Player Matchup

King Arthur
King Arthur
greenday2001
King Arthur
Level 101
God Stats
0W - 1L
1,287 SR
Queue Stats
30W - 17L
1,440 Elo+
Party 1
Tiamat
Tiamat
iiKillBoT
Tiamat
Level 97
God Stats
1W - 4L
1,500 SR
Queue Stats
24W - 14L
1,430 Elo+
Party 1
Da Ji
Da Ji
m00nim
Da Ji
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 14L
1,293 Elo+
Solo
Team Averages
Level 68
1,429 SR
1,387 Elo+

VS

Team Averages
Level 47
1,415 SR
1,411 Elo+
Hun Batz
Hun Batz
LewisAKM
Hun Batz
Level 13
God Stats
2W - 1L
1,334 SR
Queue Stats
32W - 19L
1,379 Elo+
Solo
Nu Wa
Nu Wa
TrueBacon
Nu Wa
Level 61
God Stats
17W - 29L
1,208 SR
Queue Stats
84W - 107L
1,432 Elo+
Party 2
Amaterasu
Amaterasu
UnsureBagel
Amaterasu
Level 66
God Stats
8W - 9L
1,703 SR
Queue Stats
74W - 97L
1,421 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
greenday2001
King Arthur
10
1 / 3 / 1
6,570
657
5,067
9,558
5,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Tiamat
iiKillBoT
Tiamat
10
1 / 4 / 1
6,466
647
3,315
9,166
3,931
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Da Ji
m00nim
Da Ji
8
0 / 6 / 1
5,955
596
2,495
9,610
2,528
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
LewisAKM
Hun Batz
13
7 / 2 / 6
8,798
880
10,065
7,966
3,167
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Nu Wa
TrueBacon
Nu Wa
11
1 / 0 / 12
7,488
749
7,121
3,378
1,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Amaterasu
UnsureBagel
Amaterasu
12
5 / 0 / 7
8,054
805
5,802
5,888
4,716
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
38
2
Kills
13
13
Deaths
2
3
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
LewisAKM
Hun Batz
7
2
6
5
W
Nu Wa
TrueBacon
Nu Wa
1
0
12
7
W
Amaterasu
UnsureBagel
Amaterasu
5
0
7
8.5
L
King Arthur
greenday2001
King Arthur
1
3
1
0.5
L
Tiamat
iiKillBoT
Tiamat
1
4
1
0.38
L
Da Ji
m00nim
Da Ji
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,877
Damage
22,988
28,334
Taken
17,232
12,011
Mitigated
8,906
4,119
Healing
2,666
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
LewisAKM
Hun Batz
10,065
1,262
0
500
7,966
3,167
359
1,083
6,883
0
36,676
W
Nu Wa
TrueBacon
Nu Wa
7,121
1,555
0
759
3,378
1,023
990
1,205
2,173
28,333
0
W
Amaterasu
UnsureBagel
Amaterasu
5,802
1,176
0
1,407
5,888
4,716
407
1,027
4,861
0
16,290
L
King Arthur
greenday2001
King Arthur
5,067
369
0
1,250
9,558
5,552
0
2,248
6,914
0
18,908
L
Tiamat
iiKillBoT
Tiamat
3,315
117
0
2,136
9,166
3,931
0
2,150
6,589
16,791
0
L
Da Ji
m00nim
Da Ji
2,495
0
247
486
9,610
2,528
0
2,076
7,124
0
14,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,991
Gold Earned
24,340
78
Minions Killed
152
0
Camps Cleared
0
538,547
Distance Traveled
586,757
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,798
880
46
5
0
213,806
3
W
Nu Wa
7,488
749
70
7
0
174,065
2
W
Amaterasu
8,054
805
36
4
0
198,886
0
L
King Arthur
6,570
657
26
3
0
177,774
1
L
Tiamat
6,466
647
26
3
0
183,761
1
L
Da Ji
5,955
596
26
3
0
177,012
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role