Player Matchup

Nu Wa
Nu Wa
Gold III
AtotheLEX88
Nu Wa
Gold III
Level 146
God Stats
39W - 26L
1,596 SR
Queue Stats
247W - 248L
1,441 MMR
Solo
Neith
Neith
Gold IV
DoctorGlitzi
Neith
Gold IV
Level 145
God Stats
18W - 39L
1,325 SR
Queue Stats
462W - 481L
1,398 MMR
Solo
Chaac
Chaac
Gold V
PierroX24
Chaac
Gold V
Level 63
God Stats
9W - 5L
1,606 SR
Queue Stats
35W - 38L
1,408 MMR
Solo
Geb
Geb
Gold II
menchen96
Geb
Gold II
Level 121
God Stats
3W - 1L
1,694 SR
Queue Stats
103W - 109L
1,408 MMR
Solo
Ne Zha
Ne Zha
Gold II
pablopr66
Ne Zha
Gold II
Level 96
God Stats
5W - 4L
1,502 SR
Queue Stats
586W - 584L
1,426 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 114
1,545 SR
1,416 MMR

VS

Team Averages
Gold IV
Gold IV
Average Tier
Level 124
1,488 SR
1,419 MMR
Ullr
Ullr
Gold I
JesudS
Ullr
Gold I
Level 128
God Stats
1W - 1L
1,534 SR
Queue Stats
336W - 324L
1,590 MMR
Party 1
Sylvanus
Sylvanus
Gold V
Ketes_2112
Sylvanus
Gold V
Level 129
God Stats
40W - 40L
1,614 SR
Queue Stats
102W - 99L
1,337 MMR
Party 1
Kali
Kali
Gold III
KianGrn
Kali
Gold III
Level 101
God Stats
3W - 2L
1,577 SR
Queue Stats
203W - 199L
1,388 MMR
Solo
Nox
Nox
Gold V
TroopaLuvah
Nox
Gold V
Level 116
God Stats
1W - 5L
1,424 SR
Queue Stats
382W - 380L
1,387 MMR
Solo
Merlin
Merlin
Gold IV
shira1985
Merlin
Gold IV
Level 146
God Stats
4W - 9L
1,293 SR
Queue Stats
844W - 843L
1,390 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
3 / 3 / 8
13,200
550
24,004
13,557
5,400
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

20
4 / 3 / 6
13,488
562
12,353
19,303
7,093
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chaac
PierroX24
Chaac
20
4 / 1 / 8
14,511
605
14,609
30,098
32,102
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ancile

Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

17
1 / 2 / 10
11,999
500
7,383
21,947
22,329
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5

Ne Zha
pablopr66
Ne Zha
20
8 / 1 / 4
15,429
643
10,345
18,432
8,394
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Bans
SetMorgan Le FayAthenaGilgameshTiamat

VS

Bans
KumbhakarnaApolloCu ChulainnChironSobek
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
JesudS
Ullr
19
4 / 5 / 0
12,115
505
11,732
19,363
7,328
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Sylvanus
Ketes_2112
Sylvanus
16
4 / 2 / 2
10,622
443
8,849
17,088
18,382
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Kali
KianGrn
Kali
17
1 / 4 / 2
10,567
440
6,908
21,816
11,544
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
0 / 8 / 1
10,588
441
6,988
19,717
12,249
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
shira1985
Merlin
19
1 / 1 / 4
12,037
502
19,893
12,906
4,437
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
19
20
Kills
10
10
Deaths
20
36
Assists
9
Player
Kills
Deaths
Assists
KDA
W
3
3
8
2.33
W
4
3
6
2.33
L
Ullr
JesudS
Ullr
4
5
0
0.8
L
Sylvanus
Ketes_2112
Sylvanus
4
2
2
2.5
L
Kali
KianGrn
Kali
1
4
2
0.5
W
Chaac
PierroX24
Chaac
4
1
8
8
L
0
8
1
0.06
W
1
2
10
3
W
Ne Zha
pablopr66
Ne Zha
8
1
4
10
L
Merlin
shira1985
Merlin
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,694
Damage
54,370
103,337
Taken
90,890
75,318
Mitigated
53,940
37,769
Healing
27,881
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
24,004
6,048
0
1,736
13,557
5,400
1,817
6,963
6,594
106,685
0
W
12,353
5,415
0
11,474
19,303
7,093
4,514
2,951
16,352
0
116,331
L
Ullr
JesudS
Ullr
11,732
6,539
0
4,148
19,363
7,328
740
4,182
14,692
0
97,156
L
Sylvanus
Ketes_2112
Sylvanus
8,849
2,658
2,563
4,918
17,088
18,382
0
8,718
7,845
37,672
9,188
L
Kali
KianGrn
Kali
6,908
2,771
0
6,667
21,816
11,544
625
3,538
17,869
0
85,217
W
Chaac
PierroX24
Chaac
14,609
1,398
0
16,325
30,098
32,102
2,100
6,573
23,525
0
86,471
L
6,988
489
0
4,115
19,717
12,249
694
5,602
12,678
65,621
0
W
7,383
525
0
3,513
21,947
22,329
364
14,163
7,784
42,495
0
W
Ne Zha
pablopr66
Ne Zha
10,345
4,688
0
4,721
18,432
8,394
422
5,097
13,335
0
153,870
L
Merlin
shira1985
Merlin
19,893
1,348
332
5,138
12,906
4,437
0
7,935
4,530
134,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,627
Gold Earned
55,929
785
Minions Killed
725
0
Camps Cleared
0
2,282,658
Distance Traveled
2,112,727
21
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
13,200
550
165
7
0
439,426
4
W
Neith
13,488
562
165
7
0
414,055
12
L
Ullr
12,115
505
159
7
0
426,898
5
L
Sylvanus
10,622
443
76
3
0
368,422
2
L
Kali
10,567
440
132
6
0
435,059
4
W
Chaac
14,511
605
181
8
0
469,881
0
L
Nox
10,588
441
127
5
0
422,667
1
W
Geb
11,999
500
75
3
0
460,281
4
W
Ne Zha
15,429
643
199
8
0
499,015
1
L
Merlin
12,037
502
231
10
0
459,681
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role