Player Matchup

Loki
Loki
 
Loki
Level 23
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Achilles
Achilles
BinxTLP
Achilles
Level 27
God Stats
3W - 1L
1,731 SR
Queue Stats
3W - 1L
1,676 Elo+
Solo
Aphrodite
Aphrodite
Brando4Bocce2
Aphrodite
Level 17
God Stats
3W - 1L
1,508 SR
Queue Stats
28W - 16L
1,691 Elo+
Solo
Ymir
Ymir
LotusFlowerHM
Ymir
Level 26
God Stats
12W - 22L
1,468 SR
Queue Stats
371W - 384L
1,443 Elo+
Solo
Zhong Kui
Zhong Kui
Rustviet
Zhong Kui
Level 28
God Stats
8W - 1L
1,954 SR
Queue Stats
16W - 20L
1,438 Elo+
Solo
Team Averages
Level 24
1,632 SR
1,549 Elo+

VS

Team Averages
Level 22
1,591 SR
1,528 Elo+
Olorun
Olorun
MattYaDig
Olorun
Level 26
God Stats
7W - 4L
1,872 SR
Queue Stats
81W - 66L
1,595 Elo+
Solo
Jormungandr
Jormungandr
Wardawwg
Jormungandr
Level 28
God Stats
2W - 3L
1,567 SR
Queue Stats
8W - 10L
1,423 Elo+
Solo
Nemesis
Nemesis
pouringporridge
Nemesis
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
57W - 12L
1,592 Elo+
Solo
Sun Wukong
Sun Wukong
tigretoncito
Sun Wukong
Level 23
God Stats
9W - 9L
1,548 SR
Queue Stats
32W - 40L
1,444 Elo+
Solo
Hera
Hera
问玉zz
Hera
Level 28
God Stats
4W - 1L
1,469 SR
Queue Stats
291W - 291L
1,584 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
12
1 / 6 / 1
7,863
491
3,650
12,266
3,282
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
BinxTLP
Achilles
12
1 / 6 / 5
7,670
479
4,792
10,233
5,763
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Aphrodite
Brando4Bocce2
Aphrodite
14
0 / 8 / 4
8,300
519
4,955
15,220
6,156
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

15
8 / 0 / 3
10,397
650
11,803
10,359
5,858
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Zhong Kui
Rustviet
Zhong Kui
15
5 / 2 / 1
9,650
603
8,718
9,881
7,565
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
MattYaDig
Olorun
12
5 / 6 / 0
7,562
473
5,936
11,732
4,531
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Jormungandr
Wardawwg
Jormungandr
12
0 / 2 / 6
7,041
440
4,079
9,997
6,563
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

18
11 / 2 / 1
10,643
665
12,858
12,345
5,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Sun Wukong
tigretoncito
Sun Wukong
8
0 / 3 / 0
6,147
384
2,288
5,393
3,243
Talisman

Talisman

+75
Health
+15
Magical Protection

Hera
16
5 / 2 / 3
9,590
599
13,390
9,334
3,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
15
Kills
21
22
Deaths
15
14
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Loki
 
Loki
1
6
1
0.25
W
Achilles
BinxTLP
Achilles
1
6
5
0.58
W
Aphrodite
Brando4Bocce2
Aphrodite
0
8
4
0.25
W
8
0
3
9.5
L
Olorun
MattYaDig
Olorun
5
6
0
0.83
W
Zhong Kui
Rustviet
Zhong Kui
5
2
1
2.75
L
Jormungandr
Wardawwg
Jormungandr
0
2
6
1.5
L
11
2
1
5.75
L
Sun Wukong
tigretoncito
Sun Wukong
0
3
0
0
L
Hera
5
2
3
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,918
Damage
38,551
57,959
Taken
48,801
28,624
Mitigated
23,084
20,725
Healing
11,063
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
 
Loki
3,650
831
0
2,697
12,266
3,282
0
2,115
10,151
0
44,351
W
Achilles
BinxTLP
Achilles
4,792
466
0
935
10,233
5,763
0
5,606
4,627
0
28,891
W
Aphrodite
Brando4Bocce2
Aphrodite
4,955
1,279
1,049
6,495
15,220
6,156
131
11,104
4,116
51,030
0
W
11,803
2,621
0
5,084
10,359
5,858
0
4,290
6,069
61,429
0
L
Olorun
MattYaDig
Olorun
5,936
2,159
196
3,048
11,732
4,531
1,156
6,985
4,747
44,158
0
W
Zhong Kui
Rustviet
Zhong Kui
8,718
1,136
0
4,465
9,881
7,565
1,891
290
9,591
41,092
0
L
Jormungandr
Wardawwg
Jormungandr
4,079
1,963
0
1,463
9,997
6,563
0
4,857
5,140
22,819
0
L
12,858
5,919
0
3,877
12,345
5,695
0
5,395
6,950
0
87,188
L
Sun Wukong
tigretoncito
Sun Wukong
2,288
323
0
523
5,393
3,243
23
3,451
1,942
0
20,511
L
Hera
13,390
4,297
0
1,956
9,334
3,052
440
4,788
4,546
73,486
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,880
Gold Earned
40,983
381
Minions Killed
413
0
Camps Cleared
0
1,417,621
Distance Traveled
1,356,194
10
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
7,863
491
78
5
0
308,904
5
W
Achilles
7,670
479
38
2
0
276,760
0
W
Aphrodite
8,300
519
84
5
0
290,653
0
W
Ymir
10,397
650
100
6
0
284,451
2
L
Olorun
7,562
473
62
4
0
268,686
4
W
Zhong Kui
9,650
603
81
5
0
256,853
3
L
Jormungandr
7,041
440
48
3
0
280,449
0
L
Nemesis
10,643
665
133
8
0
352,697
0
L
Sun Wukong
6,147
384
36
2
0
164,046
1
L
Hera
9,590
599
134
8
0
290,316
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role