Player Matchup

Medusa
Medusa
Amin_diOne
Medusa
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 27L
1,451 Elo+
Party 1
Hel
Hel
Andrey_20062006
Hel
Level 52
God Stats
17W - 31L
1,263 SR
Queue Stats
382W - 502L
1,271 Elo+
Party 1
Vamana
Vamana
Dusty34765556
Vamana
Level 18
God Stats
0W - 5L
1,500 SR
Queue Stats
31W - 40L
1,369 Elo+
Party 1
Chaac
Chaac
Fedor3233
Chaac
Level 18
God Stats
3W - 6L
1,562 SR
Queue Stats
117W - 148L
1,438 Elo+
Party 1
Kali
Kali
vlodosss
Kali
Level 28
God Stats
4W - 6L
1,214 SR
Queue Stats
408W - 565L
1,258 Elo+
Party 1
Team Averages
Level 33
1,408 SR
1,358 Elo+

VS

Team Averages
Level 95
1,489 SR
1,478 Elo+
Loki
Loki
Guada-TheWarrior
Loki
Level 101
God Stats
3W - 6L
1,303 SR
Queue Stats
330W - 316L
1,465 Elo+
Party 2
Rama
Rama
HixCom9
Rama
Level 109
God Stats
7W - 6L
1,507 SR
Queue Stats
457W - 436L
1,472 Elo+
Party 2
Cthulhu
Cthulhu
Jetstardust54
Cthulhu
Level 89
God Stats
2W - 2L
1,598 SR
Queue Stats
195W - 163L
1,479 Elo+
Solo
Zhong Kui
Zhong Kui
iiHunkYMonk3Y
Zhong Kui
Level 49
God Stats
8W - 8L
1,502 SR
Queue Stats
244W - 269L
1,502 Elo+
Solo
Hercules
Hercules
miguelacho656
Hercules
Level 126
God Stats
19W - 19L
1,536 SR
Queue Stats
454W - 449L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Amin_diOne
Medusa
16
1 / 5 / 1
9,826
427
9,219
16,104
5,550
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

16
2 / 5 / 0
10,378
451
9,310
14,461
5,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

12
1 / 8 / 1
8,061
350
8,528
27,572
20,473
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chaac
Fedor3233
Chaac
14
0 / 7 / 2
9,163
398
5,464
24,871
18,708
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Kali
13
1 / 6 / 2
8,880
386
4,283
13,854
4,460
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 2 / 7
12,933
562
8,001
10,595
5,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Rama
HixCom9
Rama
20
5 / 2 / 3
13,165
572
14,126
13,489
5,112
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
18
7 / 0 / 14
12,502
544
17,444
18,170
20,818
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Zhong Kui
iiHunkYMonk3Y
Zhong Kui
19
5 / 0 / 15
12,357
537
20,939
18,293
15,860
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Hercules
miguelacho656
Hercules
18
5 / 1 / 6
12,253
533
12,823
18,422
23,348
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
76
5
Kills
31
31
Deaths
5
6
Assists
45
Player
Kills
Deaths
Assists
KDA
L
Medusa
Amin_diOne
Medusa
1
5
1
0.3
L
2
5
0
0.4
L
1
8
1
0.19
L
Chaac
Fedor3233
Chaac
0
7
2
0.14
W
9
2
7
6.25
W
Rama
HixCom9
Rama
5
2
3
3.25
W
Cthulhu
7
0
14
14
W
Zhong Kui
iiHunkYMonk3Y
Zhong Kui
5
0
15
12.5
W
Hercules
miguelacho656
Hercules
5
1
6
8
L
Kali
1
6
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,804
Damage
73,333
96,862
Taken
78,969
54,444
Mitigated
70,351
22,224
Healing
28,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
Amin_diOne
Medusa
9,219
3,872
0
3,068
16,104
5,550
2,493
6,163
9,941
0
62,288
L
9,310
429
702
4,398
14,461
5,253
292
9,114
5,245
49,531
0
L
8,528
3,635
0
5,191
27,572
20,473
180
14,823
12,646
0
32,871
L
Chaac
Fedor3233
Chaac
5,464
1,341
0
8,032
24,871
18,708
376
3,566
20,421
0
55,035
W
8,001
1,831
0
2,039
10,595
5,213
0
718
9,867
0
82,703
W
Rama
HixCom9
Rama
14,126
10,382
0
5,078
13,489
5,112
7,104
394
13,057
0
130,284
W
Cthulhu
17,444
1,607
1,181
3,317
18,170
20,818
127
2,069
15,879
58,974
0
W
Zhong Kui
iiHunkYMonk3Y
Zhong Kui
20,939
3,829
0
10,381
18,293
15,860
2,538
3,741
14,102
76,662
0
W
Hercules
miguelacho656
Hercules
12,823
3,967
0
6,666
18,422
23,348
91
1,577
16,687
0
58,875
L
Kali
4,283
1,450
0
833
13,854
4,460
549
4,717
8,951
0
36,848

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,308
Gold Earned
63,210
404
Minions Killed
600
0
Camps Cleared
0
2,105,829
Distance Traveled
2,150,649
6
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
9,826
427
109
5
0
387,730
3
L
Hel
10,378
451
89
4
0
416,314
2
L
Vamana
8,061
350
46
2
0
429,089
0
L
Chaac
9,163
398
95
4
0
415,591
1
W
Loki
12,933
562
122
5
0
430,184
5
W
Rama
13,165
572
179
8
0
394,748
5
W
Cthulhu
12,502
544
60
3
0
452,322
1
W
Zhong Kui
12,357
537
123
5
0
421,349
1
W
Hercules
12,253
533
116
5
0
452,046
3
L
Kali
8,880
386
65
3
0
457,105
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role