Player Matchup

Izanami
Izanami
Adosky
Izanami
Level 117
God Stats
10W - 10L
1,500 SR
Queue Stats
229W - 187L
1,648 Elo+
Party 1
Cthulhu
Cthulhu
SGTFiVeS6613
Cthulhu
Level 16
God Stats
6W - 3L
1,779 SR
Queue Stats
77W - 33L
1,687 Elo+
Party 1
Hercules
Hercules
sgt ozone47857
Hercules
Level 123
God Stats
3W - 2L
1,838 SR
Queue Stats
80W - 40L
1,695 Elo+
Party 1
Team Averages
Level 85
1,706 SR
1,676 Elo+

VS

Team Averages
Level 31
1,558 SR
1,406 Elo+
Fenrir
Fenrir
FrijoleMan
Fenrir
Level 55
God Stats
7W - 4L
1,625 SR
Queue Stats
140W - 151L
1,369 Elo+
Solo
Gilgamesh
Gilgamesh
Pohizu
Gilgamesh
Level 25
God Stats
167W - 93L
1,686 SR
Queue Stats
469W - 412L
1,541 Elo+
Solo
Kukulkan
Kukulkan
Tamar4494
Kukulkan
Level 12
God Stats
2W - 4L
1,362 SR
Queue Stats
10W - 20L
1,310 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Adosky
Izanami
18
8 / 1 / 4
12,194
717
18,669
10,756
3,999
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Cthulhu
SGTFiVeS6613
Cthulhu
13
0 / 3 / 5
9,337
549
4,288
14,596
6,609
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
15
5 / 2 / 8
12,107
712
8,020
23,112
19,704
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
FrijoleMan
Fenrir
13
3 / 8 / 3
11,095
653
12,880
16,270
13,270
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
Pohizu
Gilgamesh
14
2 / 2 / 2
10,003
588
11,456
10,983
10,226
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cudgel

Cudgel

+10
Physical Power
+50
Health

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
Tamar4494
Kukulkan
14
1 / 3 / 2
10,115
595
11,480
12,116
4,934
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
13
13
Kills
6
6
Deaths
13
17
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
Adosky
Izanami
8
1
4
10
L
Fenrir
FrijoleMan
Fenrir
3
8
3
0.56
L
Gilgamesh
Pohizu
Gilgamesh
2
2
2
1.5
W
Cthulhu
SGTFiVeS6613
Cthulhu
0
3
5
0.83
L
Kukulkan
Tamar4494
Kukulkan
1
3
2
0.67
W
Hercules
5
2
8
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,977
Damage
35,816
48,464
Taken
39,369
30,312
Mitigated
28,430
15,670
Healing
4,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
Adosky
Izanami
18,669
14,434
0
4,152
10,756
3,999
2,516
1,451
9,305
0
93,650
L
Fenrir
FrijoleMan
Fenrir
12,880
2,389
0
2,023
16,270
13,270
0
1,296
14,974
0
28,124
L
Gilgamesh
Pohizu
Gilgamesh
11,456
2,606
0
60
10,983
10,226
136
2,290
8,693
368
30,872
W
Cthulhu
SGTFiVeS6613
Cthulhu
4,288
819
0
0
14,596
6,609
126
4,783
9,813
18,185
0
L
Kukulkan
Tamar4494
Kukulkan
11,480
824
195
2,014
12,116
4,934
47
702
11,414
58,774
0
W
Hercules
8,020
2,269
0
11,518
23,112
19,704
218
5,614
17,498
0
20,598

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,638
Gold Earned
31,213
195
Minions Killed
171
0
Camps Cleared
0
982,156
Distance Traveled
934,870
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
12,194
717
157
9
0
314,389
3
L
Fenrir
11,095
653
37
2
0
294,106
3
L
Gilgamesh
10,003
588
42
2
0
349,434
0
W
Cthulhu
9,337
549
18
1
0
327,872
0
L
Kukulkan
10,115
595
92
5
0
291,330
0
W
Hercules
12,107
712
20
1
0
339,895
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role