Player Matchup

Ullr
Ullr
 
Ullr
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Horus
Horus
FogelMos
Horus
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,476 Elo+
Solo
Tiamat
Tiamat
Jeboo
Tiamat
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 1
Team Averages
Level 59
1,500 SR
1,492 Elo+

VS

Team Averages
Level 62
1,610 SR
1,505 Elo+
Odin
Odin
Aicanaro
Odin
Level 129
God Stats
6W - 2L
1,656 SR
Queue Stats
188W - 229L
1,537 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Olihar
Ah Muzen Cab
Level 28
God Stats
9W - 4L
1,702 SR
Queue Stats
89W - 99L
1,481 Elo+
Party 2
Zhong Kui
Zhong Kui
SeKaiser
Zhong Kui
Level 28
God Stats
2W - 2L
1,472 SR
Queue Stats
71W - 78L
1,497 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
6 / 5 / 5
11,629
727
17,281
15,391
6,148
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Horus
FogelMos
Horus
14
5 / 7 / 3
11,506
719
5,515
15,506
16,196
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Tiamat
Jeboo
Tiamat
12
0 / 7 / 5
9,231
577
4,782
10,655
4,751
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
14
3 / 3 / 14
11,700
731
9,789
16,100
15,702
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ah Muzen Cab
Olihar
Ah Muzen Cab
15
5 / 4 / 12
11,661
729
9,530
11,428
3,897
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zhong Kui
SeKaiser
Zhong Kui
17
11 / 5 / 6
12,759
797
17,529
13,013
7,754
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
51
11
Kills
19
19
Deaths
12
13
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
6
5
5
1.7
W
Odin
3
3
14
3.33
L
Horus
FogelMos
Horus
5
7
3
0.93
L
Tiamat
Jeboo
Tiamat
0
7
5
0.36
W
Ah Muzen Cab
Olihar
Ah Muzen Cab
5
4
12
2.75
W
Zhong Kui
SeKaiser
Zhong Kui
11
5
6
2.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,578
Damage
36,848
41,552
Taken
40,541
27,095
Mitigated
27,353
2,053
Healing
9,412
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
17,281
4,620
0
148
15,391
6,148
914
6,555
8,604
0
64,157
W
Odin
9,789
1,124
0
2,188
16,100
15,702
103
2,742
13,014
10,712
26,362
L
Horus
FogelMos
Horus
5,515
2,432
334
1,125
15,506
16,196
0
7,415
7,814
0
26,767
L
Tiamat
Jeboo
Tiamat
4,782
828
0
446
10,655
4,751
135
5,939
4,466
16,897
0
W
Ah Muzen Cab
Olihar
Ah Muzen Cab
9,530
3,571
0
3,144
11,428
3,897
2,014
693
10,607
0
42,763
W
Zhong Kui
SeKaiser
Zhong Kui
17,529
598
0
4,080
13,013
7,754
1,039
805
12,068
45,907
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,366
Gold Earned
36,120
172
Minions Killed
177
0
Camps Cleared
0
801,331
Distance Traveled
883,221
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
11,629
727
90
6
0
293,046
3
W
Odin
11,700
731
30
2
0
317,617
1
L
Horus
11,506
719
43
3
0
267,836
2
L
Tiamat
9,231
577
39
2
0
240,449
1
W
Ah Muzen Cab
11,661
729
69
4
0
283,906
3
W
Zhong Kui
12,759
797
78
5
0
281,698
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role