Player Matchup

Sylvanus
Sylvanus
Abystry
Sylvanus
Level 25
God Stats
0W - 1L
1,657 SR
Queue Stats
1W - 5L
1,321 Elo+
Solo
Da Ji
Da Ji
Tatafliz
Da Ji
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,265 Elo+
Party 2
Tiamat
Tiamat
oxyclierr
Tiamat
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,214 Elo+
Party 2
Team Averages
Level 14
1,552 SR
1,267 Elo+

VS

Team Averages
Level 41
1,610 SR
1,384 Elo+
Mulan
Mulan
Kainray
Mulan
Level 48
God Stats
10W - 3L
1,915 SR
Queue Stats
67W - 55L
1,479 Elo+
Solo
Neith
Neith
ilyamaks
Neith
Level 62
God Stats
3W - 0L
1,525 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1
Chang'e
Chang'e
матьгусыня
Chang'e
Level 14
God Stats
2W - 2L
1,391 SR
Queue Stats
5W - 8L
1,336 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Abystry
Sylvanus
11
2 / 3 / 3
7,262
660
6,941
8,051
4,000
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Da Ji
Tatafliz
Da Ji
10
2 / 6 / 3
7,263
660
3,892
8,983
3,419
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Tiamat
oxyclierr
Tiamat
10
1 / 4 / 4
7,021
638
5,915
7,264
4,010
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Kainray
Mulan
13
3 / 1 / 9
9,001
818
5,735
11,762
11,354
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
ilyamaks
Neith
13
6 / 1 / 6
8,925
811
8,581
6,127
2,035
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 3 / 8
8,506
773
5,049
6,895
2,140
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
36
5
Kills
13
13
Deaths
5
10
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Sylvanus
Abystry
Sylvanus
2
3
3
1.17
W
Mulan
Kainray
Mulan
3
1
9
7.5
L
Da Ji
Tatafliz
Da Ji
2
6
3
0.58
W
Neith
ilyamaks
Neith
6
1
6
9
L
Tiamat
oxyclierr
Tiamat
1
4
4
0.75
W
4
3
8
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,748
Damage
19,365
24,298
Taken
24,784
11,429
Mitigated
15,529
5,014
Healing
12,614
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sylvanus
Abystry
Sylvanus
6,941
1,827
1,210
1,425
8,051
4,000
0
2,084
5,967
24,673
4,348
W
Mulan
Kainray
Mulan
5,735
509
553
4,433
11,762
11,354
363
4,914
6,848
0
19,187
L
Da Ji
Tatafliz
Da Ji
3,892
339
139
596
8,983
3,419
490
1,820
7,163
0
13,187
W
Neith
ilyamaks
Neith
8,581
3,337
0
1,224
6,127
2,035
1,695
3,520
2,607
0
39,658
L
Tiamat
oxyclierr
Tiamat
5,915
617
358
1,286
7,264
4,010
315
1,145
6,119
22,474
0
W
5,049
451
3,579
2,825
6,895
2,140
584
3,846
3,049
23,429
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,546
Gold Earned
26,432
99
Minions Killed
133
0
Camps Cleared
0
520,142
Distance Traveled
597,027
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sylvanus
7,262
660
61
6
0
177,039
4
W
Mulan
9,001
818
33
3
0
216,400
4
L
Da Ji
7,263
660
15
1
0
163,490
3
W
Neith
8,925
811
81
7
0
191,203
1
L
Tiamat
7,021
638
23
2
0
179,613
0
W
Chang'e
8,506
773
19
2
0
189,424
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role