Player Matchup

Artemis
Artemis
 
Artemis
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ares
Ares
LtRad
Ares
Level 97
God Stats
13W - 16L
1,297 SR
Queue Stats
619W - 581L
1,428 Elo+
Party 1
Fenrir
Fenrir
fegelfegel
Fenrir
Level 41
God Stats
2W - 1L
1,278 SR
Queue Stats
53W - 55L
1,416 Elo+
Solo
Merlin
Merlin
ianmtz09
Merlin
Level 39
God Stats
32W - 22L
1,425 SR
Queue Stats
199W - 220L
1,358 Elo+
Party 3
Guan Yu
Guan Yu
zLiann-
Guan Yu
Level 69
God Stats
4W - 4L
1,378 SR
Queue Stats
436W - 455L
1,353 Elo+
Party 3
Team Averages
Level 55
1,376 SR
1,411 Elo+

VS

Team Averages
Level 36
1,468 SR
1,420 Elo+
Camazotz
Camazotz
CNR87 PR
Camazotz
Level 36
God Stats
1W - 2L
1,285 SR
Queue Stats
171W - 177L
1,431 Elo+
Solo
Sun Wukong
Sun Wukong
FliPchiKen28
Sun Wukong
Level 37
God Stats
49W - 53L
1,509 SR
Queue Stats
115W - 153L
1,345 Elo+
Solo
Vulcan
Vulcan
Swole Mf1290
Vulcan
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
68W - 87L
1,414 Elo+
Party 2
Cthulhu
Cthulhu
WWT Overseer
Cthulhu
Level 42
God Stats
14W - 12L
1,530 SR
Queue Stats
44W - 40L
1,440 Elo+
Solo
Izanami
Izanami
iGodly Cake
Izanami
Level 18
God Stats
12W - 21L
1,513 SR
Queue Stats
24W - 30L
1,470 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
2 / 2 / 1
8,923
470
12,085
10,771
4,766
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ares
LtRad
Ares
14
1 / 2 / 6
9,323
491
8,461
19,471
21,196
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Fenrir
fegelfegel
Fenrir
17
5 / 3 / 2
10,488
552
10,080
18,993
7,294
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Merlin
ianmtz09
Merlin
18
11 / 1 / 4
11,991
631
22,070
9,945
3,659
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Guan Yu
zLiann-
Guan Yu
15
3 / 3 / 8
9,276
488
7,411
15,336
17,473
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Camazotz
CNR87 PR
Camazotz
14
2 / 5 / 4
9,074
478
8,403
16,442
5,213
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Sun Wukong
FliPchiKen28
Sun Wukong
12
0 / 5 / 2
8,146
429
4,682
14,763
12,228
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Vulcan
13
1 / 4 / 4
8,073
425
11,085
10,295
3,854
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Cthulhu
WWT Overseer
Cthulhu
12
1 / 2 / 4
7,941
418
7,258
16,996
11,097
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Izanami
iGodly Cake
Izanami
16
7 / 6 / 3
10,431
549
14,278
16,614
5,822
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
28
22
Kills
11
11
Deaths
22
21
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
2
2
1
1.25
L
Camazotz
CNR87 PR
Camazotz
2
5
4
0.8
L
Sun Wukong
FliPchiKen28
Sun Wukong
0
5
2
0.2
W
Ares
LtRad
Ares
1
2
6
2
L
Vulcan
1
4
4
0.75
L
Cthulhu
WWT Overseer
Cthulhu
1
2
4
1.5
W
Fenrir
fegelfegel
Fenrir
5
3
2
2
L
Izanami
iGodly Cake
Izanami
7
6
3
1.42
W
Merlin
ianmtz09
Merlin
11
1
4
13
W
Guan Yu
zLiann-
Guan Yu
3
3
8
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,107
Damage
45,706
74,516
Taken
75,110
54,388
Mitigated
38,214
36,226
Healing
14,236
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
12,085
6,058
438
4,595
10,771
4,766
920
4,256
6,169
0
73,525
L
Camazotz
CNR87 PR
Camazotz
8,403
3,730
0
3,749
16,442
5,213
549
3,923
12,119
0
55,725
L
Sun Wukong
FliPchiKen28
Sun Wukong
4,682
789
0
2,516
14,763
12,228
528
4,436
9,435
0
40,794
W
Ares
LtRad
Ares
8,461
738
620
6,333
19,471
21,196
184
8,333
10,537
28,925
0
L
Vulcan
11,085
3,312
0
2,289
10,295
3,854
765
4,052
6,117
50,375
0
L
Cthulhu
WWT Overseer
Cthulhu
7,258
767
760
1,329
16,996
11,097
168
6,032
10,749
26,603
0
W
Fenrir
fegelfegel
Fenrir
10,080
4,099
0
11,624
18,993
7,294
0
640
18,313
0
78,684
L
Izanami
iGodly Cake
Izanami
14,278
9,968
0
3,593
16,614
5,822
0
11,049
4,945
0
60,610
W
Merlin
ianmtz09
Merlin
22,070
1,182
63
3,627
9,945
3,659
3,523
1,687
8,203
79,105
0
W
Guan Yu
zLiann-
Guan Yu
7,411
1,137
2,232
6,694
15,336
17,473
225
2,516
12,585
0
34,369

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,001
Gold Earned
43,665
504
Minions Killed
398
0
Camps Cleared
0
1,733,956
Distance Traveled
1,760,338
23
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,923
470
135
7
0
321,477
6
L
Camazotz
9,074
478
87
5
0
356,004
3
L
Sun Wukong
8,146
429
82
4
0
361,967
1
W
Ares
9,323
491
30
2
0
371,891
2
L
Vulcan
8,073
425
79
4
0
333,980
1
L
Cthulhu
7,941
418
37
2
0
380,714
5
W
Fenrir
10,488
552
129
7
0
307,482
11
L
Izanami
10,431
549
113
6
0
327,673
2
W
Merlin
11,991
631
140
7
0
335,888
0
W
Guan Yu
9,276
488
70
4
0
397,218
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role