Player Matchup

Ra
Ra
GG K1D KUBO GG
Ra
Level 28
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Khepri
Khepri
JazanReyers
Khepri
Level 45
God Stats
1W - 0L
1,304 SR
Queue Stats
9W - 5L
1,615 Elo+
Solo
Pele
Pele
OnlyBusiness
Pele
Level 47
God Stats
8W - 3L
1,728 SR
Queue Stats
43W - 32L
1,727 Elo+
Solo
Gilgamesh
Gilgamesh
PainTrainal
Gilgamesh
Level 46
God Stats
3W - 4L
1,495 SR
Queue Stats
153W - 81L
1,615 Elo+
Party 2
Sol
Sol
itsnotokay
Sol
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 0L
1,896 Elo+
Party 2
Team Averages
Level 39
1,505 SR
1,671 Elo+

VS

Team Averages
Level 84
1,558 SR
1,402 Elo+
Tsukuyomi
Tsukuyomi
 
Tsukuyomi
Level 108
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
He Bo
He Bo
GRAViiTYRiiFT
He Bo
Level 84
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 32L
1,371 Elo+
Party 1
Izanami
Izanami
YMC_K
Izanami
Level 39
God Stats
21W - 23L
1,491 SR
Queue Stats
47W - 63L
1,370 Elo+
Party 1
Ares
Ares
edp_cupcake_13
Ares
Level 84
God Stats
5W - 10L
1,639 SR
Queue Stats
63W - 85L
1,332 Elo+
Party 1
Horus
Horus
supervin05
Horus
Level 104
God Stats
1W - 2L
1,660 SR
Queue Stats
59W - 76L
1,437 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 0 / 10
7,777
778
5,960
3,894
2,536
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Khepri
14
2 / 2 / 12
8,455
846
4,528
11,302
10,313
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

16
13 / 0 / 1
10,610
1,061
13,731
10,044
5,259
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Gilgamesh
PainTrainal
Gilgamesh
14
2 / 1 / 10
7,982
798
5,820
6,061
6,348
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

15
3 / 0 / 7
8,249
825
14,983
7,451
2,703
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
 
Tsukuyomi
13
1 / 3 / 1
6,933
693
7,382
9,547
3,837
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

11
0 / 6 / 2
5,938
594
6,096
9,918
2,800
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Izanami
YMC_K
Izanami
12
0 / 5 / 0
6,239
624
5,215
10,298
3,552
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
1 / 4 / 2
6,742
674
6,556
11,776
8,988
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Horus
12
1 / 3 / 0
6,374
637
2,459
12,218
8,935
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
8
21
Kills
3
3
Deaths
21
40
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
 
Tsukuyomi
1
3
1
0.5
W
1
0
10
6
L
0
6
2
0.17
W
Khepri
2
2
12
4
W
13
0
1
13.5
W
Gilgamesh
PainTrainal
Gilgamesh
2
1
10
7
L
Izanami
YMC_K
Izanami
0
5
0
0
L
1
4
2
0.5
W
3
0
7
6.5
L
Horus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,022
Damage
27,708
38,752
Taken
53,757
27,159
Mitigated
28,112
12,178
Healing
6,383
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
 
Tsukuyomi
7,382
1,066
0
411
9,547
3,837
13
4,416
5,087
0
25,808
W
5,960
1,016
601
873
3,894
2,536
84
2,545
1,285
21,580
0
L
6,096
178
0
270
9,918
2,800
0
4,790
5,080
13,222
0
W
Khepri
4,528
860
0
1,748
11,302
10,313
179
4,737
6,537
10,522
0
W
13,731
3,067
0
2,889
10,044
5,259
1
2,405
7,627
0
37,079
W
Gilgamesh
PainTrainal
Gilgamesh
5,820
990
0
596
6,061
6,348
349
965
5,096
220
11,692
L
Izanami
YMC_K
Izanami
5,215
2,852
0
462
10,298
3,552
0
3,908
6,268
0
23,735
L
6,556
203
0
50
11,776
8,988
0
5,749
5,981
13,347
0
W
14,983
3,859
0
5,471
7,451
2,703
2,567
2,190
5,227
43,030
0
L
Horus
2,459
1,134
1,798
3,392
12,218
8,935
0
7,072
4,825
0
10,884

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,073
Gold Earned
32,226
215
Minions Killed
157
11
Camps Cleared
4
975,886
Distance Traveled
933,642
7
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
6,933
693
52
5
1
208,632
0
W
Ra
7,777
778
44
4
2
170,466
2
L
He Bo
5,938
594
15
2
1
168,646
0
W
Khepri
8,455
846
11
1
0
199,240
2
W
Pele
10,610
1,061
65
7
4
194,829
0
W
Gilgamesh
7,982
798
30
3
0
217,848
0
L
Izanami
6,239
624
53
5
0
165,118
2
L
Ares
6,742
674
17
2
1
191,002
4
W
Sol
8,249
825
65
7
5
193,503
3
L
Horus
6,374
637
20
2
1
200,244
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role