distance Traveled
1,454,286
15
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,713
653
165
8
0
541,441
3
L
Yemoja
9,472
451
52
2
0
299,112
0
W
Bellona
11,573
551
86
4
0
401,222
1
W
Izanami
14,526
692
185
9
0
373,171
5
L
Erlang Shen
11,978
570
115
5
0
293,302
0
L
Bakasura
6,784
323
38
2
0
212,687
1
L
Thor
7,773
370
43
2
0
305,194
0
W
Poseidon
11,897
567
110
5
0
367,202
3
L
Tsukuyomi
8,440
402
54
3
0
343,991
0
W
Zeus
13,951
664
127
6
0
369,176
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role