Player Matchup

Bacchus
Bacchus
 
Bacchus
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Apollo
Apollo
ImP0seid0n
Apollo
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Baron Samedi
Baron Samedi
XxDRISTxX
Baron Samedi
Level 15
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,424 Elo+
Party 1
Team Averages
Level 33
1,500 SR
1,475 Elo+

VS

Team Averages
Level 31
1,463 SR
1,362 Elo+
Kukulkan
Kukulkan
JackMehoff2Good
Kukulkan
Level 6
God Stats
24W - 39L
1,388 SR
Queue Stats
25W - 40L
1,405 Elo+
Party 2
Da Ji
Da Ji
dixb
Da Ji
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 5L
1,301 Elo+
Solo
Ravana
Ravana
koolaid83
Ravana
Level 84
God Stats
2W - 4L
1,500 SR
Queue Stats
72W - 101L
1,379 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
17
9 / 1 / 14
11,802
787
12,038
16,354
23,942
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Apollo
ImP0seid0n
Apollo
15
5 / 4 / 14
11,501
767
8,895
13,724
4,263
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Baron Samedi
XxDRISTxX
Baron Samedi
16
10 / 6 / 10
11,925
795
9,811
13,464
9,078
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
13
4 / 7 / 3
9,718
648
10,114
10,018
4,016
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
dixb
Da Ji
12
2 / 8 / 6
9,333
622
8,369
13,463
6,869
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ravana
koolaid83
Ravana
15
4 / 9 / 5
11,058
737
14,016
14,535
7,286
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
24
24
Kills
10
11
Deaths
24
38
Assists
14
Player
Kills
Deaths
Assists
KDA
W
Bacchus
 
Bacchus
9
1
14
16
W
Apollo
ImP0seid0n
Apollo
5
4
14
3
L
Kukulkan
4
7
3
0.79
W
Baron Samedi
XxDRISTxX
Baron Samedi
10
6
10
2.5
L
Da Ji
dixb
Da Ji
2
8
6
0.63
L
Ravana
koolaid83
Ravana
4
9
5
0.72

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,744
Damage
32,499
43,542
Taken
38,016
37,283
Mitigated
18,171
13,833
Healing
2,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bacchus
 
Bacchus
12,038
2,337
0
3,914
16,354
23,942
247
2,685
13,669
30,238
0
W
Apollo
ImP0seid0n
Apollo
8,895
6,334
0
4,450
13,724
4,263
936
3,548
10,176
0
41,694
L
Kukulkan
10,114
1,262
0
473
10,018
4,016
0
6,472
3,275
40,742
0
W
Baron Samedi
XxDRISTxX
Baron Samedi
9,811
1,096
1,982
3,487
13,464
9,078
1,242
3,881
9,583
37,941
0
L
Da Ji
dixb
Da Ji
8,369
2,272
0
830
13,463
6,869
0
6,167
6,830
0
16,171
L
Ravana
koolaid83
Ravana
14,016
4,384
0
1,310
14,535
7,286
0
7,697
6,062
0
40,777

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,228
Gold Earned
30,109
172
Minions Killed
128
0
Camps Cleared
0
729,654
Distance Traveled
696,001
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bacchus
11,802
787
43
3
0
309,808
3
W
Apollo
11,501
767
66
4
0
189,608
0
L
Kukulkan
9,718
648
70
5
0
232,335
0
W
Baron Samedi
11,925
795
63
4
0
230,238
1
L
Da Ji
9,333
622
11
1
0
206,157
1
L
Ravana
11,058
737
47
3
0
257,509
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role