Player Matchup

Freya
Freya
 
Freya
Level 117
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Agni
Agni
 
Agni
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ne Zha
Ne Zha
DoctorGandalpho
Ne Zha
Level 140
God Stats
1W - 2L
1,531 SR
Queue Stats
138W - 116L
1,589 Elo+
Party 1
Bellona
Bellona
Oldschool1220
Bellona
Level 108
God Stats
2W - 6L
1,444 SR
Queue Stats
104W - 89L
1,604 Elo+
Party 1
Arachne
Arachne
PooSmigBalls
Arachne
Level 153
God Stats
2W - 2L
1,729 SR
Queue Stats
179W - 153L
1,629 Elo+
Party 1
Team Averages
Level 129
1,541 SR
1,564 Elo+

VS

Team Averages
Level 115
1,578 SR
1,572 Elo+
Cernunnos
Cernunnos
Crims0nDem0n
Cernunnos
Level 129
God Stats
23W - 23L
1,721 SR
Queue Stats
881W - 711L
1,529 Elo+
Party 2
Erlang Shen
Erlang Shen
ThePogDaddy
Erlang Shen
Level 80
God Stats
10W - 12L
1,400 SR
Queue Stats
835W - 634L
1,587 Elo+
Party 2
Anhur
Anhur
ZeeSpartan
Anhur
Level 127
God Stats
12W - 14L
1,511 SR
Queue Stats
498W - 397L
1,564 Elo+
Party 2
Baron Samedi
Baron Samedi
medrp115
Baron Samedi
Level 142
God Stats
19W - 9L
1,746 SR
Queue Stats
893W - 667L
1,592 Elo+
Party 2
Aphrodite
Aphrodite
rezzmeplss
Aphrodite
Level 99
God Stats
0W - 1L
1,514 SR
Queue Stats
188W - 183L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
15
2 / 2 / 2
8,394
600
5,058
7,679
2,517
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Agni
 
Agni
14
1 / 2 / 4
7,794
557
5,546
7,944
2,656
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
3 / 3 / 6
7,105
508
5,181
9,068
6,049
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Bellona
14
6 / 2 / 3
8,733
624
11,913
10,224
9,816
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Arachne
PooSmigBalls
Arachne
13
5 / 2 / 7
8,062
576
6,379
11,594
5,795
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Crims0nDem0n
Cernunnos
13
1 / 3 / 4
7,561
540
6,485
8,723
2,665
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Erlang Shen
ThePogDaddy
Erlang Shen
11
2 / 7 / 3
6,902
493
6,503
13,571
6,642
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Anhur
12
5 / 4 / 4
8,030
574
5,244
10,241
3,271
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Baron Samedi
medrp115
Baron Samedi
13
2 / 2 / 4
8,004
572
6,255
8,471
4,465
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Aphrodite
rezzmeplss
Aphrodite
11
1 / 1 / 4
7,083
506
3,296
9,015
6,331
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
30
17
Kills
11
11
Deaths
17
22
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
2
2
2
1.5
W
Agni
 
Agni
1
2
4
1.5
L
Cernunnos
Crims0nDem0n
Cernunnos
1
3
4
1
W
3
3
6
2
W
Bellona
6
2
3
3.75
W
Arachne
PooSmigBalls
Arachne
5
2
7
4.25
L
Erlang Shen
ThePogDaddy
Erlang Shen
2
7
3
0.5
L
Anhur
5
4
4
1.75
L
Baron Samedi
medrp115
Baron Samedi
2
2
4
2
L
Aphrodite
rezzmeplss
Aphrodite
1
1
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,077
Damage
27,783
46,509
Taken
50,021
26,833
Mitigated
23,374
16,669
Healing
18,736
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
5,058
1,376
0
3,632
7,679
2,517
0
2,033
5,646
62,514
0
W
Agni
 
Agni
5,546
937
0
2,185
7,944
2,656
0
2,520
5,424
53,511
0
L
Cernunnos
Crims0nDem0n
Cernunnos
6,485
3,223
0
2,970
8,723
2,665
362
2,543
6,180
0
57,956
W
5,181
1,241
19
1,093
9,068
6,049
0
1,999
7,069
394
24,599
W
Bellona
11,913
4,723
0
3,666
10,224
9,816
342
310
9,914
57
44,296
W
Arachne
PooSmigBalls
Arachne
6,379
3,665
0
6,074
11,594
5,795
856
2,689
8,905
0
42,620
L
Erlang Shen
ThePogDaddy
Erlang Shen
6,503
2,997
0
4,141
13,571
6,642
0
666
12,905
0
29,547
L
Anhur
5,244
2,613
0
733
10,241
3,271
230
1,481
8,760
0
35,386
L
Baron Samedi
medrp115
Baron Samedi
6,255
422
781
4,185
8,471
4,465
0
3,067
5,404
46,944
0
L
Aphrodite
rezzmeplss
Aphrodite
3,296
385
877
5,049
9,015
6,331
0
3,012
6,003
27,872
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,088
Gold Earned
37,580
424
Minions Killed
396
0
Camps Cleared
0
1,355,661
Distance Traveled
1,299,960
15
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
8,394
600
122
9
0
284,594
3
W
Agni
7,794
557
110
8
0
271,774
8
L
Cernunnos
7,561
540
112
8
0
279,361
4
W
Ne Zha
7,105
508
37
3
0
269,704
0
W
Bellona
8,733
624
87
6
0
242,196
1
W
Arachne
8,062
576
68
5
0
287,393
3
L
Erlang Shen
6,902
493
55
4
0
228,724
1
L
Anhur
8,030
574
67
5
0
263,977
2
L
Baron Samedi
8,004
572
104
7
0
254,826
3
L
Aphrodite
7,083
506
58
4
0
273,072
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role