Player Matchup

Zhong Kui
Zhong Kui
Gold IV
 
Zhong Kui
Gold IV
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Rama
Rama
Bronze III
Asner
Rama
Bronze III
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
26W - 25L
1,321 MMR
Party 1
Mercury
Mercury
Silver I
EmpalmeMortal
Mercury
Silver I
Level 108
God Stats
30W - 23L
1,594 SR
Queue Stats
117W - 115L
1,222 MMR
Party 2
Geb
Geb
Bronze III
Qactus
Geb
Bronze III
Level 46
God Stats
4W - 1L
1,500 SR
Queue Stats
24W - 22L
1,367 MMR
Party 1
Anubis
Anubis
Bronze III
Sheerwin
Anubis
Bronze III
Level 31
God Stats
2W - 0L
1,638 SR
Queue Stats
35W - 48L
1,400 MMR
Party 2
Team Averages
Silver V
Silver V
Average Tier
Level 86
1,546 SR
1,362 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 97
1,413 SR
1,359 MMR
Tiamat
Tiamat
Silver I
 
Tiamat
Silver I
Level 58
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Bronze III
Giroscooter
Cabrakan
Bronze III
Level 91
God Stats
1W - 3L
1,231 SR
Queue Stats
5W - 10L
1,331 MMR
Solo
Apollo
Apollo
Gold V
Stoibi
Apollo
Gold V
Level 101
God Stats
7W - 6L
1,547 SR
Queue Stats
58W - 67L
1,346 MMR
Solo
Kumbhakarna
Kumbhakarna
Gold V
Vremonable
Kumbhakarna
Gold V
Level 115
God Stats
1W - 2L
1,285 SR
Queue Stats
69W - 67L
1,294 MMR
Solo
Bakasura
Bakasura
Gold V
folgue14
Bakasura
Gold V
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
69W - 70L
1,323 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
12
4 / 1 / 1
6,864
686
4,728
4,994
3,378
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rama
Asner
Rama
11
6 / 0 / 2
6,434
643
6,296
4,310
1,245
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Mercury
10
4 / 2 / 3
6,312
631
4,780
6,103
2,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Geb
Qactus
Geb
9
1 / 0 / 9
5,733
573
3,526
5,102
2,470
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anubis
Sheerwin
Anubis
11
0 / 2 / 5
6,062
606
3,550
4,964
2,365
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Bans
CernunnosArtemisMorgan Le FayScyllaSet

VS

Bans
AthenaAnhurTsukuyomiGilgameshArachne
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
10
3 / 4 / 0
5,939
594
5,329
7,059
4,335
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cabrakan
Giroscooter
Cabrakan
9
0 / 3 / 4
5,391
539
3,411
7,463
3,300
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Apollo
Stoibi
Apollo
7
0 / 4 / 0
4,381
438
2,018
5,432
928
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Kumbhakarna
Vremonable
Kumbhakarna
7
0 / 1 / 2
4,345
435
1,007
6,627
1,950
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Bakasura
folgue14
Bakasura
10
2 / 3 / 2
5,659
566
3,300
7,797
2,292
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
15
Kills
5
5
Deaths
15
20
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Zhong Kui
 
Zhong Kui
4
1
1
4.5
L
Tiamat
 
Tiamat
3
4
0
0.75
W
Rama
Asner
Rama
6
0
2
7
W
Mercury
4
2
3
2.75
L
Cabrakan
Giroscooter
Cabrakan
0
3
4
0.67
W
Geb
Qactus
Geb
1
0
9
5.5
W
Anubis
Sheerwin
Anubis
0
2
5
1.25
L
Apollo
Stoibi
Apollo
0
4
0
0
L
Kumbhakarna
Vremonable
Kumbhakarna
0
1
2
1
L
Bakasura
folgue14
Bakasura
2
3
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,880
Damage
15,065
25,473
Taken
34,378
11,540
Mitigated
12,805
7,932
Healing
8,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Zhong Kui
 
Zhong Kui
4,728
807
0
3,142
4,994
3,378
0
2,007
2,987
39,039
0
L
Tiamat
 
Tiamat
5,329
292
0
1,984
7,059
4,335
0
3,332
3,727
25,288
0
W
Rama
Asner
Rama
6,296
5,065
0
1,676
4,310
1,245
46
1,147
3,163
0
38,312
W
Mercury
4,780
2,170
0
250
6,103
2,082
0
1,711
4,262
0
34,290
L
Cabrakan
Giroscooter
Cabrakan
3,411
513
0
2,212
7,463
3,300
0
4,466
2,997
24,582
0
W
Geb
Qactus
Geb
3,526
533
0
1,087
5,102
2,470
100
1,446
3,447
7,246
0
W
Anubis
Sheerwin
Anubis
3,550
442
0
1,777
4,964
2,365
0
3,436
1,428
33,740
0
L
Apollo
Stoibi
Apollo
2,018
1,565
0
1,054
5,432
928
0
682
4,750
0
21,061
L
Kumbhakarna
Vremonable
Kumbhakarna
1,007
0
30
1,350
6,627
1,950
0
2,282
4,345
9,351
0
L
Bakasura
folgue14
Bakasura
3,300
2,584
0
1,517
7,797
2,292
0
1,167
6,630
0
24,943

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,405
Gold Earned
25,715
327
Minions Killed
230
0
Camps Cleared
0
968,305
Distance Traveled
928,236
14
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Zhong Kui
6,864
686
88
9
0
190,649
2
L
Tiamat
5,939
594
46
5
0
183,182
1
W
Rama
6,434
643
80
8
0
184,701
1
W
Mercury
6,312
631
65
7
0
228,159
4
L
Cabrakan
5,391
539
62
6
0
173,948
5
W
Geb
5,733
573
6
1
0
191,787
3
W
Anubis
6,062
606
88
9
0
173,009
4
L
Apollo
4,381
438
46
5
0
184,137
3
L
Kumbhakarna
4,345
435
13
1
0
176,529
3
L
Bakasura
5,659
566
63
6
0
210,440
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role