Player Matchup

Ratatoskr
Ratatoskr
 
Ratatoskr
Level 26
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
 
Osiris
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Dartopz
Anubis
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
252W - 282L
1,554 Elo+
Solo
Neith
Neith
GodHuntrees
Neith
Level 28
God Stats
47W - 54L
1,598 SR
Queue Stats
207W - 238L
1,597 Elo+
Solo
Cthulhu
Cthulhu
SiriusFaerie
Cthulhu
Level 28
God Stats
5W - 5L
1,523 SR
Queue Stats
9W - 10L
1,476 Elo+
Solo
Team Averages
Level 26
1,524 SR
1,525 Elo+

VS

Team Averages
Level 10
1,529 SR
1,618 Elo+
Olorun
Olorun
ChicoSimp
Olorun
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,666 Elo+
Party 1
Mulan
Mulan
Kramuz
Mulan
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 10L
1,666 Elo+
Party 1
Apollo
Apollo
NiceManSam
Apollo
Level 22
God Stats
12W - 9L
1,667 SR
Queue Stats
48W - 34L
1,776 Elo+
Solo
Chaac
Chaac
SasuukeUchiha
Chaac
Level 8
God Stats
3W - 2L
1,495 SR
Queue Stats
34W - 35L
1,493 Elo+
Solo
Anubis
Anubis
kneecap123
Anubis
Level 18
God Stats
2W - 3L
1,482 SR
Queue Stats
43W - 51L
1,488 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
 
Ratatoskr
8
1 / 2 / 0
5,126
466
1,810
6,281
2,982
Evergreen Acorn

Evergreen Acorn

+40
Physical Power
+6%
Movement Speed
+15
Maximum Health

PASSIVE: When Ratatoskr deals damage to an enemy god with an ability he restores 6% of his Maximum Health and Mana.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Osiris
 
Osiris
7
0 / 2 / 2
4,950
450
2,068
4,657
2,847
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anubis
Dartopz
Anubis
9
1 / 4 / 1
5,585
508
2,633
5,503
2,118
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

8
0 / 5 / 1
5,033
458
2,869
6,879
1,869
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cthulhu
SiriusFaerie
Cthulhu
9
1 / 3 / 0
5,666
515
1,983
7,302
5,426
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
ChicoSimp
Olorun
11
2 / 1 / 4
6,821
620
3,506
6,639
1,783
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Mulan
Kramuz
Mulan
13
4 / 1 / 0
7,654
696
6,794
6,216
2,563
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
NiceManSam
Apollo
12
4 / 1 / 1
6,922
629
5,863
4,022
1,208
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

11
5 / 0 / 2
6,589
599
2,272
5,134
3,128
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Mace

Heavy Mace

+30
Physical Power

Anubis
kneecap123
Anubis
12
1 / 0 / 4
6,908
628
2,921
3,588
1,488
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
27
3
Kills
16
16
Deaths
3
4
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Ratatoskr
 
Ratatoskr
1
2
0
0.5
L
Osiris
 
Osiris
0
2
2
0.5
W
Olorun
ChicoSimp
Olorun
2
1
4
4
L
Anubis
Dartopz
Anubis
1
4
1
0.38
L
0
5
1
0.1
W
Mulan
Kramuz
Mulan
4
1
0
4
W
Apollo
NiceManSam
Apollo
4
1
1
4.5
W
5
0
2
6
L
Cthulhu
SiriusFaerie
Cthulhu
1
3
0
0.33
W
Anubis
kneecap123
Anubis
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,363
Damage
21,356
30,622
Taken
25,599
15,242
Mitigated
10,170
7,532
Healing
11,401
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ratatoskr
 
Ratatoskr
1,810
505
0
1,266
6,281
2,982
0
252
6,029
0
19,837
L
Osiris
 
Osiris
2,068
665
0
1,134
4,657
2,847
0
969
3,688
0
17,252
W
Olorun
ChicoSimp
Olorun
3,506
1,771
50
4,428
6,639
1,783
2,047
1,464
5,175
44,932
0
L
Anubis
Dartopz
Anubis
2,633
201
0
857
5,503
2,118
0
3,522
1,981
24,860
0
L
2,869
1,057
0
1,985
6,879
1,869
0
1,684
5,195
0
22,086
W
Mulan
Kramuz
Mulan
6,794
1,976
0
1,572
6,216
2,563
0
1,983
4,233
0
40,776
W
Apollo
NiceManSam
Apollo
5,863
3,894
0
296
4,022
1,208
1,461
38
3,984
0
39,940
W
2,272
438
231
2,445
5,134
3,128
222
75
5,059
0
27,071
L
Cthulhu
SiriusFaerie
Cthulhu
1,983
588
0
2,290
7,302
5,426
0
0
7,302
23,743
0
W
Anubis
kneecap123
Anubis
2,921
80
0
2,379
3,588
1,488
418
1,216
2,372
33,617
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,360
Gold Earned
34,894
233
Minions Killed
373
0
Camps Cleared
0
923,780
Distance Traveled
1,040,398
17
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ratatoskr
5,126
466
39
4
0
207,133
5
L
Osiris
4,950
450
39
4
0
171,304
0
W
Olorun
6,821
620
86
8
0
187,522
0
L
Anubis
5,585
508
45
4
0
181,484
5
L
Neith
5,033
458
48
4
0
166,256
3
W
Mulan
7,654
696
88
8
0
199,796
2
W
Apollo
6,922
629
85
8
0
227,671
4
W
Chaac
6,589
599
40
4
0
221,898
2
L
Cthulhu
5,666
515
62
6
0
197,603
4
W
Anubis
6,908
628
74
7
0
203,511
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role