Player Matchup

Tyr
Tyr
 
Tyr
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chaac
Chaac
Bakkayaro51
Chaac
Level 14
God Stats
8W - 1L
1,841 SR
Queue Stats
14W - 4L
1,657 Elo+
Party 1
Gilgamesh
Gilgamesh
DoctorMentiras
Gilgamesh
Level 29
God Stats
7W - 5L
1,637 SR
Queue Stats
212W - 117L
1,644 Elo+
Solo
Tiamat
Tiamat
TUERMOI
Tiamat
Level 12
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 21L
1,646 Elo+
Party 1
Chernobog
Chernobog
Zeddross
Chernobog
Level 15
God Stats
12W - 2L
2,059 SR
Queue Stats
28W - 25L
1,489 Elo+
Party 1
Team Averages
Level 20
1,707 SR
1,587 Elo+

VS

Team Averages
Level 20
1,512 SR
1,538 Elo+
Merlin
Merlin
Ices6464
Merlin
Level 28
God Stats
0W - 1L
1,637 SR
Queue Stats
33W - 16L
1,692 Elo+
Solo
Thor
Thor
MOROKO_69
Thor
Level 9
God Stats
1W - 2L
1,483 SR
Queue Stats
14W - 12L
1,606 Elo+
Solo
Chaac
Chaac
Shooterking1994
Chaac
Level 27
God Stats
131W - 116L
1,533 SR
Queue Stats
293W - 293L
1,511 Elo+
Solo
Neith
Neith
annunaki_ghost
Neith
Level 24
God Stats
100W - 116L
1,404 SR
Queue Stats
582W - 613L
1,512 Elo+
Solo
Ares
Ares
sanity_is_a_myth
Ares
Level 11
God Stats
0W - 2L
1,501 SR
Queue Stats
9W - 15L
1,368 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tyr
 
Tyr
20
8 / 5 / 8
13,935
498
14,566
23,031
18,011
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

17
2 / 7 / 5
11,498
411
15,582
28,944
34,073
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Gilgamesh
DoctorMentiras
Gilgamesh
20
9 / 4 / 17
16,466
588
32,965
36,563
33,049
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Tiamat
TUERMOI
Tiamat
18
0 / 5 / 8
11,626
415
11,715
18,460
9,527
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chernobog
Zeddross
Chernobog
20
12 / 4 / 9
15,593
557
13,104
21,459
9,552
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Ices6464
Merlin
20
6 / 4 / 9
14,168
506
26,469
14,534
6,172
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Thor
19
6 / 8 / 7
12,717
454
9,159
22,684
16,237
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

19
4 / 4 / 7
12,399
443
24,172
27,960
32,945
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

20
9 / 8 / 3
14,336
512
24,412
23,790
10,681
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

14
0 / 8 / 7
9,835
351
4,646
21,869
17,356
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

78
Kill Participation
58
31
Kills
25
25
Deaths
32
47
Assists
33
Player
Kills
Deaths
Assists
KDA
W
Tyr
 
Tyr
8
5
8
2.4
W
2
7
5
0.64
W
Gilgamesh
DoctorMentiras
Gilgamesh
9
4
17
4.38
L
Merlin
Ices6464
Merlin
6
4
9
2.63
L
Thor
6
8
7
1.19
L
4
4
7
1.88
W
Tiamat
TUERMOI
Tiamat
0
5
8
0.8
W
Chernobog
Zeddross
Chernobog
12
4
9
4.13
L
9
8
3
1.31
L
0
8
7
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

87,932
Damage
88,858
128,457
Taken
110,837
104,212
Mitigated
83,391
41,517
Healing
28,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tyr
 
Tyr
14,566
2,120
0
8,921
23,031
18,011
47
5,305
17,302
0
107,033
W
15,582
4,098
0
9,832
28,944
34,073
580
3,555
25,237
0
62,843
W
Gilgamesh
DoctorMentiras
Gilgamesh
32,965
10,129
0
8,903
36,563
33,049
128
10,059
26,082
7,722
115,708
L
Merlin
Ices6464
Merlin
26,469
609
0
1,863
14,534
6,172
76
1,294
13,240
102,489
0
L
Thor
9,159
2,401
0
5,115
22,684
16,237
0
1,978
20,241
0
78,242
L
24,172
5,777
0
10,892
27,960
32,945
1,058
4,086
22,800
248
87,235
W
Tiamat
TUERMOI
Tiamat
11,715
1,142
364
6,221
18,460
9,527
470
3,894
14,290
55,197
0
W
Chernobog
Zeddross
Chernobog
13,104
9,135
0
7,276
21,459
9,552
3,787
6,976
14,183
0
88,113
L
24,412
13,981
0
8,681
23,790
10,681
718
5,480
18,263
0
123,315
L
4,646
345
0
2,060
21,869
17,356
0
1,475
20,244
17,612
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,118
Gold Earned
63,455
617
Minions Killed
628
0
Camps Cleared
0
2,674,487
Distance Traveled
2,491,058
25
Wards Purchased
28
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tyr
13,935
498
130
5
0
583,336
7
W
Chaac
11,498
411
99
4
0
481,724
1
W
Gilgamesh
16,466
588
139
5
0
536,846
4
L
Merlin
14,168
506
159
6
0
497,072
6
L
Thor
12,717
454
118
4
0
494,435
5
L
Chaac
12,399
443
118
4
0
523,116
8
W
Tiamat
11,626
415
90
3
0
499,298
5
W
Chernobog
15,593
557
159
6
0
573,283
8
L
Neith
14,336
512
204
7
0
448,514
4
L
Ares
9,835
351
29
1
0
527,921
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role