Player Matchup

Osiris
Osiris
Aaronz_PotHead19
Osiris
Level 146
God Stats
6W - 8L
1,546 SR
Queue Stats
495W - 456L
1,556 Elo+
Solo
Chang'e
Chang'e
BadSheerBooch
Chang'e
Level 103
God Stats
3W - 11L
1,405 SR
Queue Stats
937W - 863L
1,574 Elo+
Solo
Ne Zha
Ne Zha
GODKINGKEVO
Ne Zha
Level 128
God Stats
11W - 8L
1,503 SR
Queue Stats
215W - 236L
1,527 Elo+
Solo
Bellona
Bellona
Pyromeister000
Bellona
Level 85
God Stats
0W - 2L
1,287 SR
Queue Stats
116W - 114L
1,581 Elo+
Solo
Jing Wei
Jing Wei
THEREALPAPU
Jing Wei
Level 152
God Stats
1W - 2L
1,236 SR
Queue Stats
289W - 253L
1,650 Elo+
Solo
Team Averages
Level 123
1,396 SR
1,577 Elo+

VS

Team Averages
Level 111
1,652 SR
1,566 Elo+
Baron Samedi
Baron Samedi
ElyisusM
Baron Samedi
Level 106
God Stats
48W - 59L
1,574 SR
Queue Stats
369W - 372L
1,532 Elo+
Solo
Arachne
Arachne
IBC Blade
Arachne
Level 82
God Stats
155W - 87L
1,728 SR
Queue Stats
316W - 277L
1,565 Elo+
Party 1
Cupid
Cupid
ISKIRTT
Cupid
Level 120
God Stats
57W - 30L
1,604 SR
Queue Stats
401W - 346L
1,545 Elo+
Party 1
Zeus
Zeus
JaguarDSaul
Zeus
Level 143
God Stats
3W - 0L
1,854 SR
Queue Stats
57W - 41L
1,597 Elo+
Solo
Odin
Odin
jwde
Odin
Level 104
God Stats
7W - 0L
1,500 SR
Queue Stats
377W - 318L
1,592 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
3
0 / 2 / 1
3,449
431
1,757
3,669
1,225
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Chang'e
8
1 / 5 / 0
4,441
555
2,230
5,585
1,766
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ne Zha
7
0 / 2 / 2
4,253
532
2,561
6,906
1,991
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 4 / 0
4,132
517
2,341
5,841
3,499
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Jing Wei
THEREALPAPU
Jing Wei
8
3 / 1 / 0
4,692
587
2,971
4,372
923
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
ElyisusM
Baron Samedi
7
1 / 1 / 2
4,727
591
2,659
6,067
2,345
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Arachne
IBC Blade
Arachne
7
1 / 3 / 3
4,779
597
1,929
5,397
1,919
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Cupid
ISKIRTT
Cupid
9
3 / 0 / 0
5,243
655
3,580
3,351
682
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

11
5 / 0 / 2
6,279
785
5,337
3,792
1,053
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Odin
jwde
Odin
10
4 / 0 / 1
5,741
718
4,180
4,599
2,315
Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
14
14
Deaths
4
3
Assists
8
Player
Kills
Deaths
Assists
KDA
L
0
2
1
0.25
L
Chang'e
1
5
0
0.2
W
Baron Samedi
ElyisusM
Baron Samedi
1
1
2
2
L
Ne Zha
0
2
2
0.5
W
Arachne
IBC Blade
Arachne
1
3
3
0.83
W
Cupid
ISKIRTT
Cupid
3
0
0
3
W
5
0
2
6
L
0
4
0
0
L
Jing Wei
THEREALPAPU
Jing Wei
3
1
0
3
W
Odin
jwde
Odin
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,860
Damage
17,685
26,373
Taken
23,206
9,404
Mitigated
8,314
9,714
Healing
10,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,757
900
128
1,896
3,669
1,225
0
672
2,997
0
5,762
L
Chang'e
2,230
213
118
1,304
5,585
1,766
0
3,538
1,900
19,118
0
W
Baron Samedi
ElyisusM
Baron Samedi
2,659
652
733
3,116
6,067
2,345
92
429
5,574
14,627
0
L
Ne Zha
2,561
812
0
2,963
6,906
1,991
0
2,656
4,110
0
17,251
W
Arachne
IBC Blade
Arachne
1,929
1,462
0
1,766
5,397
1,919
182
277
5,098
0
21,376
W
Cupid
ISKIRTT
Cupid
3,580
2,291
161
1,863
3,351
682
176
59
3,292
0
24,097
W
5,337
1,152
0
882
3,792
1,053
474
1,298
2,354
30,935
0
L
2,341
895
0
1,528
5,841
3,499
0
174
5,619
0
16,820
L
Jing Wei
THEREALPAPU
Jing Wei
2,971
2,559
0
1,777
4,372
923
0
621
3,751
0
16,633
W
Odin
jwde
Odin
4,180
1,602
0
1,967
4,599
2,315
460
0
4,599
0
25,409

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,967
Gold Earned
26,769
162
Minions Killed
250
0
Camps Cleared
0
682,953
Distance Traveled
761,268
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Osiris
3,449
431
6
1
0
79,656
2
L
Chang'e
4,441
555
41
5
0
164,400
2
W
Baron Samedi
4,727
591
18
2
0
124,133
1
L
Ne Zha
4,253
532
42
5
0
140,754
0
W
Arachne
4,779
597
46
6
0
174,806
1
W
Cupid
5,243
655
54
7
0
143,763
1
W
Zeus
6,279
785
75
9
0
153,598
0
L
Bellona
4,132
517
38
5
0
147,135
1
L
Jing Wei
4,692
587
35
4
0
151,008
3
W
Odin
5,741
718
57
7
0
164,968
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role