Player Matchup

Apollo
Apollo
ADESYT
Apollo
Level 14
God Stats
0W - 2L
1,306 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 2
Nemesis
Nemesis
BlackWarrior31
Nemesis
Level 4
God Stats
0W - 2L
1,156 SR
Queue Stats
0W - 3L
1,124 Elo+
Party 2
Hera
Hera
DKnightULT
Hera
Level 7
God Stats
0W - 1L
1,671 SR
Queue Stats
2W - 8L
1,200 Elo+
Solo
Thor
Thor
Zuezsdad
Thor
Level 2
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 5L
1,500 Elo+
Solo
King Arthur
King Arthur
fddjj
King Arthur
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,232 Elo+
Party 2
Team Averages
Level 6
1,427 SR
1,258 Elo+

VS

Team Averages
Level 10
1,475 SR
1,291 Elo+
Cthulhu
Cthulhu
Pandorea96
Cthulhu
Level 10
God Stats
1W - 0L
1,488 SR
Queue Stats
3W - 6L
1,071 Elo+
Party 1
Fenrir
Fenrir
Qintou
Fenrir
Level 5
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 1L
1,500 Elo+
Solo
Ares
Ares
Ronin06
Ares
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Nox
Nox
TheeThyme
Nox
Level 6
God Stats
1W - 0L
1,374 SR
Queue Stats
3W - 6L
1,071 Elo+
Party 1
Izanami
Izanami
mxrvelavngers
Izanami
Level 26
God Stats
11W - 15L
1,511 SR
Queue Stats
233W - 225L
1,313 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
ADESYT
Apollo
19
15 / 6 / 9
13,108
546
30,874
24,018
9,475
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

16
6 / 9 / 7
10,423
434
9,133
19,010
7,981
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

3
0 / 0 / 1
6,472
270
0
0
0
Thor
13
4 / 11 / 6
8,971
374
6,285
15,915
12,463
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

King Arthur
fddjj
King Arthur
19
5 / 7 / 6
11,641
485
8,647
26,050
21,685
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Pandorea96
Cthulhu
17
1 / 3 / 8
10,996
458
7,343
14,276
13,373
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fenrir
Qintou
Fenrir
12
3 / 14 / 6
10,165
424
3,904
15,632
5,187
Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Ares
Ronin06
Ares
13
0 / 13 / 12
9,353
390
3,479
20,605
15,034
Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

17
6 / 5 / 13
11,745
489
7,292
13,980
5,719
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
22 / 3 / 3
15,366
640
40,600
14,629
6,102
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
74
30
Kills
32
33
Deaths
38
29
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Apollo
ADESYT
Apollo
15
6
9
3.25
L
6
9
7
1.06
L
0
0
1
0.5
W
Cthulhu
Pandorea96
Cthulhu
1
3
8
1.67
W
Fenrir
Qintou
Fenrir
3
14
6
0.43
W
Ares
Ronin06
Ares
0
13
12
0.46
W
6
5
13
2.5
L
Thor
4
11
6
0.64
L
King Arthur
fddjj
King Arthur
5
7
6
1.14
W
Izanami
22
3
3
7.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,939
Damage
62,618
84,993
Taken
79,122
51,604
Mitigated
45,415
18,582
Healing
8,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Apollo
ADESYT
Apollo
30,874
24,466
0
9,648
24,018
9,475
1,656
6,648
17,216
0
87,012
L
9,133
3,702
0
4,008
19,010
7,981
788
3,856
15,090
0
51,997
L
0
0
0
0
0
0
0
0
0
0
0
W
Cthulhu
Pandorea96
Cthulhu
7,343
897
158
1,100
14,276
13,373
335
0
14,276
47,922
0
W
Fenrir
Qintou
Fenrir
3,904
751
0
2,088
15,632
5,187
277
0
14,808
0
11,899
W
Ares
Ronin06
Ares
3,479
627
0
0
20,605
15,034
210
0
20,605
11,154
0
W
7,292
1,557
0
3,365
13,980
5,719
1,728
58
13,922
47,926
0
L
Thor
6,285
1,316
0
500
15,915
12,463
0
3,273
12,642
0
33,338
L
King Arthur
fddjj
King Arthur
8,647
1,371
0
4,426
26,050
21,685
120
4,119
21,931
331
55,367
W
Izanami
40,600
23,945
0
2,274
14,629
6,102
7,856
127
14,502
0
122,642

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,615
Gold Earned
57,625
352
Minions Killed
373
0
Camps Cleared
0
1,523,941
Distance Traveled
1,972,116
9
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
13,108
546
130
5
0
346,234
1
L
Nemesis
10,423
434
85
4
0
414,626
2
L
Hera
6,472
270
0
0
0
232
0
W
Cthulhu
10,996
458
82
3
0
407,100
3
W
Fenrir
10,165
424
13
1
0
384,062
6
W
Ares
9,353
390
12
1
0
350,074
4
W
Nox
11,745
489
78
3
0
418,953
5
L
Thor
8,971
374
46
2
0
355,678
6
L
King Arthur
11,641
485
91
4
0
407,171
0
W
Izanami
15,366
640
188
8
0
411,927
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role