Player Matchup

Kukulkan
Kukulkan
 
Kukulkan
Level 124
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cabrakan
Cabrakan
 
Cabrakan
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Mulan
Mulan
FalafelLord772
Mulan
Level 82
God Stats
6W - 2L
1,307 SR
Queue Stats
242W - 223L
1,496 Elo+
Party 2
Danzaburou
Danzaburou
TestableBugle89
Danzaburou
Level 55
God Stats
50W - 52L
1,515 SR
Queue Stats
220W - 219L
1,402 Elo+
Solo
Thanatos
Thanatos
Y0UNGbulI
Thanatos
Level 89
God Stats
15W - 16L
1,465 SR
Queue Stats
344W - 348L
1,438 Elo+
Solo
Team Averages
Level 93
1,457 SR
1,467 Elo+

VS

Team Averages
Level 103
1,537 SR
1,430 Elo+
Sol
Sol
 
Sol
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ymir
Ymir
DishiestHail
Ymir
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,233 Elo+
Solo
Osiris
Osiris
Marco14MXproalv
Osiris
Level 89
God Stats
1W - 1L
1,600 SR
Queue Stats
165W - 160L
1,441 Elo+
Solo
Artemis
Artemis
Zeros_revolution
Artemis
Level 146
God Stats
13W - 12L
1,570 SR
Queue Stats
471W - 433L
1,545 Elo+
Party 1
Bakasura
Bakasura
maquinebr1995
Bakasura
Level 102
God Stats
15W - 18L
1,516 SR
Queue Stats
501W - 488L
1,432 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
 
Kukulkan
8
1 / 0 / 0
4,129
826
624
1,144
305
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cabrakan
 
Cabrakan
5
2 / 1 / 1
3,600
720
1,692
3,580
1,757
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

6
0 / 2 / 0
3,608
722
1,435
3,132
1,313
Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
TestableBugle89
Danzaburou
4
0 / 1 / 3
3,378
676
1,937
2,249
537
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Thanatos
Y0UNGbulI
Thanatos
6
1 / 0 / 1
3,765
753
1,623
2,555
863
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
5
0 / 1 / 0
3,037
607
490
2,154
513
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

5
0 / 2 / 2
3,102
620
667
3,103
1,322
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate

Breastplate

+20
Physical Protection

7
2 / 0 / 0
4,117
823
1,711
2,833
1,614
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

5
0 / 1 / 2
3,162
632
2,495
2,519
520
Short Bow

Short Bow

+15%
Attack Speed

Bakasura
maquinebr1995
Bakasura
6
2 / 0 / 1
4,108
822
1,075
2,977
968
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
9
4
Kills
4
4
Deaths
4
5
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
 
Kukulkan
1
0
0
1
W
Cabrakan
 
Cabrakan
2
1
1
2.5
L
Sol
 
Sol
0
1
0
0
L
0
2
2
0.5
W
0
2
0
0
L
2
0
0
2
W
Danzaburou
TestableBugle89
Danzaburou
0
1
3
1.5
W
Thanatos
Y0UNGbulI
Thanatos
1
0
1
1.5
L
0
1
2
1
L
Bakasura
maquinebr1995
Bakasura
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,311
Damage
6,438
12,660
Taken
13,586
4,775
Mitigated
4,937
5,704
Healing
5,279
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
 
Kukulkan
624
91
0
207
1,144
305
518
390
754
22,603
0
W
Cabrakan
 
Cabrakan
1,692
273
0
1,384
3,580
1,757
0
516
3,054
6,360
0
L
Sol
 
Sol
490
184
0
949
2,154
513
0
624
1,530
9,313
0
L
667
133
0
535
3,103
1,322
0
872
2,231
6,011
0
W
1,435
135
0
530
3,132
1,313
0
0
3,132
0
14,822
L
1,711
731
0
1,489
2,833
1,614
0
0
2,833
0
15,273
W
Danzaburou
TestableBugle89
Danzaburou
1,937
804
129
657
2,249
537
0
151
2,048
0
10,196
W
Thanatos
Y0UNGbulI
Thanatos
1,623
329
0
2,797
2,555
863
0
100
2,455
0
16,330
L
2,495
1,551
0
884
2,519
520
0
792
1,727
0
11,106
L
Bakasura
maquinebr1995
Bakasura
1,075
767
0
1,422
2,977
968
0
28
2,949
0
15,283

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,480
Gold Earned
17,526
156
Minions Killed
132
0
Camps Cleared
0
501,111
Distance Traveled
426,124
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
4,129
826
49
10
0
93,877
3
W
Cabrakan
3,600
720
13
3
0
92,514
1
L
Sol
3,037
607
19
4
0
56,865
0
L
Ymir
3,102
620
8
2
0
84,188
1
W
Mulan
3,608
722
42
8
0
99,892
0
L
Osiris
4,117
823
32
6
0
99,258
0
W
Danzaburou
3,378
676
18
4
0
89,227
1
W
Thanatos
3,765
753
34
7
0
125,601
1
L
Artemis
3,162
632
28
6
0
82,542
1
L
Bakasura
4,108
822
45
9
0
103,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role